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A Method of Construction on Virtual World

Research Project

Project/Area Number 07244104
Research Category

Grant-in-Aid for Scientific Research on Priority Areas

Allocation TypeSingle-year Grants
Research InstitutionUniversity of Tokyo

Principal Investigator

HIROSE Michitaka  University of Tokyo, Faculty of Engineering, Assistant Professor, 工学部, 助教授 (40156716)

Co-Investigator(Kenkyū-buntansha) KANAI Satoshi  University of Hokkaido, Graduate School of Engineering, Assistant Professor, 大学院・工学研究科, 助教授 (90194878)
YOKOI Shigeki  Nagoya University, School of Informatics and Sciences, Professor, 情報文化学部, 教授 (20115744)
HARASHIMA Hiroshi  University of Tokyo, Graduate School of Engineering, Professor, 大学院・工学系研究科, 教授 (60011201)
KIRIYAMA Takashi  University of Tokyo, The Research into Artifacts, Center for Engineering, Assistant Professor, 人工物工学研究センター, 助教授 (10234402)
IKEI Yasushi  University of Tokyo Science Technology, Faculty of Engineering, Assistant Professor, 工学部, 助教授 (00202870)
久保田 晃弘  東京大学, 人工物工学研究センター, 助教授 (70192565)
Project Period (FY) 1995 – 1997
Project Status Completed (Fiscal Year 1997)
Budget Amount *help
¥134,100,000 (Direct Cost: ¥134,100,000)
Fiscal Year 1997: ¥30,300,000 (Direct Cost: ¥30,300,000)
Fiscal Year 1996: ¥41,800,000 (Direct Cost: ¥41,800,000)
Fiscal Year 1995: ¥62,000,000 (Direct Cost: ¥62,000,000)
KeywordsVirtual Reality / Virtual World / Multi Screen 3D Display / Force Display / Image Data Base / Remote Communication System / Augmented Reality / 遠隔地間コニュニケーションシステム / 力覚提示 / 空間オブジェクト / 画像補完 / マルチメディアネットワーク / 都市景観 / 仮想倣いシステム / 空間特性 / 3次元画像通信 / インターネット空間 / メディア空間
Research Abstract

Contents development is one of the most important topics in the virtual reality research. The main purpose of group 3 is to develop software tools for generating various virtual worlds and to investigate potentials of the virtual worlds generated. Brief summary of our study is as follows ;
(1) Development of virtual environment visualization workbench : We developed a multi-screen 3D display to provide researchers high-definition virtual world as a common work bench. In addition, we developed basic software libraries to integrate the experimental software developed by the group members with this display with various existing software tools.
(2) Basic software to construct simulation world : In this sub group, basic softwares to perform simulation-based world generation are treated. First, we focused on interactive manipulation of virtual objects by hands. Especially, manipulation system that enables user to manipulate virtual objects by both hands are developed. Second, a force display h … More aving very high dexterity is developed to check virtual model intuitivety. Third, we developed simulation method to simulate physical law in virtual space. By investigating the behavior of virtual objects when objects collide in grasping and moving by the users, we could simulate behaviors of virtual objects such as collision, slip, and rotation.
(3) Producing virtual world with various data resources : In this sub group, methods to generate virtual world without 3D geometric model are investigated. In this research, we constructed high quality virtual world using real video images. To implement large-scale walk through system, we developed image synthesis system consisting of image capture system, image management system and also image reconstruction system. (Prof. Hirose) As a theoretical base of this kind of world generation, we developed image reconstruction method to obtain 3D space information by optimizing camera position.
(4) Generating network based virtual environment using high-speed image network : This sub group is working on "networked"-virtual world. For example, we developed Tele-communication system that provides users very-wide field of view images to support remote collaboration. And we investigated roles of the peripheral visual field in working or communication task using the system. Less

Report

(4 results)
  • 1997 Annual Research Report   Final Research Report Summary
  • 1996 Annual Research Report
  • 1995 Annual Research Report
  • Research Products

    (30 results)

All Other

All Publications (30 results)

  • [Publications] 廣瀬 通孝: "移動車輌搭載カメラを用いた電脳映像都市空間の構築(2)-実写映像を用いた広域仮想空間の生成-"日本バーチャルリアリティ学会第2回大会論文集. 67-70 (1997)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] 池井 寧: "空間オブジェクトの操作-挙動シミュレーションに関する研究"日本バーチャルリアリティ学会第2回大会論文集. 268-271 (1997)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] H.Harashima: "Acquisition of Object-based Ray Date for Integrated 3-D Visual Communication"PCS'97. 681-686 (1997)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] S.Kanai: "Nerworked collaborative work space for examining and modifing free-form surface models with haptic sensation"Rapid Product Development,Chapman & Hall. 556-565 (1997)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] M. Hirose: "Bulding Image-Based Cybercities by Using Vehicle-Mounted cameras(2)"Proceeding of the Virtual Reality Society of Japan Second Annual Conference. 67-70 (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Y. Ikei: "Manipulation and Behavior Simulation of a Spatial Object"Proceeding of the Virtual Reality Society of Japan Second Annual Conference. 268-271 (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] H. Harashima: "Acquisition of Object-based Ray Data for Integrated 3-D Visual Communication"PCS'97. 681-686 (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] S. Kanai: "Networked Collaborative Work Space for Examining and Modifying Free-form Surface Models with Haptic Sensation"Rapid Product Development, Chapman & Hall. 556-565 (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] 廣瀬、 渡辺、 谷川、 遠藤、 片山、 田村: "移動車輌搭載カメラを用いた電脳映像都市空間の構築(2)-実写映像を用いた広域仮想空間の生成-" 日本バーチャルリアリティ学会第2回大会論文集. 67-70 (1997)

    • Related Report
      1997 Annual Research Report
  • [Publications] K.Takenouchi, M.Kaneko and H.Harashima: "Acquisition of Object-based Ray Data for Integrated 3-D Visual Communication" PCS′97. 681-686 (1997)

    • Related Report
      1997 Annual Research Report
  • [Publications] 船橋、 安田、 横井、 鳥脇: "仮想空間における両手による物体操作に関する研究" 電子情報通信学会技術報告,MVE97-71. Vol.96,No.606. 21-28 (1997)

    • Related Report
      1997 Annual Research Report
  • [Publications] H.Takahashi and S.Kanai: "Networked collaborative work space for examining and modifying free-form surface models with haptic sensation" Rapid Product Development,Chapman & Hall. 556-565 (1997)

    • Related Report
      1997 Annual Research Report
  • [Publications] 梅田、 蔵川、 桐山、 馬場、 小林: "インバースマニュファクチャリングの提案" 1995年度精密工学秋季大会学術講演会講演論文集. 27-28 (1995)

    • Related Report
      1997 Annual Research Report
  • [Publications] 池井、 高橋、 福田: "空間オブジェクトの操作-挙動シミュレーションに関する研究" 日本バーチャルリアリティ学会第2回大会論文集. 268-271 (1997)

    • Related Report
      1997 Annual Research Report
  • [Publications] 石母田、 葛岡: "遠隔制御型カメラによるテレコミュニケーションの評価" コンピュータソフトウエア. Vol.14,No.3. 75-85 (1997)

    • Related Report
      1997 Annual Research Report
  • [Publications] Wai Ming Kong, H.Takahashi and M.Nakajima: "Generation of 3D Hair Model from Multiple Pictures" Multimedea Modeling ′97. 183-196 (1997)

    • Related Report
      1997 Annual Research Report
  • [Publications] 今井、 高橋、 石井、 牧野: "特徴点対応だけを利用した2視点間のセルフカメラキャリブレーションと物体の形状計測について" 電子情報通信学会技術報告,PRMU97-192. 49-55 (1997)

    • Related Report
      1997 Annual Research Report
  • [Publications] 黒田、 佐藤、 千原: "手話伝送システムS-TELの手話CGの視認性に関する研究" 日本手話学会論文誌. Vol.14.No.1. 1-12 (1997)

    • Related Report
      1997 Annual Research Report
  • [Publications] 廣瀬、宮田: "二次元実写画像を用いた三次元仮想世界の構築" 日本バーチャルリアリティ学会大会論文集. 第1巻. 31-34 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] 苗村、柳沢、金子、原島: "領域分割に基づく多眼画像の3次元レイヤ表現" テレビジョン学会誌. 第50巻9号. 1335-1344 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] S.Miyazaki,J.Ueno,T.Ysuda.S.Yokoi and J.Toriwaki: "A Study of virtual manipulation of elastic objectswith destruction" Proceeding of the 5th International Workshop on Robot and Human Communication. 26-31 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] H.Takahasi and S.Kanai: "A Study on Virtual Reality of NC Programming for Free-Form surfaces" Int.Journal of J.S.P.E,. Vol.30,No.2. 177-182 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] A.Kubota: "Abduction Machine Project" 2nd International Symposium on Creativity and Cognition. 77-84 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] 池井、高橋、福田: "仮想空間の操作と対象挙動に関する研究" 日本バーチャルリアリティ学会大会論文集. 第1巻. 173-174 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] Michitaka Hirose: "A Synthesis of Realistic Sensations" Proceedings of the Fifteenth International Display Research Conference. 17-20 (1995)

    • Related Report
      1995 Annual Research Report
  • [Publications] 苗村、柳沢、金子、原島: "光線情報による3次元実空間の効率的記述へ向けた光線空間射影法" 信学技報. IE95-119. 49-56 (1996)

    • Related Report
      1995 Annual Research Report
  • [Publications] 藤井、安田、横井、鳥脇: "実時間対話処理による仮想都市景観設計システム" 電気学会論文誌C. 第116巻1号. 36-42 (1995)

    • Related Report
      1995 Annual Research Report
  • [Publications] 高橋、金井: "自由曲面NCプログラミングのための人工現実感システムの研究" 精密工学会誌. 62巻1号. 70-74 (1996)

    • Related Report
      1995 Annual Research Report
  • [Publications] 久保田: "ネットワーク・コラボレーションを活用した創造的環境のデザイン" 情報処理学会(情報メディア・シンポジウム95). 25-30 (1995)

    • Related Report
      1995 Annual Research Report
  • [Publications] Yasushi Ikei and Shuichi Fukuda: "Tactile Display Presenting Surface Texture Sensation" Transactions of Information Processing Society of Japan. Vol.37 No.3. 43-52 (1996)

    • Related Report
      1995 Annual Research Report

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Published: 1995-04-01   Modified: 2016-04-21  

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