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Modeling of soft objects, measurement of elasticity, and real-time virtual system

Research Project

Project/Area Number 10680403
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeSingle-year Grants
Section一般
Research Field 情報システム学(含情報図書館学)
Research InstitutionToyohashi University of Technology

Principal Investigator

KANEKO Toyohisa  Toyohashi University of Technology, Prof., 工学部, 教授 (10262974)

Co-Investigator(Kenkyū-buntansha) AOKI Kimiya  Toyohashi University of Technology, 工学部, 助手 (40324488)
HIROTA Koichi  Toyohashi University of Technology
広田 光一  東京大学, 先端科学技術研究センター, 助教授 (80273332)
Project Period (FY) 1998 – 2000
Project Status Completed (Fiscal Year 2000)
Budget Amount *help
¥3,100,000 (Direct Cost: ¥3,100,000)
Fiscal Year 2000: ¥700,000 (Direct Cost: ¥700,000)
Fiscal Year 1999: ¥1,800,000 (Direct Cost: ¥1,800,000)
Fiscal Year 1998: ¥600,000 (Direct Cost: ¥600,000)
KeywordsSoft objects / spring network model / spring constants / Virtual Reality / Force Feedback / Vornoi Diagram / 力フィードバック / 柔らかいモデル / 柔らかさの計測 / バブルモデル / 柔らかい物体のモデル
Research Abstract

Generally the objects that Virtual Reality deals with are solid and hard. However, there are many objects that are neither solid nor hard, i.e. soft and deformable objects. This research has been concerned with the approach to deal with such objects. We will define softness and measure the softness of actual soft, deformable objects. Two examples that were investigated are human face and a silicone cube. The softness has been defined as a relation between the force and displacement. To represent a soft object, we employed a spring network model which connects two adjacent nodes with a spring. In order to allocate nodes, we used a bubble mesh method which places equally spaced bubbles in a soft region. The criteria for deciding whether bubbles are connected or not was carried out through the Vornoi Diagram.
Then the next problem is how to determine the spring constants of the model. We vary spring constants until the identical relation between force and displacement are obtainable between the real soft object and the virtual object. We constructed a specially designed system for measuring softness which consists of a laser displacement device and a force measurement device. To identify the spring constant, we set it to be identical locally. We set five measuring points on the silicone cube and nine points on a human face.
After successful measurement of softness, we built a virtual reality system on a PC with a force feedback device, a PHANToM.It has been found that this system is able to give us an illusion of touching the silicone cube and the human face. It is expected that this system will open a new avenue for expanding the field of VR to treat soft objects.

Report

(4 results)
  • 2000 Annual Research Report   Final Research Report Summary
  • 1999 Annual Research Report
  • 1998 Annual Research Report
  • Research Products

    (22 results)

All Other

All Publications (22 results)

  • [Publications] A.Tanaka,K.Hirota,T.Kaneko: "Deforming and Cutting Operation with Force Sensation"Journal of Robotics and Mechatronics. 12・3. 292-303 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] 高橋英嗣,金子豊久: "3次元バブルメッシュを用いた手術後顔部変形シミュレーション"電子情報通信学会論文誌. J82-DII. 996-1004 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] 広田,高橋,金子,関口,森山: "手術シミュレーションのための軟らかい臓器のモデルと操作環境,"日本医用画像工学会論文誌. 16・1. 31-42 (1998)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] 広田光一,金子豊久: "柔らかい仮想物体の力覚表現"情報処理学会論文誌. 39・12. 3261-3268 (1998)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] 広田光一,金子豊久: "仮想物体の弾性モデルに関する検討"計測自動制御学会論文集. 34. 232-238 (1998)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] 田中厚子,広田光一,金子豊久: "仮想切断作業における力覚の表現,"情報処理学会論文誌,. 40. 2978-2987 (1999)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] A.Tanaka, K.Hirota, T.Kaneko: "Deforming and Cutting Operation with Force Sensation"J.of Robotics and Mechatronics. Vol.12, No.3. 292-303

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] H.Takahashi and T.Kaneko: "Facial Surgery Simulation Using 3D Bubble Mesh"J.of IEICE. Vol.J82-DII, No.3. 996-1004 (2000)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] K.Hirota, H.Takahashi, T.Kaneko, R.Sekiguchi, N.Moriyama: "Surgical Simulation System Aiming at Manipulation of Deformable Tissues"Medical Imaging Technology. Vol.16, No.1. 21-42 (1998)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] K.Hirota, and T.Kaneko: "A Method of Representing Soft Object in Virtual Environment"J.of IPSJ. Vol.39, No.12. 3261-3268 (1998)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] K.Hirota, and T.Kaneko: "A Study on the Model of an Elastic Virtual Object"J.of SICE. Vol.34, No.3. 232-238 (1998)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] A.Tanaka, K.Hirota, and T.Kaneko: "Representation of Force during Virtual Cutting Operation"J.of IPSJ. Vol.40, No.7. 2978-2987 (1999)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] A.Tanaka, K.Hirota, and T.Kaneko: "A Method of Deforming Virtual Object with Force Feedback"J.of IPSJ. Vol.39, No.8. 2485-2493 (1998)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] A.Tanaka, K.Hirota, and T.Kaneko: "Designing Shapes through Deforming and Cutting Operations with Feedback"J.of TVRSJ. Vol.4, No.3. 573-584 (1999)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2000 Final Research Report Summary
  • [Publications] A.Tanaka,K.Hirota,T.Kaneko: "Deforming and Cutting Operation with Force Sensation"Journal of Robotics and Mechatronics. 12・3. 292-303 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] 高橋英嗣,金子豊久: "3次元バブルメッシュを用いた手術後顔部変形シミュレーション"電子情報通信学会論文誌. J82-DII No.3. 996-1004 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] 田中 厚子,広田 光一,金子 豊久: "仮想切断作業における力覚の表現"情報処理学会論文誌. 40・7. 2978-2987 (1999)

    • Related Report
      1999 Annual Research Report
  • [Publications] 田中 厚子,広田 光一,金子 豊久: "力覚をともなう変形・切断操作による造形作業"日本バーチャルリアリティ学会論文誌. Vol.4,No.3. 573-584 (1999)

    • Related Report
      1999 Annual Research Report
  • [Publications] 田中 厚子,広田 光一,金子 豊久: "力覚表現を考慮した仮想物体の変形手法" 情報処理学会論文誌. 39・8. 2485-2493 (1998)

    • Related Report
      1998 Annual Research Report
  • [Publications] 広田 光一,金子 豊久: "仮想物体の弾性モデルに関する検討" 計測自動制御学会論文集. 34・3. 232-238 (1998)

    • Related Report
      1998 Annual Research Report
  • [Publications] 田中 厚子,広田 光一,金子 豊久: "仮想空間における切断作業" 日本VR学会論文集. 3・2. 47-53 (1998)

    • Related Report
      1998 Annual Research Report
  • [Publications] 広田光一・金子豊久: "柔らかい仮想物体の力覚表現" 情報処理学会論文誌. 39・12. 3261-3268 (1998)

    • Related Report
      1998 Annual Research Report

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Published: 1998-04-01   Modified: 2016-04-21  

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