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Development of An Intuitive General-purpose 3-Dimensional CAD Input Method Based on Spatial Drawing Gesture Recognition

Research Project

Project/Area Number 12480077
Research Category

Grant-in-Aid for Scientific Research (B)

Allocation TypeSingle-year Grants
Section一般
Research Field Intelligent informatics
Research InstitutionMURORAN INSTITUTE OF TECHNOLOGY

Principal Investigator

SAGA Sato  Muroran Inst. of Tech., Faculty of Engineering, Associate Professor, 工学部, 助教授 (90270793)

Co-Investigator(Kenkyū-buntansha) SUZUKI Yukinori  Muroran Inst. of Tech., Faculty of Engineering, Associate Professor, 工学部, 助教授 (00179269)
MAEDA Junji  Muroran Inst. of Tech., Faculty of Engineering, Professor, 工学部, 教授 (00002311)
Project Period (FY) 2000 – 2001
Project Status Completed (Fiscal Year 2001)
Budget Amount *help
¥6,100,000 (Direct Cost: ¥6,100,000)
Fiscal Year 2001: ¥1,700,000 (Direct Cost: ¥1,700,000)
Fiscal Year 2000: ¥4,400,000 (Direct Cost: ¥4,400,000)
KeywordsCAD / Freehand Input / Figure Recognition / Gesture Recognition / Human Interface / Pen Input / Virtual Reality / Fuzzy Theory
Research Abstract

The aim of this research was to establish FSCI-3D, which is a method that recognizes freehand drawing gesture in 3-dimensional space as spatial geometric curves, and to construct an intuitive general-purpose 3-dimensional CAD input interface on the basis of FSCI-3D. Through the research, we have materialized two versions of prototypes of such interfaces, which are respectively named "BlueGrotto" and "Grand BlueGrotto", utilizing immersive virtual reality environments. We have also confirmed that users can input a great variety of 3-dimensional geometric CAD primitives, such as a cube, a rectangular parallelepiped, a sphere, a column, a cone, a torus, a tube, a body of rotation, and so on, by an intuitive and consistent procedure. The outline of the user interface is as follows.
1. A user draws a swept shape and a sweeping path using a pen in a immersive virtual reality environment.
2. FSCI-3D recognizes the shape and the path by inferring the intention of the user from the drawing manner, and identifies them as a combination of spatial geometric curves such as lines, circles, circular arcs, ellipses, elliptic arcs, closed free curves and open free curves.
3. The interface automatically snaps the identified objects to align them.
4. If needed, a user can make fine adjustments to the objects by pen-based editing interface.
5. The interface creates a 3D-CAD entity by sweeping the swept shape along the sweeping path. (For example, a circle swept along a circular arc creates a sphere.)

Report

(3 results)
  • 2001 Annual Research Report   Final Research Report Summary
  • 2000 Annual Research Report
  • Research Products

    (27 results)

All Other

All Publications (27 results)

  • [Publications] 小熊 基朗: "手書き曲線同定法FSCIにおけるファジネス生成モデルと推論ルールの同時学習最適化"電子情報通信学会論文誌 D II. (採録決定). (2002)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 西住 直樹: "手書き認識に基づく3次元モデラーBlueGrottoにおける入力デバイスの抽象化"情報処理学会シンポジウムシリーズ「インタラクション2002論文集」. 2002・7. 55-56 (2002)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 滝川 裕康: "手書き曲線同定法FSCIにおける同定アルゴリズムの改善"電子情報通信学会技術研究報告 PRMU2001 194〜205. 101・568. 55-62 (2002)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Yukinori SUZUKI: "Signal Processing and Pattern Recognition with Soft Computing"PROCEEDINGS OF THE IEEE. 89・9. 1297-1317 (2001)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 佐藤 洋一: "重ね書きによる幾何曲線入力インタフェースの試作"情報処理学会シンポジウムシリーズ「インタラクション2001論文集」. 2001・5. 171-172 (2001)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 西住 直樹: "仮想空間中での手書き動作認識に基づいた立体図形プリミティブ入力環境Blue Grottoの試作"情報処理学会シンポジウムシリーズ「インタラクション2001論文集」. 2001・5. 67-68 (2001)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 豊原 純平: "ファジィスプライン曲線の分割処理に基づく書描弁別法の提案"レクチャーノート ソフトウェア学「インタラクティブシステムとソフトウェアVIII 日本ソフトウェア学会 WISS2000」. 24. 13-18 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 佐藤 洋一: "逐次型ファジィスプライン曲線生成法"情報処理学会研究報告2001-HI-90. 2000・81. 1-8 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 小熊 基朗: "FSCIにおけるファジネス生成モデル概形と推論ルールの同時学習"情報処理学会研究報告2001-HI-90. 2000・81. 9-16 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Motoaki OGUMA et al.: "Simultaneous Training of Fuzziness Generator and Inference Rules in the Freehand Curve Identifier FSCI"Transactions of IEICE (D-II). (to be published).

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Naoki NISHIZUMI et al.: "Abstraction of Input Devices of A Freehand-Drawing-Recognition-Based 3-Dimensional Modeler "BlueGrotto""IPSJ Symposium Series. 2002-7. 55-56 (2002)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Hiroyasu TAKIKAWA et al.: "Improvement of Identification Algorithms in the Freehand Curve Identifier FSCI"Technical Report of IEICE PRMU2001 101 -568. 101-568. 55-62 (2002)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Yukinori SUZUKI et al.: "Signal Processing and Pattern Recognition with Soft Computing"Proceedings of the IEEE. 89-9. 1297-1317 (2001)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Yoichi SATO et al.: "A Geometric Curve Input Interface by Overlapping Drawing"IPSJ Symposium Series. 2001-5. 171-172 (2001)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Naoki NISHIZUMI et al.: "Blue Grotto: An Input Environment for 3-Dimensional Shape Primitives Based on Freehand Drawing Gesture Recognition in Virtual Space"IPSJ Symposium Series. 2001-5. 67-68 (2001)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Junpei TOYOHARA et al.: "Discrimination between Written Strokes and Drawn Strokes Based on Segmentation of Fuzzy Spline Curve"Interactive Systems and Software VIII. Workshop on Interactive Systems and Software 2000, Kindaikagaku-sha. 13-18 (2000)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Yoichi SATO et al.: "Sequential Fuzzy Spline Curve Generator"IPSJ SIG Notes. 2000-HI-90, 2000-8. 1-8 (2000)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Motoaki OGUMA et al.: "Simultaneous Training of General Shape of Fuzziness Generator and Estimation Rules in FSCI"IPSJ SIG Notes. 2000-HI-90, 2000-8. 9-16 (2000)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 小熊 基朗: "手書き曲線同定法FSCIにおけるファジネス生成モデルと推論ルールの同時学習最適化"電子情報通信学会論文誌 D II. 採録決定. (2002)

    • Related Report
      2001 Annual Research Report
  • [Publications] 西住 直樹: "手書き認識に基づく3次元モデラーBlueGrottoにおける入力デバイスの抽象化"情報処理学会シンポジウムシリーズ「インタラクション2002論文集」. 2002・7. 55-56 (2002)

    • Related Report
      2001 Annual Research Report
  • [Publications] 滝川 裕康: "手書き曲線同定法FSCIにおける同定アルゴリズムの改善"電子情報通信学会技術研究報告 PRMU 2001 194〜205. 101・568. 55-62 (2002)

    • Related Report
      2001 Annual Research Report
  • [Publications] Yukinori SUZUKI: "Signal Processing and Pattern Recognition with Soft Computing"PROCEEDINGS OF THE IEEE. 89・9. 1297-1317 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] 佐藤洋一: "重ね書きによる幾何曲線入力インタフェースの試作"情報処理学会シンポジウムシリーズ「インタラクション2001論文集」. 2001・5. 171-172 (2001)

    • Related Report
      2000 Annual Research Report
  • [Publications] 西住直樹: "仮想空間中での手書き動作認識に基づいた立体図形プリミティブ入力環境"Blue Grotto"の試作"情報処理学会シンポジウムシリーズ「インタラクション2001論文集」. 2001・5. 67-68 (2001)

    • Related Report
      2000 Annual Research Report
  • [Publications] 豊原純平: "ファジィスプライン曲線の分割処理に基づく書描弁別法の提案"レクチャーノート/ソフトウェア学「インタラクティブシステムとソフトウェアVIII 日本ソフトウェア学会WISS2000」. 24. 13-18 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] 佐藤洋一: "逐次型ファジィスプライン曲線生成法"情報処理学会研究報告2001-HI-90. 2000・81. 1-8 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] 小熊基朗: "FSCIにおけるファジネス生成モデル概形と推論ルールの同時学習"情報処理学会研究報告2001-HI-90. 2000・81. 9-16 (2000)

    • Related Report
      2000 Annual Research Report

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Published: 2000-04-01   Modified: 2016-04-21  

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