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Generating facial expression database for next generation computer graphics

Research Project

Project/Area Number 07680342
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeSingle-year Grants
Section一般
Research Field 計算機科学
Research InstitutionTokyo Institute of Technology

Principal Investigator

NAKAJIMA Masayuki  Tokyo Institute of Technology, Graduate School of Information Science & Engineering, Professor, 大学院・情報理工学研究科, 教授 (60092566)

Project Period (FY) 1995 – 1997
Project Status Completed (Fiscal Year 1997)
Budget Amount *help
¥2,300,000 (Direct Cost: ¥2,300,000)
Fiscal Year 1997: ¥100,000 (Direct Cost: ¥100,000)
Fiscal Year 1996: ¥700,000 (Direct Cost: ¥700,000)
Fiscal Year 1995: ¥1,500,000 (Direct Cost: ¥1,500,000)
KeywordsCG (Computer Graphics) / VR (Virtual Reality) / Facial model / Facial expression / Animation / CG(Camputer Graphics) / 三次元計測 / CG(Computer Graphics) / モーションキャプチャリングシステム
Research Abstract

Novel approaches to generate 3D facial model and obtain facial expression data were proposed with an aim of presenting real CG facial animations.
For generating 3D facial model, a real time 3D measurement system was employed. The system, however, cannot measure a surface with large inclination against the system or a surface which does not reflect the light.
So, a method to generate 3D facial model which has no defects was proposed as a fundamental research of generating facial expression. The method measures an expressionless face with shaking one's head, then defects data are interpolated with another data one after another and measurement errors are also revised. At first, an initial 3D facial model is generated using measured data at the beggining. And then, the 3D facial model is interpolated and revised in order to compare with the data measured one after another.
On the other hand, Generating a 3D facial expression data is employed motion capturing system as an input device and sim … More plified muscle model as facial expression model.
As the research of psychology, the emotional human expressions consists of six kinds of expression such as anger, sadness, fear, disgust, surprise and happiness. And the expressions are common to all nations. In this research, these six kinds facial expression data are measured and represented.
The motion capturing system can measure motions of any points. It is a question how to operate 3D facial model based on the measured data. So, the proposed method employs the knowledge of anatomy such that the human facial expression is made by contraction of mimic muscles. Say in other words, in order to obtain movements of 17 mimic muscles using the motion capturing system, 13 feature points on the face are measured. The movement of the feature points are transformed to contraction ratio of mimic muscles, then the data are applied to the 3D facial model. In the 3D facial model, a simplifed muscle model is defined on the 3D facial wireflame model, and facial expressions are presented by operating the wireflame model. Less

Report

(4 results)
  • 1997 Annual Research Report   Final Research Report Summary
  • 1996 Annual Research Report
  • 1995 Annual Research Report
  • Research Products

    (30 results)

All Other

All Publications (30 results)

  • [Publications] Masayuki Nakajima et.al.: "Hair Image generating algorithm using fractional hair model" Image Communication. Vol.9. 267-273 (1997)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] H.Aboul-Ells et.al.: "Image warping based on Elastic Body Spline Transformation -Application for Facial Animastion-" IEEE IV'97. 106-110 (1997)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] 本田、桑島、高橋、中嶋: "実空間形状計測システムを用いた3次元顔モデルの作成" 電子情報通信学会春季全国大会. SD4-4 (1997)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Yahys Audin et.al.: "Database guided Animation of Grasp Movement for virtual Actor" Multi Media Modeling'97. 213-226 (1997)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Wai Ming kang et.al.: "Generation of 3D Hair model from Multiple Pictures" Multimedia Modeling'97. 183-196 (1997)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Masayuki Nakajima, Seiichi Saruta, Hiroki Takahashi: "Hair image generating algorithm using fractional hair model" Image Communicaition. Vol.9. 267-273 (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] H.Aboul-ELLA,Masayuki NAKAJIMA: "Image Warping based on Elastic Body Spline Transformation-Application for Facial Animations-" IEEE IV'97. 106-110. (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Aboul Ella HASSANIEN,Hiroki TAKAHASHI,Masayuki NAKAJIMA: "Semi-automatic feature specification based on snakes for image morphing" SPIE. Vol.3164. 494-502 (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Yahya AYDIN,Hiroki TAKAHASHI,Masayuki NAKAJIMA: "Database Guided Animation of Grasp Movement for Virtual Actors" Multimedia Modeing '97. 213-226 (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Aboul Ella Hassanien, Hiroki Takahashi, Masayuki Nakajima: "Image Morphing and Its Applications : Image Warping based Elastic Body Spline for Facial Animations" ICICE technical report. IE97-22. 27-32 (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Wai Ming Kong, Hiroki Takahashi, Masayuki Nakajima: "Generation of 3D Hair model from Multiple Pictures" Multimedia Modeing '97. 183-196 (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Wai Ming Kong, Hiroki Takahashi, Masayuki Nakajima: "Generation of 3D Hair model from Hair Volume" Proceedings of SPIE. (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Kong Wai Ming, Hiroki Takahashi, Masayuki Nakajima: "Generation of 3D Hair Model from Hair Volume" IEICE general conference. D-12-190. (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Wai Ming Kong, Hiroki Takahashi, Masayuki Nakajima: "Generation of 3D hair model from 2D image using image processing" Proceedings of SPIE. No.2847. 303-311 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Takuya Honda, Shigesumi Kuwashima, Hiroki Takahashi, Masayuki Nakajima: "Generating 3D Facial Model Using Realtime Measurement System" IEICE general conference. SD-4-4. (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Masayuki Nakajima, Rui Yamada, Akira Komatsuzaki, Hiroki Takahashi: "Making Facial Animation using Motion Caputure system" IEICE general conference. D-671. (1995)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Masayuki Nakajima, Rui Yamada, Hiroki Takahashi: "Making facial animation driven by 3D database" IPSJ annual conference. 3C-2. (1995)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] Wai Min Kong, Hiroki Takahashi, Masauki Nakajima: "Generation of 3D Hair Model from Multide Pictures" Multi Media Modeling '97. 183-196 (1997)

    • Related Report
      1997 Annual Research Report
  • [Publications] Yahya Aydin, Hiroki Takahashi, Masauki Nakajima: "Database Guided Animation of Grasp Movement for Uirtual Actors" Multimedia Modeling '97. 213-226 (1997)

    • Related Report
      1997 Annual Research Report
  • [Publications] Masayuki Nakajima, Seiichi Saruta, Hiroki Takahashi: "Hair Image Generating Algorithm using fractional hair model" Image communication. 9. 267-273 (1997)

    • Related Report
      1997 Annual Research Report
  • [Publications] 本田、桑島、高橋、中嶋: "実時間形状計測システムを用いた3次元顔モデルの作成" 電子情報通信学会春季全国大会. SD4-4 (1997)

    • Related Report
      1997 Annual Research Report
  • [Publications] Yahya、高橋、中嶋: "Arw-Besfuce Creafion Based on Ico-Comfort Regions" テレビジョン学会論文誌. 50.5. 586-593 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] Yahya、高橋、中嶋: "データベースを基にした人間の掌握姿勢の生成" 電子情報通信学会 秋季全国大会. D-440 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] Yahya、高橋、中嶋: "Generation of 3D hair model from 2D image using image processing" Proceeding of SPIF. 2847. 303-311 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] 佐藤、中嶋: "Motion Filter for Making Eurphacized Human Motion" Proceding of International Workshop on New Video Media Technologg. 45-49 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] 小松崎、高橋、中嶋: "表情アニメーションデータベースからのCGアニメーション作成" 電子情報通信学会 春季全国大会. D-629 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] 本田、桑島、高橋、中嶋: "実時間形状計測システムを用いた三次元顔モデルの生成" 電子情報通信学会 春季全国大会. (1997)

    • Related Report
      1996 Annual Research Report
  • [Publications] 中嶋,山田,小松崎,高橋: "Motion Capture Systemを用いた表情アニメーションの作成" 電子情報通信学会全国大会. D-671 (1995)

    • Related Report
      1995 Annual Research Report
  • [Publications] 中嶋,山田,高橋: "3次元データベース駆動による表情アニメーションの作成" 情報処理学会全国大会. 3C-2 (1995)

    • Related Report
      1995 Annual Research Report
  • [Publications] Yahya,Takahashi,Nakajima: "Realistic Hard-Posture Generation Using Octree Data Structure." Asia Display'95. 407-410 (1995)

    • Related Report
      1995 Annual Research Report

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Published: 1995-04-01   Modified: 2016-04-21  

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