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A FUNDAMENTAL STUDY ON CG TECNOLOGIES FOR REPRESENTING JAPANESE AESTHETIC SENSIBILITY : CG OF BONSAI,CERAMIC-ART,AND SUIBOKUGA

Research Project

Project/Area Number 08458085
Research Category

Grant-in-Aid for Scientific Research (B)

Allocation TypeSingle-year Grants
Section一般
Research Field 情報システム学(含情報図書館学)
Research InstitutionIWATE UNIVERSITY

Principal Investigator

CHIBA Norishige  IWATE UNIVERSITY,FACULTY OF ENGINEERING,DEPARTMENT OF COMPUTER SCINECE,PROFESSOR, 工学部, 教授 (40171946)

Co-Investigator(Kenkyū-buntansha) DOI Akio  IWATE UNIVERSITY,FACULTY OF ENGINEERING,DEPARTMENT OF COMPUTER SCINECE,LECTURER, 工学部, 講師 (60271839)
Project Period (FY) 1996 – 1997
Project Status Completed (Fiscal Year 1997)
Budget Amount *help
¥7,700,000 (Direct Cost: ¥7,700,000)
Fiscal Year 1997: ¥1,100,000 (Direct Cost: ¥1,100,000)
Fiscal Year 1996: ¥6,600,000 (Direct Cost: ¥6,600,000)
KeywordsCOMPUTER GRAPHICS / VIRTUAL REALITY / GROWTH MODEL OF TREES / CELLULAR-AUTOMATON / NON-PHOTORIALISTIC RENDERING / BONSAI / CERAMIC / SUIBOKUGA / 仮想現実感 / 3次元CG / ノンフォトリアリスティック
Research Abstract

The research purpose of this project is to develop several fundamental techniques required for the visual simulation of typical Japanese art : Bonsai-art, Ceramic-art, and Suibokuga-art. Developed techniques enable us to construct interactive artistic virtual reality systems where we can enjoy improving our aesthetic sense. Such a system opens up the new application areas of visual simulation of natural phenomena. From 1996 to 1997, i.e.during the term of this project, we have developed the following interesting techniques :
1.On Bonsai-art :
a growth model of roots, a geometric model of leaves and a growth model of shoots.
2.On Ceramic-art :
a particle-based clay model, a flow model of glaze and a rendering method.
3.On Suibokuga-art :
a cellular-automaton-based simulation method of ink-behavior and a Suibokuga-like rendering method.

Report

(3 results)
  • 1997 Annual Research Report   Final Research Report Summary
  • 1996 Annual Research Report
  • Research Products

    (7 results)

All Other

All Publications (7 results)

  • [Publications] N.Chiba et.al.: "Rendering of Forest Scenery Using 3D Textures" The Journal of Visuallzation andCanputer Animation. 8. 191-199 (1997)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] 村岡 千葉: "多様な質感表現のための3次元テクスチャの自動生成" 岩手県立盛岡短期大学研究報告. 49. 59-65 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] 村岡, 張, 千葉: "セルオートマトンによる樹木の水墨画調表現手法" 岩手県立盛岡短期大学研究報告. 48. 17-20 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] N.Chiba et al.: "Rendering of Forest Scenery Using 3D Textures" The Journal of Visualization and Computer Animation. Vol.8. 191-199 (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] K.Muraoka and N.Chiba: "An Automatic Method for Generating Three Dimensional Texture of Various Objects" Research Reports of Iwate Prefectual Morioka Junior College. Vol.49. 59-65 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] K.Muraoka, Q.Zhang and N.Chiba: "Ink-painting-like Rendering of Trees Using a Celluar Automaton" Research Reports of Iwate Prefectual Morioka Junior College. Vol.48. 17-23 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1997 Final Research Report Summary
  • [Publications] N。Chiba et al.: "Rendening of Forest Soenery Using 3D Textures" The Journal of Visualization and Computer Animation. 8. 191-199 (1997)

    • Related Report
      1997 Annual Research Report

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Published: 1996-04-01   Modified: 2016-04-21  

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