Project/Area Number |
02452153
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Research Category |
Grant-in-Aid for General Scientific Research (B)
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Allocation Type | Single-year Grants |
Research Field |
情報工学
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Research Institution | University of Tsukuba |
Principal Investigator |
IGARASHI Shigeru Univ.of Tsukuba,Inst.of Inf.and Elec. Professor, 電子・情報工学系, 教授 (80027367)
|
Co-Investigator(Kenkyū-buntansha) |
MIZUTANI Tetsuya Univ. of Tsukuba, Inst. of Inf. and Elec. Research Assistant, 電子・情報工学系, 助手 (70209758)
OHKI Atsuo Univ. of Tsukuba,Inst. of Socio-Econo.Sci. Research Assistant, 社会工学系, 助手 (20160434)
NISHIMURA Hirokazu Univ. of Tsukuba, Inst. of Math. Assistant Professor, 数学系, 講師 (70135614)
HOSONO Chiharu Univ. of Tsukuba, Inst. of Inf. and Elec. Assistant Professor, 電子・情報工学系, 講師 (20108294)
TSUJI Takashi Univ. of Tsukuba,Inst.of Inf. and Elec. Associate Professor, 電子・情報工学系, 助教授 (70016666)
|
Project Period (FY) |
1990 – 1992
|
Project Status |
Completed (Fiscal Year 1992)
|
Budget Amount *help |
¥3,900,000 (Direct Cost: ¥3,900,000)
Fiscal Year 1992: ¥600,000 (Direct Cost: ¥600,000)
Fiscal Year 1991: ¥1,300,000 (Direct Cost: ¥1,300,000)
Fiscal Year 1990: ¥2,000,000 (Direct Cost: ¥2,000,000)
|
Keywords | nu-conversion / programming language NU / incomplete information game / music information processing / equivalence theory / artificial intelligence / V-転換 / Uー転換 / 不完全情報ゲ-ム / 軌跡準同型 |
Research Abstract |
Each member constructed theory of the programing language NU which is based on the analytic semantics and is both logical and procedural, and implemented its interpreter. It is easy to convert programs and their specifications each other on the theory. Leading achievements are the followings: 1. Theoretical side of NU was studied and good results were obtained as follows(some of them have been published and the others are in preparation.) (1)A new method called tense arithmetic was developed, which enables to express and analyze problems on realtime parallel processes. Also,a verification system on it was investigated. (2) Using a new equivalence theory, called locomorphism, for parallel program systems, Dekker's algorithm was analyzed. (3) To specify decidability of the NU,a mathematical theory was constructed. 2. Two highly intellectual problems on artificial intelligence, an incomplete information game and music information processing, were studied. (1) End play of contract bridge was described for logical way and was translated it into a procedural language. Moreover, bidding and playing were analyzed by logical and AI method. (2) An automatic accompaniment system was developed and its specification was investigated. To verify the system, the method mentioned in 1-(1) was used. We also developed the system which extracts various characteristics from expert players.
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