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RESEARCH ON VISUAL PERFORMANCE IN SPACE OF VIRTUAL REALITY

Research Project

Project/Area Number 10410021
Research Category

Grant-in-Aid for Scientific Research (B)

Allocation TypeSingle-year Grants
Section一般
Research Field 実験系心理学
Research InstitutionSHIZUOKA UNIVERSITY

Principal Investigator

HAYASHIBE Keikichi  SHIZUOKA UNIVERSITY, FACULTY OF INFORMATION, PROFESSOR, 情報学部, 教授 (20023624)

Co-Investigator(Kenkyū-buntansha) TSUJI Keiichiro  UNIVERSITY OF CHUKYO, FACULTY OF PSYCHOLOGY, PROFESSOR, 心理学部, 教授 (20023591)
NAKATANI Hiromasa  SHIZUOKA UNIVERSITY, FACULTY OF INFORMATION, PROFESSOR, 情報学部, 教授 (80109131)
ABE Keiichi  SHIZUOKA UNIVERSITY, FACULTY OF INFORMATION, PROFESSOR, 情報学部, 教授 (80022193)
HIGASHIYAMA Atsuki  UNIVERSITY OF RITSUMEIKAN, FACULTY OF LETTERS, 文学部, 教授 (00118001)
Project Period (FY) 1998 – 2001
Project Status Completed (Fiscal Year 2001)
Budget Amount *help
¥9,100,000 (Direct Cost: ¥9,100,000)
Fiscal Year 2001: ¥2,100,000 (Direct Cost: ¥2,100,000)
Fiscal Year 2000: ¥1,800,000 (Direct Cost: ¥1,800,000)
Fiscal Year 1999: ¥1,100,000 (Direct Cost: ¥1,100,000)
Fiscal Year 1998: ¥4,100,000 (Direct Cost: ¥4,100,000)
KeywordsVIRTUAL REALITY / VISUAL PERCEPTION / HOROPTER / APPRENT DEPTH / DEPTH CUE / BINOCULAR PARALLAX / MOTION PARALLAX / 3次元 / 両眼視差 / 運動視差 / バーチャル・ブレーン / バーチャル・ビオトープ / バーチャルリアリティ / 視覚的臨場感 / 知覚恒常性 / 人工現実空間 / 奥行手がかり / 液晶シャッター眼鏡
Research Abstract

The visual performance of horopter characteristics, apparent depth, size constancy were investigated in the space of virtual reality(VR). The VR space was composed of depth cues of perspective, shadow, texture, and binocular parallax. The VR space was presented on a 37 inch color display, and observers could perceive them stereoscopically when a strreoscopic with the liquid crystal shutter system was engaged. It was clarified that the visual performances of hyperbolic spatial characteristic, size constancy and apparent depth in the space of virtual reality were more reduced than the visual performances in actual space. It is necessary to more effectively utilize depth cues in order to construct a highly realistic VR space.

Report

(5 results)
  • 2001 Annual Research Report   Final Research Report Summary
  • 2000 Annual Research Report
  • 1999 Annual Research Report
  • 1998 Annual Research Report
  • Research Products

    (38 results)

All Other

All Publications (38 results)

  • [Publications] Hayashibe, K: "Apparent distance in actual,3-D video-recorded and virtual reality"Perceptual and Motor Skills. (in press). (2002)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 高田 保, 林部 敬吉: "バーチャル・リアリティ空間における力覚代替機能としての視覚と聴覚の利用"バーチャル・リアリティ学会第6回大会論文集. 第6巻. 103-106 (2001)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 籠橋 剛, 林部 敬吉: "バーチャル・リアリティを利用した初心者のプログラミング能力の獲得支援システム"バーチャル・リアリティ学会第6回大会論文集. 第6巻. 25-26 (2001)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Tsuji, K., Hayashibe, K., Hara, M., Matsuzawa, T.: "Vision-Motor causes detection of visual depth from motion and density"Swiss Journal of Psychology. Vol.59. 108-114 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 橋本邦明, 増岡智宏, 林部敬吉: "バーチャル・リアリティを用いた脳模型の作製"バーチャル・リアリティ学会第5回大会論文集. 5巻. 345-348 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 林部 敬吉: "心理学における3次元視研究の動向-1999-"静岡大学情報学研究. 4巻. 61-86 (1999)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Hayashibe, K.: "Apparent distance in actual, 3-D video-reduced and virtual reality"Perceptual and Motor Skills. (in press).

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Takada,T., Hayashibe, K.: "The utilization of visual and auditory stimulus as a substitution of inner force sensation in the space of virtual (in Japanese)"Proceeding of Japanese Virtual Reality Conference. Vol.6. 103-106 (2001)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Kagohashi, T., Hayashibe, K.: "The support tool of primary programming education using VR space (in Japanese)"Proceeding of Japanese Virtual Reality Conference. Vol.6. 25-26 (2001)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Tsuji, K., Hayashibe,K. et al.: "Vision-motor causes detection of visual depth from motion and density"Swiss Journal of Psychology. Vol59. 108-114 (2000)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Hashimoto, K., Hayashibe, K. et al.: "The System for understanding human brain using virtual reality (in Japanese)"Proseeding of Japanese Virtual Reality Conference. Vol.5. 345-348 (2000)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Hayashibe, K.: "3-Dimensional Perception : 1999 research trends(in Japanese)"Studies in Information Shizuoka University. Vol.4. 61-86 (1999)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Hayashibe.K.: "Apparent distance in actual, 3-D video-recorded and virtual reality"Perceptual and Motor Skills. (in press). (2002)

    • Related Report
      2001 Annual Research Report
  • [Publications] 籠橋 剛, 林部敬吉: "バーチャル・リアリティを利用した初心者のプログラミング能力の獲得支援システムの作製"日本バーチャル・リアリティ学会第6回大会論文集. 5. 25-26 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] 林部敬吉: "心理学における3次元視研究の動向-2000-"静岡大学情報学研究. 5. 61-86 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] 高田保, 林部 敬吉: "バーチャル・リアリティ空間における力覚代替機能としての視覚と聴覚刺激の役割"バーチャル・リアリティ学会第6回大会論文集. 6. 103-106 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] Tsuji, K., Hayashibe, K., Hara, M., Matsuza, T.: "Vision-motor causes detection of visual depth from motion and density"Swiss Journal of Psychology. 59. 108-114 (2000)

    • Related Report
      2001 Annual Research Report
  • [Publications] 橋本邦明, 増田智宏, 林部 敬吉: "バーチャル・リアリティを用いた脳模型の作製"バーチャル・リアリティ学会第5回大会論文集. 5. 345-348 (2000)

    • Related Report
      2001 Annual Research Report
  • [Publications] 阿部 圭一, 林部 敬吉, 他: "バーチャルリアリティの基礎第2巻/人工現実空間における視覚特性"培風館. (2000)

    • Related Report
      2001 Annual Research Report
  • [Publications] 林部敬吉: "3次元視研究の動向-1999-"静岡大学情報学研究. 第5巻. 61-81 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] 林部敬吉: "人工現実空間での運動視差"日本心理学会第64回大会論文集. 第64巻. 462-462 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] HAYASHIBE.K: "Apparent distance in the natural, 3-D video-recorded and virtual spaces"XXVII International Congress of Psychology. Vol.17. 128-128 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] 橋本邦明: "バーチャル・リアリティを用いた脳模型の作製"第5回バーチャル・リアリティ学会論文集. 第5巻. 345-368 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] 相澤正規: "バーチャル・リアリティを用いた室内デザインの支援"第5回バーチャル・リアリティ学会論文集. 第5巻. 25-28 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] Higashiyama,A.: "Perceived distance of targets in convex mirrors."Japanese Psychological Research. Vol.43. 13-24 (2001)

    • Related Report
      2000 Annual Research Report
  • [Publications] 林部敬吉: "3次元視研究の動向-1997-1998-"静岡大学情報学研究. 4巻. 126-149 (1999)

    • Related Report
      1999 Annual Research Report
  • [Publications] 林部敬吉: "運動要因による立体効果(4)"日本心理学会第63回大会発表論文集. 63. 386-386 (1999)

    • Related Report
      1999 Annual Research Report
  • [Publications] 橋本邦明: "人工現実空間における奥行距離特性"日本バーチャルリアリティ学会第4回大会論文集. 4巻. 3-6 (1999)

    • Related Report
      1999 Annual Research Report
  • [Publications] 増田智: "人工現実空間における視覚特性の個人差"日本バーチャルリアリティ学会第4回大会論文集. 4巻. 305-308 (1999)

    • Related Report
      1999 Annual Research Report
  • [Publications] Tsuji,K: "Visio-Motor development which causes detection of visual depth from motion and density cues"Swiss Journal of phychology. (in press). (2000)

    • Related Report
      1999 Annual Research Report
  • [Publications] Higashiyama,A: "Perceived distance of targets in convex mirrors"Japanese Phychological Research. (in press). (2000)

    • Related Report
      1999 Annual Research Report
  • [Publications] 東山篤規: "触覚と痛み"ブレーン出版. 276 (2000)

    • Related Report
      1999 Annual Research Report
  • [Publications] 林部敬吉: "3次元視研究の動向-1996-" 静岡大学情報学研究. 第3巻. 87-112 (1998)

    • Related Report
      1998 Annual Research Report
  • [Publications] 林部敬吉: "人工現実空間のホロプター特性" 日本バーチャルリアリティ学会第3回大会論文集. 第3巻. 113-114 (1998)

    • Related Report
      1998 Annual Research Report
  • [Publications] 林部敬吉: "運動要因による立体視(3)" 日本心理学会第62回大会発表論文集. 第62巻. 558-558 (1998)

    • Related Report
      1998 Annual Research Report
  • [Publications] 辻 敬一郎: "「ガンツフェルト」事態における児童の言語報告の分析" 椙山女学園大学研究論集. 第29巻. 1-19 (1998)

    • Related Report
      1998 Annual Research Report
  • [Publications] Atsuki HIGASHIYAMA: "Apparent body tilt and postural aftereffect" Perception & Psychophysics. 60巻・2号. 331-347 (1998)

    • Related Report
      1998 Annual Research Report
  • [Publications] Atsuki HIGASHIYAMA: "Estimation of height for persons inpictures" Perception & Psychophysics. 60巻・8号. 1313-1328 (1998)

    • Related Report
      1998 Annual Research Report

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Published: 1998-04-01   Modified: 2016-04-21  

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