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SELF-ORGANIZING MULTI-AGENT SYSTEMS : ARTIFICIAL LIFE APPROACHES

Research Project

Project/Area Number 07680402
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeSingle-year Grants
Section一般
Research Field Intelligent informatics
Research InstitutionTHE UNIVERSITY OF TOKUSHIMA

Principal Investigator

ONO Norihiko  THE UNIVERSITY OF TOKUSHIMA,FACULTY OF ENGINEERING,ASSOCIATE PROFESSOR, 工学部, 助教授 (60194594)

Project Period (FY) 1995 – 1996
Project Status Completed (Fiscal Year 1996)
Budget Amount *help
¥2,300,000 (Direct Cost: ¥2,300,000)
Fiscal Year 1996: ¥800,000 (Direct Cost: ¥800,000)
Fiscal Year 1995: ¥1,500,000 (Direct Cost: ¥1,500,000)
KeywordsMULTI-AGENT SYSTEMS / ARTIFICIAL LIFE / REINFORCEMENT-LEARNING / MACHINE LEARNING / DISTRIBUTED ARTIFICIAL INTELLIGENCE / GENETIC ALGORITHMS / 遺伝的アルゴリズム
Research Abstract

In attempting to let artificial organisms or simple reactive robots synthesize some coordinated behavior, several researchers in the fields of artificial life and robotics have applied monolithic reinforcement-learning algorithms to multi-agent learning problems. In most of these applications, only a small number of learning agents are engaged in their joint tasks and accordingly the state space for each agent is relatively small. This is the reason why monolithic reinforcement-learning algorithms have been successfully applied to these multi-agent learning problems.
However, these straightforward applications of reinforcement-learning algorithms do not successfully scale up to more complex multi-agent learning problems, where not a few learning agents are engaged in some coordinated tasks. In such a multi-agent problem domain, agents should appropriately behave according to not only sensory information produced by the physical environment itself but also that produced by other agents, and hence the state space for each reinforcement-learning agent grows exponentially in the number of agents operating in the same environment.
Even simple multi-agent learning problems are computationally intractable by the monolithic reinfocrement-learning approaches. We consider a modified version of the Pursuit Problem as such a multi-agent learning problem, and show how successfully modular Q-learning prey-pursuing agents synthesize coordinated decision policies needed to capture a randomly-moving prey agent.
Multi-agent learning is an extremely difficult problem in general, and the results we obtained strongly-rely on specific attributes of the problem. But the results are quite encouraging and suggest that our modular reinforcement-learning approach is promising in studying adaptive behavior of multiple autonomous agents.

Report

(3 results)
  • 1996 Annual Research Report   Final Research Report Summary
  • 1995 Annual Research Report
  • Research Products

    (45 results)

All Other

All Publications (45 results)

  • [Publications] Adel Torkaman Rahmani: "A Genetic Algorithm for the Two-Dimensional General Guillotine Cutting Problem" Chinese Journal of Advanced Software Research. 3. 66-70 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Adel Torkaman Rahmani: "Constrained Optimization with Genetic Algorithms ; Channel Routing Case" 人工知能学会誌. 11. 113-121 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Collective Behavior by Modular Rein for cement-Learning Animats" Proceedings of the 4th International Conterence on Simulation of Adaptive Behavior. 618-624 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiro Ono: "Synthesizing Collective Intelligence : A Modular Reinforcement Learning Approach" Proceedings of the 3rd France-Japan & 1st Europe-Asia Congress on Mechatronics. 416-420 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Reinforcement Learning Approach to the Multi-agent Block-Pushing Problem" Proceedings of the 3rd France-Japan & 1st Europe-Asia Congress on Mechatronics. 421-425 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "A Genetic Approach to the Genetic Crew scheduling Problem" Proceedings of EXPERSYS-96. 279-284 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Acquisition of Optimal Communication by Episode-Sharing Artificial Organisms" Proceedings of EXPERSYS-96. 285-290 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Multiagent Reinforcement Learning in a Continuous Environment" Proceedings of EXPERSYS-96. 291-296 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Learning to Coordinate : A Reinforcement Learning Approach" Proceedings of EXPERSYS-96. 297-302 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Acquisition of Coordinoted Behabior by Modular Q-Learning Agents" Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems. 1525-1529 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Multi-agent Reinforcement Learning : A Modular Approach" Proceedings of the 2nd International Conference on Multi-agent Systems. 252-258 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Gerhard Weiβ: "DAI Meets Machine Learning(共著)" Springer-VerLag(印刷中), (1997)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Adel Torkaman Rahmani: "A Genetic Algorithm for the Two-Dimensional General Guillotine Cutting Problem" Chinese Journal of Advanced Software Research. Vol.3, No.1. 66-70 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Adel Torkaman Rahmani: "Constrained Optimization with Genetic Algorithms : Channel Routing Case" Journal of Japanese Society for Artificial Intelligence. Vol.11, No.3. 113-121 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Synthesis of Herding and Specialized Behavior by Modular Q-learning Animats" Artificial Life V Poster Presentations. 26-30 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Collective Behavior by Modular Reinforcement-Learning Animats" Proceedings of the 4th International Conference on Simulation of Adaptive Behavior. (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Synthesizing Collective Intelligence : A Modular Reinforcement Learning Approach" Proceedings of the 3rd France-Japan Congress & lst Europe-Asia Congress on Mechatronics. 416-420 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Reinforcement Learning Approach to the Multi-agent Block-Pushing Problem" Proceedings of the 3rd France-Japan Congress & lst Europe-Asia Congress on Mechatronics. 421-425 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "A Genetic Approach to the Generic Crew Scheduling Problem" Proceedings of EXPERSYS-96. 279-284 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Acquisition of Optimal Communication by Episode-Sharing Artificial Organisms" Proceedings of EXPERSYS-96. 285-290 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Multiagent Reinforcement Learning in a Continuous Environment" Proceedings of EXPERSYS-96. 291-296 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Learning to Coordinate : A Reinforcement Learnig Approach" Proceedings of EXPERSYS-96. 297-302 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Acquisition of Coordinated Behavior by Modular Q-learning Agents" Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems. 1525-1529 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Multi-agent Reinforcement Learning : A Modular Approach" Proceedings of the Second International Conference on Multi-agent Systems. 252-258 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "A Modular Approach to Multiagent Reinforcement Learning" ICMAS'96 Wokshop Notes on Learning, Interactions and Organizations in Multiagent Environment. (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Norihiko Ono: "Learning to Coordinate in a Continuous Environment" ICMAS'96 Wokshop Notes on Learning, Interactions and Organizations in Multiagent Environment. (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Weibeta, G: "DAI Meets Machine Learning" Springer-Verlag. (in press). (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Adel Torkaman Rahmani: "A Genetic Algorithm for the Two-Dimensional Generdl Guillotine Cutting Problem" Chinese Journal of Advanced Software Resedrch. 3. 66-70 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] Adel Torkaman Rahmani: "Constrained Optimlzation with Genetic Algorithms:Channel Routing Case" 人工知能学会誌. 11. 113-121 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] Norihiko Ono: "Collective Behavior by Modular Reinforcement-Learning Animats" Proc.of the 4th International Conference on Simulation of Adoptive Behavior. 618-624 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] Norihiko Ono: "Synthesizing Collective Behavior:A modular Reinforcement Learning Approach" Proc.of the 3rd France-Japan & 1st Europe-Asia Congress on Mechatronics. 416-420 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] Norihiko Ono: "Reinforcement Learning Approach to the Multi-ogent Block-Pushing Problem" Proc.of the 3rd France-Japan & 1st Europe-Asid Congress on Mechatronics. 421-425 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] Norihiko Ono: "A Genetic Approach to the Genevic Crew Scheduling Problem" Proc.of EXPERSYS-96. 279-284 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] Norihiko Ono: "Acquisition of Optimal Communication by Episode-Sharing Artificial Organisms" Proc.of EXPERSYS-96. 285-290 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] Norihiko Ono: "Multiagent Reinforcement Learning in a Continnous Environment" Proc.of EXPERSYS-96. 291-296 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] Norihiko Ono: "Learning to Coordinate:A Reinforcement Learning Apprach" Proc.of EXPERSYS-96. 297-302 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] Norihiko Ono: "Acquisition of Coordinated Behavior by Modular Q-Learning Agents" Proc.of IEEE/RSJ International Conference on Intelligent Robots and Systems. 1525-1529 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] Norihiko Ono: "Multi-agent Reinforcement Learning:A Modular Approach" Proc.of the 2nd International Conference on Multi-agent Systems. 252-258 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] Gerhard Weiβ: "DAI Meets Machine Learning(共著)" Springer-Verlag(印刷中), (1997)

    • Related Report
      1996 Annual Research Report
  • [Publications] N.Ono,T.Ohira,A.T.Rahmani: "Emergent Organization of Interspecies Communication in Q-learning Artificial Organisms" Proceedings of Third European Conference on Artificial Life. 396-405 (1995)

    • Related Report
      1995 Annual Research Report
  • [Publications] N.Ono,T.Okamoto: "An Artificial Immune Network and Its Self-Organizing Nature" Proceedings of the ISCA International Conference. 21-24 (1995)

    • Related Report
      1995 Annual Research Report
  • [Publications] N.Ono,T.Ohira,A.T.Rahmani: "Evolutin of Intraspecies Communication in Q-learning Artificial Organisms" Proceedings of the ISCA International Conference. 102-105 (1995)

    • Related Report
      1995 Annual Research Report
  • [Publications] A.T.Rahmani,N.Ono: "A Genetic Algorithm for the Two-Dimensional General Guillotine Cutting Problem" Proceedings of ICYCS'95 Workshop on Soft Computing. 34-44 (1995)

    • Related Report
      1995 Annual Research Report
  • [Publications] A.T.Rahmani,N.Ono: "An Evolutinal Approach to Two-Dimensional Guillotine Cutting Problem" Proceedings of 1995 IEEE International Conference on Evolutionary Computing. 1. 148-151 (1995)

    • Related Report
      1995 Annual Research Report
  • [Publications] N.Ono,O.Ikeda,A.T.Rahmani: "Synthesis of Oaganizational Behavior by Modular Q-learning Agents" Proceedings of the 1995 IEEE/Nagoya University World Wisepersons Workshop on Fuzzy Logic and Neard Networks/Evolutionary Computation. 76-80 (1995)

    • Related Report
      1995 Annual Research Report

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Published: 1995-04-01   Modified: 2016-04-21  

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