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Research on Structure and Effect of Simulation Teaching Materials for Education of Creativity

Research Project

Project/Area Number 10680225
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeSingle-year Grants
Section一般
Research Field Educational technology
Research InstitutionNagoya City University

Principal Investigator

ISOMOTO Yukuo  Institute of Natural Science Nagoya City University, Professor, 自然科学研究教育センター, 教授 (10029994)

Co-Investigator(Kenkyū-buntansha) ITO Satoshi  Aichi University of Technology Nagoya City University, Professor, 工学部, 教授 (80130946)
MIYAHARA Kazuhiro  Nagoya City University, Assistant Prof., 自然科学研究教育センター, 助手 (90315903)
HASHIMOTO Yoshiaki  Nagoya City University, Professor, 自然科学研究教育センター, 教授 (50106259)
NOZAKI Hironari  Aichi University of Education Nagoya City University, Assistant Prof., 教育学部, 助手 (80275148)
Project Period (FY) 1998 – 2000
Project Status Completed (Fiscal Year 2000)
Budget Amount *help
¥2,700,000 (Direct Cost: ¥2,700,000)
Fiscal Year 2000: ¥600,000 (Direct Cost: ¥600,000)
Fiscal Year 1999: ¥900,000 (Direct Cost: ¥900,000)
Fiscal Year 1998: ¥1,200,000 (Direct Cost: ¥1,200,000)
KeywordsEducation of Creativity / Computer Simulation / Space Travel / Information Education / Research of Science / Teaching Material / Information science / コンピュータ・シミュレーション / 物理学 / プログラミング / シミュレーション / 理科教育 / ニュートン力学 / プログラミング教育
Research Abstract

During the term (3 years) of this project, we have studied the education of creativity. The contents are realized as a teaching material "Space travel on Simulation Software". To define concretely our idea of the simulation, we edited a supplementary text "Space Travel Simulation Manual". The result of the research is edited in the Research. Report.
Recent advanced information society requires persons with the ability of originality and creativity, and schools must educate students' creative ability. Even though creativity has often been thought as inherited nature, we consider the creativity an educated ability in our research, and studied a structure and effect of a teaching material for the education of creativity. Our research concluded that education of creativity should start at stimulating learner's curiosity and positive desire to learning. Therefore, we designed the teaching material to give a learner a learning environment in which a learner has an interest in a learning subject and can find positively the problem and its solving method.
The subject "Space Travel" is the essences of the modern scientific technology and current topics such as the construction of international space station and manned travel for the Moon and Mars. And also "Space travel" is a typical and practical application of Newtonian kinematics based on the principle of the space. Thus the space travel is one of the most suitable subject to the education of creativity. The simulation is designed for learners to be able to devise their leaning processes and methods through trial-and-error by themselves. We arranged and published the contents as the research report to conclude the subject "Study on a structure and effect of a simulation teaching material for the education of creativity".

Report

(4 results)
  • 2000 Annual Research Report   Final Research Report Summary
  • 1999 Annual Research Report
  • 1998 Annual Research Report
  • Research Products

    (26 results)

All Other

All Publications (26 results)

  • [Publications] 磯本征雄 他4名: "宇宙旅行シミュレーションによる創造性育成教育への試み"電子情報通信学会、信学技法. ET97-129. 123-128 (1998)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] 磯本征雄 他3名: "情報処理能力育成を目指したシミュレーションゲームの教授方略"電子情報通信学会、信学技法. ET98-69. 59-66 (1998)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] 磯本征雄 他4名: "力学系における状況認識とその語彙に関する考察"電子情報通信学会、信学技法. ET98-26. 103-108 (1998)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] 磯本征雄 他3名: "情報処理教育用シミュレーション教材作成時の考察"電子情報通信学会、信学技法. ET98-146. 87-94 (1999)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] Yukuo ISOMOTO 他3名: "Simulation Game Software of Space Travel as Teaching Material based on Newtonian Kinematics"International Conference on Computers in Education'99 IOS Press,Ohmsha. 351-354 (1999)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] 磯本征雄 他3名: "ニュートン力学シミュレーション教材の構成と教授方略"電子情報通信学会論文誌D-I. Vol.J83-D-I No.6. 599-609 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] Yukuo ISOMOTO, et.al: "A Case Study on Developmental Education of Creative Ability by a Simulation of Space Travel"The Institute of Electronics, Information and Communication Engineers, Technical Report of IEICE. ET97-129. 123-128 (1998)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] Yukuo ISOMOTO, et.al: "Instrcution Strategy of a Simulation Game for Education of Information Processing Ability"The Institute of Electronics, Information and Communication Engineers, Thchnical Report of IEICE. ET98-69. 59-66 (1998)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] Yukuo ISOMOTO, et.al: "A Study about Conditional Cognition and its Relative Words in Kinematics System-A Case Study on Mars Travel Simulation Game by Newtonian Kinematics-"The Institute of Electronics, Information and Communication Engineers, Technical Report of IEICE. ET98-26. 103-108 (1998)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] Yukuo ISOMOTO, et.al: "Examination and Problems in Development of a Simulation Teaching Material for Information Processing Education"The Institute of Electronics, Information and Communication Engineers, Technical Report of IEICE. ET87-94. 87-94 (1999)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] Yukuo ISOMOTO, et. Al.: "Simulation Game Software of Space Travel as Teaching Material based on Newtonian Kinematics"Proceedings of International Conference on Computers in Education '99 in Chiba, ISO Press, Ohmsha. 351-354 (1999)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] Yukuo ISOMOTO, et al: "Design and Instruction Strategy of Educational Simulation Material for Newtonian Kinematics-Case Study on Space Travel-"The Institute of Electronics, Information and Communication Engineers, Technical. Vol.J83-D-, No.6. 599-609 (2000)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] 磯本征雄 他4名: "宇宙旅行シミュレーションによる創造性育成教育への試み"電子情報通信学会、信学技法. ET97-129. 123-128 (1998)

    • Related Report
      2000 Annual Research Report
  • [Publications] 磯本征雄 他3名: "情報処理能力育成を目指したシミュレーションゲームの教授方略"電子情報通信学会、信学技法. ET98-69. 59-66 (1998)

    • Related Report
      2000 Annual Research Report
  • [Publications] 磯本征雄 他4名: "力学系における状況認識とその語彙に関する考察"電子情報通信学会、信学技法. ET98-26. 103-108 (1998)

    • Related Report
      2000 Annual Research Report
  • [Publications] 磯本征雄 他3名: "情報処理教育用シミュレーション教材作成時の考察"電子情報通信学会、信学技法. ET98-146. 87-94 (1999)

    • Related Report
      2000 Annual Research Report
  • [Publications] Yukuo ISNOTO, 他3名: "Simulation Game Software of Space Travel as Teaching Material based on Newtonian Kinematics"International Conference on Computers in Education '99 IOS Press, Ohmsha. 351-354 (1999)

    • Related Report
      2000 Annual Research Report
  • [Publications] 磯本征雄 他3名: "ニュートン力学シミュレーション教材の構成と教授方略"電子情報通信学会論文誌D-I. Vol.J83-D-I No.6. 599-609 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] Yukuo ISOMOTO,他3名: "Simulation Game Software of Space Travel as Teaching Material Based on Newtonian Kinematics"Advanced Research in Computers and Communications. 351-354 (1999)

    • Related Report
      1999 Annual Research Report
  • [Publications] 磯本征雄 他3名: "科学教育用シミュレーション教材の設計思想と教授方略-宇宙旅行シミュレーションによる事例研究"電子情報通信学会和文論文誌D. (2000)

    • Related Report
      1999 Annual Research Report
  • [Publications] 磯本征雄: "宇宙旅行シュミレーションによる創造性育成教育への試み" 電子情報通信学会. 97・129. 123-128 (1998)

    • Related Report
      1998 Annual Research Report
  • [Publications] 磯本征雄: "力学系における状況認識とその語彙に関する考察-ニュートン力学による火星旅行シュミレーションを例として-" 電子情報通信学会. 98・26. 103-108 (1998)

    • Related Report
      1998 Annual Research Report
  • [Publications] 磯本征雄: "創造的思考の覚醒を目指したシュミレーションゲーミングの教材の開発" 日本教育工学会第14回大会講演論文集. 291-294 (1998)

    • Related Report
      1998 Annual Research Report
  • [Publications] 磯本征雄: "情報処理能力育成を目指したシュミレーションゲームの教授方略" 電子情報通信学会. 98・10. 59-66 (1998)

    • Related Report
      1998 Annual Research Report
  • [Publications] 磯本征雄: "情報処理教育用シュミレーション教材作成時の考察と課題-惑星間宇宙旅行シュミレーションを例として-" 電子情報通信学会 技術研究報告. 98・643. 87-94 (1999)

    • Related Report
      1998 Annual Research Report
  • [Publications] 磯本征雄: "シュミレーション教材の設計・開発と教育利用の課題-惑星間宇宙旅行シュミレーションを例として-" 教育システム情報学会研究報告. 98・5. 57-64 (1999)

    • Related Report
      1998 Annual Research Report

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Published: 1998-04-01   Modified: 2016-04-21  

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