Project/Area Number |
09358006
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Research Category |
Grant-in-Aid for Scientific Research (A)
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Allocation Type | Single-year Grants |
Section | 展開研究 |
Research Field |
Intelligent informatics
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Research Institution | University of Tsukuba |
Principal Investigator |
OHTA Yuichi INSTITUTE OF ENGINEERING MECHANICS AND SYSTEMS, UNIVERSITY OF TSUKUBA, PROFESSOR, 機能工学系, 教授 (50115804)
|
Co-Investigator(Kenkyū-buntansha) |
SATOH Kiyohide MIXED REALITY SYSTEMS LABORATORY, RESEARCH SECTION 1, RESEARCHER, アール・システム研究所・第一研究室, 研究員
YAMAMOTO Hiroyuki MIXED REALITY SYSTEMS LABORATORY, RESEARCH SECTION 1, HEAD, アール・システム研究所・第一研究室, 室長
NAKAMURA Yuichi INSTITUTE OF ENGINEERING MECHANICS AND SYSTEMS, UNIVERSITY OF TSUKUBA, ASSOCIATE PROFESSOR, 機能工学系, 助教授 (40227947)
|
Project Period (FY) |
1997 – 1999
|
Project Status |
Completed (Fiscal Year 1999)
|
Budget Amount *help |
¥25,900,000 (Direct Cost: ¥25,900,000)
Fiscal Year 1999: ¥8,200,000 (Direct Cost: ¥8,200,000)
Fiscal Year 1998: ¥6,200,000 (Direct Cost: ¥6,200,000)
Fiscal Year 1997: ¥11,500,000 (Direct Cost: ¥11,500,000)
|
Keywords | computer vision / 3D video camera / video-rate stereo / polynocular stereo / real time stereo / algorithm integration / 遅延補償アルゴリズム |
Research Abstract |
This research project is a successor of our previous research project, "3D image display system with motion parallax presentation capability", which was done from 1995 to 1996. It has developed a 3D photography system. In this project, we have tried to develop a 3D video camera system. The difference of the 3D photography and 3D video camera is the real time capability. Our polynocular stereo algorithm developed in the previous project needs a few minutes for the processing of one frame. As a 3D video camera, it is necessary to process 25〜30 frames in every second. In this project, we have succeeded to demonstrate the feasibility of our polynocular stereo algorithm for the video-rate processing. The major results developed in this project are as follows. We have developed a novel algorithm integration scheme to realize a video-rate high precision 3D video camera system. It integrates two stereo algorithms with and without occlusion handling mechanism. We also have developed a stereo core algorithm that fully utilizes the MMX architecture of a Pentium processor. It realizes the video-rate stereo processing on an ordinary PC. An experimental 3D video camera system has been developed.
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