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Collaborative innovative study system for digital museums

Research Project

Project/Area Number 12558017
Research Category

Grant-in-Aid for Scientific Research (B)

Allocation TypeSingle-year Grants
Section展開研究
Research Field Educational technology
Research InstitutionNational Institute of Informatics

Principal Investigator

HASHIZUME Hiromichi  National Institute of Informatics, Information Medium Department, Professor, 情報メディア研究系, 教授 (40172853)

Co-Investigator(Kenkyū-buntansha) KUSUNOKI Fusako  Tama Art University, Information Design, Associate Professor, 美術学部, 助教授 (40192025)
TERANO Takao  University of Tsukuba, Institute of Policy and Planning Sciences, Professor, 社会工学系, 教授 (20227523)
SAEKI Yutaka  Aoyama Gakuin University, Department of Education, Professor, 文学部, 教授 (60084448)
SUGIMOTO Masanori  University of Tokyo, Institute of Frontier Science, Associate Professor, 大学院・新領域創成科学研究科, 助教授 (90280560)
Project Period (FY) 2000 – 2002
Project Status Completed (Fiscal Year 2002)
Budget Amount *help
¥10,600,000 (Direct Cost: ¥10,600,000)
Fiscal Year 2002: ¥2,100,000 (Direct Cost: ¥2,100,000)
Fiscal Year 2001: ¥2,500,000 (Direct Cost: ¥2,500,000)
Fiscal Year 2000: ¥6,000,000 (Direct Cost: ¥6,000,000)
Keywordsdigital museum / collaborative learning / group learning / man / machine interaction / デジタルミュージアム / 参加型学習 / ディジタルミュージアム
Research Abstract

In recent years some art and science museums try to make themselves digitalized using digital technology on the display. These conventional digital museums, however, usually use the technology to offer information towards visitors, hence one way traffic - none of them encourages the active participation of the visitors and collaboration in between to enrich the information obtaining from the museum displays.
The research "Collaborative innovative education system for digital museum, " in the contrast, has utilized digital museum display utilizing the latest hardware device technology, software agent technology and group learning technology to improve the above mentioned flaw of current museums and successed in proposing a new style of museums.
The key technology in this research is the combination of RFID board-game system and real-time computer simulation system. An RFID board arranges a few hundred sectors' array of micro antennas to detect the position and the type of RFIDs placed on its surface. We previously proved its performance through the experiments in Japanese elementary schools, using it for environment issues and international mutual understanding issues in the social culture classes. In this research we extended the technology to the collaborative innovative education system. In the research we assume a museum as the field where visitors experience innovative education and transmit some information, therefore the term digital museum is the framework for such an activity.
We brought the experiment system to Virtual Reality exhibition in city Laval, France and obtained field study result as well as an enthusiastic response from the visitors. We also made experiment for utilizing it for museum guide system in National Science and Technology Museum, Japan.
We published some papers out from the research, so we compiled them for the final research report.

Report

(4 results)
  • 2002 Annual Research Report   Final Research Report Summary
  • 2001 Annual Research Report
  • 2000 Annual Research Report
  • Research Products

    (34 results)

All Other

All Publications (34 results)

  • [Publications] Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "Electronically Enhanced Board Games by Integrating Physical and Virtual Spaces, Entertainment Computing : Technologies and Applications"Kluwer Academic Publishers. 207-214 (2002)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] 楠房子, 杉本雅則, 橋爪宏達: "同時多入力デバイスを用いた電子ボードゲームの構築"日本バーチャルリアリティ学会論文誌. 7(4). 487-494 (2002)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "Towards an Interactive Museum Guidance System with Wireless and Sensing Technologies"In Proc. of IEEE International Workshop on Sensing and Wireless Network Technologies in Education (WMTE2002), Vaxjo, Sweden. 99-102 (2002)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Masanori Sugimoto, Fusako Kusunoki, Hiromichi Hashizume: "Design of an Interactive System for Group Learning Support"In Proc. of ACM Conference on Designing Interactive Systems (DIS2002), London, UK. 50-55 (2002)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Masanori Sugimoto, Fusako Kusunoki, Hiromichi Hashizume: "A Support System for Music Learning through Collaboration"In Proc. of Computer Support for Collaborative Learning (CSCL2002), Boulder, CO. 491-492 (2002)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Masanori Sugimoto, Fusako Kusunoki, Hiromichi Hashizume: "E2board : An Electronically Enhanced Board for Games and Group Activity Support"In Proc. of Affective Human Factors Design, Singapore. 227-234 (2001)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "Networked Board System for Supporting Collaborative Learning"In Proc. of European Conference on Computer Supported Collaborative Learning (Euro-CSCL), Maastricht, The Netherlands. 714-715 (2001)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "Toward the Integration of Physical and Virtual Worlds for Supporting Group Learning Digital Cities"Technologies, Experiences, and Future Perspectives, Springer-Verlag. 224-235 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] 橋爪宏達, 楠房子, 杉本雅則: "インタラクションボード製作日記"bit. 32(11). 50-56 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "How Can CSCL Systems Support Pupils' Externalization?"In Proc. of International Workshop on New Technologies for Collaborative Learning (NTCL2000), Hyogo, Japan. 109-118 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] 楠房子, 杉本雅則, 橋爪宏達: "思考の外化を支援することによるグループ学習支援システム"電子情報通信学会論文誌. J83-DI(6). 580-587 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "Towards an Interactive Museum Guidance System with Wireless and Sensing Technologies"Proc. of IEEE International Workshop on Sensing and Wireless Network Technologies in Education (WMTE2002), Vaxjo, Sweden. 99-102 (2002)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Masanori Sugimoto, Fusako Kusunoki, Hiromichi Hashizume: "Design of an Interactive System for Group Learning Support"Proc. of ACM Conference on Designing Interactive Systems (DIS2002), London, UK. 50-55 (2002)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "A Support System for Music Learning through Collaboration"Proc. of Computer Support for Collaborative Learning (CSCL2002), Boulder, CO. 491-492 (2002)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Masanori Sugimoto, Hiromichi Hashizume Fusako Kusunoki: "E2board : An Electronically Enhanced Board for Games and Group Activity Support"Proc. of Affective Human Factors Design, Singapore. 227-234 (2001)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "A Networked Board System for Supporting Collaborative Learning"Proc. of European Conference on Computer Supported Collaborative Learning (Euro-CSCL), Maastricht, The Netherlands. 714-715 (2001)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "How Can CSCL Systems Support Pupils' Externalization?"Proc. of International Workshop on New Technologies for Collaborative Learning (NTCL2000), Hyogo, Japan. 109-118 (2000)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "Electronically Enhanced Board Games by Integrating Physical and Virtual Spaces, Entertainment Computing : Technologies and Applications"Kluwer Academic Publishers. 207-214 (2002)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "Toward the Integration of Physical and Virtual Worlds for Supporting Group Learning, Digital Cities : Technologies, Experiences, and Future Perspectives"Springer-Verlag. 224-235 (2000)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2002 Final Research Report Summary
  • [Publications] Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "Electronically Enhanced Board Games by Integrating Physical and Virtual Spaces, Entertainment Computing : Technologies and Applications"Kluwer Academic Publishers. 207-214 (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] 楠房子, 杉本雅則, 橋爪宏達: "同時多入力デバイスを用いた電子ボードゲームの構築"日本バーチャルリアリティ学会論文誌. 7(4). 487-494 (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "Towards an Interactive Museum Guidance System with Wireless and Sensing Technologies, In Proc. of IEEE International Workshop on Sensing and Wireless Network Technologies in Education"WMTE2002, Vaxjo, Sweden. 99-102 (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] Masanori Sugimoto, Fusako Kusunoki, Hiromichi Hashizume: "Design of an Interactive System for Group Learning Support"In Proc. of ACM Conference on Designing Interactive Systems (DIS2002), London, UK. 50-55 (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume: "A Support System for Music Learning through Collaboration"In Proc. of Computer Support for Collaborative Learning (CSCL2002), Boulder, CO. 491-492 (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] Sugimoto, M., Kusunoki, F., Hashizume, H.: "A system for Supporting Group Activities with a Sensor-Embedded Board"In Proc. of European Conference on Computer Supported Cooperative Work. ECSCW2001. 25-28 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] Sugimoto, M., Kusunoki, F., Hashizume, H.: "A User Interface for Accessing to Information Spaces by the Manipulation of Physical Objects"In Proc. of Human-Computer Interaction. 56-60 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] Sugimoto, M., Kusunoki, F., Hashizume, H.: "E2board : An Electronically Enharced Board for Games and Group Activity Support"In Proc. of Affective Human Factors Design. 227-234 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] Kusunoki, F., Sugimoto, M., Hashizume, H.: "A Networked Board System for Supporting Collaborative Learning"In Proc. of European Conference on Computer Supported Collaborative Learning. Euro-CSCL. 714-715 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] 楠房子,杉本雅則,橋爪宏達: "思考の外化を支援することによるグループ学習支援システム"電子情報通信学会論文誌. Vol.J83-DI No.6. 580-587 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] Kusunoki,Sugimoto,Hashizume: "A System for Supporting Collaborative Learning by Pupils for Pupils"Proc.of the World Multiconference on Systemics, Cybernetics and Informatics. SCI'2000. 152-158 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] Kusunoki,Sugimoto,Hashizume: "Discovering How Other Pupils Think by Collaborating System & Allied Technologies"Proc.of Knowledge-based Intelligent Engineering System & Allied Technologies. KES2000. 667-670 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] Sugimoto,Kusunoki,Hashizume: "e Pro : A System for Supporting Collaboration that Enhances Interactions"Proc.of IEEE Systems, Mar, and Cybernetics 2000 Conference. SMC2000. 745-750 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] Kusunoki,Sugimoto,Hasizume: "How can CSCL Systems Support Pupils' Externalization?"Proc.of International Workshop on New Technologies for Collaborative Learning. NTCL2000. 109-118 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] Kusunoki,Sugimoto,Hashizume: "Toward the Integration of Physical and Virtual World for Supporting Group Learning"Digital Cities : Technologies, Experiences, and Future Perspectives. 224-235 (2000)

    • Related Report
      2000 Annual Research Report

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Published: 2000-04-01   Modified: 2016-04-21  

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