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An Empirical Study of Virtual Reality Sickness based on Self-motion Perception

Research Project

Project/Area Number 12650355
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeSingle-year Grants
Section一般
Research Field 情報通信工学
Research InstitutionHOKKAIDO UNIVERSITY

Principal Investigator

INO Shuichi  Hokkaido Univ., Res. Inst. for Electronic Science, Lec., 電子科学研究所, 講師 (70250511)

Co-Investigator(Kenkyū-buntansha) TANAKA Toshiaki  Sapporo Medical Univ., School of Health Science, Asso. Prof., 保健医療学部, 助教授 (40248670)
SUZUKI Yasuo  Sapporo Medical Univ., School of Medicine, Asso. Prof., 医学部, 助教授 (40221329)
IFUKUBE Tohru  Hokkaido Univ., Res. Inst. for Electronic Science, Prof., 電子科学研究所, 教授 (70002102)
和田 親宗  北海道大学, 電子科学研究所, 助手 (50281837)
恩田 能成  (株)MRシステム研究所, 札幌分室, 研究員
Project Period (FY) 2000 – 2001
Project Status Completed (Fiscal Year 2001)
Budget Amount *help
¥3,700,000 (Direct Cost: ¥3,700,000)
Fiscal Year 2001: ¥1,800,000 (Direct Cost: ¥1,800,000)
Fiscal Year 2000: ¥1,900,000 (Direct Cost: ¥1,900,000)
KeywordsVirtual Reality / Influence on Human Body / VR Sickness / Self-motion Perception / Vection / Equilibrium Sense / Vision / Sound / Mixed Reality / 作業効率 / 空間ずれ / 時間ずれ / 運動残効 / 視運動刺激 / 異種感覚刺激 / 感覚統合
Research Abstract

In recent Virtual Reality (VR) systems, various practical applications have been expected in many fields such as medicine, rehabilitation and education. Therefore, enough considerationn of human factors are needed to construct the safe and comfortable VR systems. However, there is seldom a VR system that sufficiently considered the human factors actually. A guideline for the safe VR systems to prevent human from undesirable reactions such as motion sickness is desired. So we carried out a research project how to prevent or reduce VR sickness in virtual environments. First, we developed an integrated VR stimulation system that could control and display visual, acoustic and vestibular stimuli simultaneously, and then a monitoring system of human body reactions. Secondly, using these systems, we examined whether visually induced self-motion perception (vection) that was possible to relate the VR sickness could control or not by a different kind of sensory stimulation such as an acoustic or vestibular stimulus. From our experimental results, it was ascertained that the acoustic and vestibular stimulus was effective to reduce the vection. In addition, we examined influence on human body concerning temporal and spatial gaps between a real and a virtual word under Mixed Reality using a video see-through MHD. From our experimental results, it was ascertained that manipulation efficiency in using a 3D-HMD was better than a 2D-HMD although the efficiency strongly depended on time delay. Side results except the above-mentioned studies were 1) influence on human visual system by using a HMD for a long time, 2) effects of optokinetic stimulations produced from a wide view HMD on standing balance, 3) effects of a fixation target on torsional optokinetic nystagmus, 4) visual system associated with falls in the elderly, and 5) development of a hearing aid system using both a see-through HMD and an automatic speech recognition system.

Report

(3 results)
  • 2001 Annual Research Report   Final Research Report Summary
  • 2000 Annual Research Report
  • Research Products

    (27 results)

All Other

All Publications (27 results)

  • [Publications] 井野秀一: "透過型HMDと音声認識技術を利用した聴覚補助方式の提案"日本バーチャルリアリテイ学会論文誌. 6,3. 177-184 (2001)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 井野秀一: "VR刺激の生体への影響"バイオメカニズム学会誌. 25,2. 75-80 (2001)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 奈良博之: "移動する音像刺激を用いた姿勢制御に関する基礎的研究"日本バーチャルリアリテイ学会論文誌. 5,3. 1013-1018 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] H.Nara: "Effects of Optokinetic Stimulation Presented in a Wide View on the Sense of Equilibrium"IEICE Transactions on Information and Systems. E83-D,4. 937-942 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Y.Suzuki: "Effects of a Fixation Target on Torsional Optokinetic Nystagmus"Investigative Ophthalmology & Visual Science. 41,10. 2954-2959 (2000)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] T.Tanaka: "Application of Head Mounted Display system for left unilateral spatial neglect"Ergonomics. (in press).

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 伊福部達: "立体映像の人体影響を探る-VR環境構築の指針に向けて-"(株)エム・アール・システム研究所. 146 (2001)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] S. Ino, A. Kosakai, H. Nara, H. Hattori, T. Ifukube: "Proposal of a hearing aid system using both a see-through HMD and automatic speech recognition"Transactions of the Virtual Reality Society of Japan. vol.6, no.3. 177-184 (2001)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] S. Ino: "Influence of Virtual Reality Stimulation on Human body"Journal of the Society of Biomechanisms. vol.25, no.2. 75-80 (2001)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] H. Nara, S. Ino, Y. Onda, T. Ifukube: "Basic Study on Postural Control using Moving Sound Image Stimulation"Transactions of the Virtual Reality Society of Japan. vol.5, no.3. 1013-1018 (2000)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] H. Nara, S. Ino, T. Ifukube: "Effects of Optokinetic Stimulation Presented in a Wide View on the Sense of Equilibrium"lEICE Transactions on Information and Systems. vol.E83-D, no. 4. 937-942 (2000)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] Y. Suzuki, Y. Shinmei, H. Nara, T. Ifukube: "Effects of a Fixation Target on Torsional Optokinetic Nystagmus"Investigative Ophthalmology & Visual Science. vol.41, no.10. 2954-2959 (2000)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] T. Tanaka, H, Takeda, S. Ino, T. Ifukube: "Application of Head Mounted Display system for left unilateral spatial neglect"Ergonomics. (in press).

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2001 Final Research Report Summary
  • [Publications] 井野秀一: "VR刺激の生体への影響"バイオメカニズム学会誌. 25・2. 75-80 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] 井野秀一: "透過型HMDと音声認識技術を利用した聴覚補助方式の提案"日本バーチャルリアリティ学会論文誌. 6・3. 177-184 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] T. Ifukube: "A Guideline for the Design of HMDs / 3D Displays Based on Physiological Parameters for Use in a MR Environment"Proceedings of the 2nd International Symposium on Mixed Reality (ISMR2001). 117-121 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] 松尾力: "MR環境下における上肢の作業効率に基づく視覚表示方式の評価"電子情報通信学会技術研究報告. MVE2000-117. 39-46 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] T. Ifukube: "A Study of HCI for People in Japan with Communication Disorders"Proceedings of HCI International 2001 (Universal Access in HCI). 924-928 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] T. Tanaka: "Application of Head Mounted Display system for left unilateral spatial neglect"Ergonomics. (in press). (2002)

    • Related Report
      2001 Annual Research Report
  • [Publications] 伊福部 達: "立体映像の人体影響を探る-VR環境構築の指針に向けて-"(株)エム・アール・システム研究所. 146 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] H.Nara: "Effects of Optokinetic Stimulation Presented in a Wide View on the Sense of Equilibrium"IEICE Transactions on Information and Systems. E83-D・4. 937-942 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] 奈良博之: "移動する音像刺激を用いた姿勢制御に関する基礎的研究"日本バーチャルリアリティ学会論文誌. 5・3. 1013-1018 (2000)

    • Related Report
      2000 Annual Research Report
  • [Publications] 堅田秀生: "自由曲面プリズムを用いたヘッドマウントディスプレイ(HMD)による長時間映像負荷が視覚機能に与える影響"日本神経眼科学会論文誌. 17・4(印刷中). (2001)

    • Related Report
      2000 Annual Research Report
  • [Publications] 井野秀一: "VR刺激の生体への影響"バイオメカニズム学会誌. 25・2(印刷中). (2001)

    • Related Report
      2000 Annual Research Report
  • [Publications] 松尾力: "MR環境下における上肢の作業効率に基づく視覚表示方式の評価"電子情報通信学会技術研究報告【マルティメディア・仮想環境】. MVE2000(印刷中). (2001)

    • Related Report
      2000 Annual Research Report
  • [Publications] 小坂井敦: "音声認識技術と透過型HMDを利用した聴覚補助方式"電子情報通信学会技術研究報告【ヒューマンコミュニケーション基礎】. HCS2000(印刷中). (2001)

    • Related Report
      2000 Annual Research Report
  • [Publications] 伊福部達: "VR映像の人体影響を探る-MRの設計指針へ向けて-"(株)エム・アール・システム研究所(印刷中). (2001)

    • Related Report
      2000 Annual Research Report

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Published: 2000-04-01   Modified: 2016-04-21  

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