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Development of Human Scale Virtual Environment with a Haptic Display

Research Project

Project/Area Number 14350196
Research Category

Grant-in-Aid for Scientific Research (B)

Allocation TypeSingle-year Grants
Section一般
Research Field 情報通信工学
Research InstitutionTOKYO INSTITUTE OF TECHNOLOGY

Principal Investigator

SATO Makoto  Tokyo Inst. of Tech, P&I Laboratory, Prof., 精密工学研究所, 教授 (50114872)

Co-Investigator(Kenkyū-buntansha) HAYASHI Youichi  Oputon Inc., EOIS Lab., Director, EOIS研究所, 所長
HASEGAWA Syouichi  Tokyo Inst. of Tech, P&I Laboratory, Assistant Professor, 精密工学研究所, 助手 (10323833)
KOIKE Yasuharu  Tokyo Inst. of Tech, P&I Laboratory, Assoc. Prof., 精密工学研究所, 助教授 (10302978)
Project Period (FY) 2002 – 2003
Project Status Completed (Fiscal Year 2003)
Budget Amount *help
¥11,700,000 (Direct Cost: ¥11,700,000)
Fiscal Year 2003: ¥6,000,000 (Direct Cost: ¥6,000,000)
Fiscal Year 2002: ¥5,700,000 (Direct Cost: ¥5,700,000)
Keywordsinterface / SPIDAR / free form design / direct manipulation / virtual clay / virtual environment / 設計支援 / インタフェース
Research Abstract

Realization of creative free form design environment needs integration an input device of the three-dimensional form of high pliability, the three-dimensional image display with an advanced rendering function and a free form modela that can generate, modificate and process a free form and a development of immersive virtual environment with a multimodal interaction function. This research regarded a space interface device "SPIDAR" with a haptic display that representative researcher have proposed and researched as a basic interface and developed multi-projection to realize an immersive image space and an immersive image display device with a dome screen of multi PC and as a result realized design environment at purpose.
In a creative form design, at first, an image of form design that the designer visualizes has to be developed as a three-dimentional form model in virtual environment easily and naturally. For the sake, it must be possible a direct manipulation of form model by multi-modal interaction containing a haptication in virtual environment. Also, because this operation can be used to real scale form model, an immersive image display equipment must display human scale 'free form in three dimensions. We proposed and developed this human scale virtual environment and as a result realized these functions. This design environment is possible to pull out creativity of designers and enough we achieved our research purpose.

Report

(3 results)
  • 2003 Annual Research Report   Final Research Report Summary
  • 2002 Annual Research Report
  • Research Products

    (22 results)

All Other

All Publications (22 results)

  • [Publications] Laroussi BOUGUILA: "Realizing a Surrounding-Like Display System for Virtual Environment with Limited Large Screen(大型スクリーンを用いた仮想環境のための包囲型ディスプレイの実現)"映像メディア学会誌. 56,[7]. 1159-1166 (2002)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Naoki Hashimoto: "D-vision : Immersive Multi-Projection Display with a Curved Hybrid Screen"VSMM2002(The Eighth International Conference on Virtual Systems and Multi Media). 192-201 (2002)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 崔 雄: "力覚提示機能を備えたリアクティブモーションキャプチャシステムの構築"映像情報メディア学会誌. 57・12. 1727-1732 (2003)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 岩下 克: "足踏み動作を用いた移動インタフェースの開発"電子情報通信学会論文誌. J87-A・1. 87-95 (2003)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Shouichi HASEGAWA: "Real-Time Rigid Body Simulation Based on Volumetric Penalty Method"11th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. 326-332 (2003)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Laroussi BOUGUILA et al.: "Realizing a Surrounding-Like Display System for Virtual Environment with Limited Large Screen"THE JOURNAL OF THE INSTITUTE OF IMAGE INFORMATION, AND TELEVISION ENGINEERS. Vol.56, No.7. 1159-1166 (2002)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Naoki Hashimoto et al.: "D-vision : Immersive Multi-Projection Display with a Curved Hybrid Screen"VSMM2002(The Eighth International Conference on Virtual Systems and Multi Media). 192-201 (2002)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Choi WOONG et al.: "Reactive Motion Capture System Design using a Haptic Display"THE JOURNAL OF THE INSTITUTE OF IMAGE INFORMATION AND TELEVISION ENGINEERS. Vol.57,No.12. 1727-1732 (2003)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Masaru IWASHITA et al.: "Development of Locomotion Interface Based on Step-in-Place Movement"THE IELCE TRANSACTIONS ON FUNDAMENTALS OF ELECTRONICS, COMMUNICATIONS AND COMPUTER SCIENCES. Vol.J87-A, No.1. 87-95 (2004)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Shouichi HASEGAWA et al.: "Real-Time Rigid Body Simulation Based on Volumetric Penalty Method"11th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. 326-332 (2003)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Laroussi BOUGUILA: "Realizing a Surrounding-Like Display System for Virtual Environment with Limited Large Screen(大型スクリーンを用いた仮想環境のための包囲型ディスプレイの実現)"映像メディア学会誌. 56, [7]. 1159-1166 (2002)

    • Related Report
      2003 Annual Research Report
  • [Publications] Naoki Hashimoto: "D-vision : Immersive Multi-Projection Display with a Curved Hybrid Screen"VSMM2002 (The Eighth International Conference on Virtual Systems and Multi Media). 192-201 (2002)

    • Related Report
      2003 Annual Research Report
  • [Publications] 崔 雄: "力覚提示機能を備えたリアクティブモーションキャプチャシステムの構築"映像情報メディア学会誌. 57・12. 1727-1732 (2003)

    • Related Report
      2003 Annual Research Report
  • [Publications] 岩下 克: "足踏み動作を用いた移動インタフェースの開発"電子情報通信学会論文誌. J87-A・1. 87-95 (2003)

    • Related Report
      2003 Annual Research Report
  • [Publications] Shouichi HASEGAWA: "Real-Time Rigid Body Simulation Based on Volumetric Penalty Method"11th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. 326-332 (2003)

    • Related Report
      2003 Annual Research Report
  • [Publications] 赤羽克仁: "10KHz以上の高更新周期を実現する高解像度ハプティックコントローラの提案"日本バーチャルリアリティ学会第8回大会論文集. 7-10 (2003)

    • Related Report
      2003 Annual Research Report
  • [Publications] ワライラット・ソムサック: "力覚提示を伴う仮想物体の両手多指操作環境の開発"電子情報通信学会論文誌. J84-D-II・6. 1140-1148 (2001)

    • Related Report
      2002 Annual Research Report
  • [Publications] 圓道知博: "全周型3次元ディスプレイ"電子情報通信学会論文誌. J84-D II・6. 1003-1011 (2001)

    • Related Report
      2002 Annual Research Report
  • [Publications] Somsak WALAIRACHT: "4+4 Fingers Manipulating Virtual Objects in Mixed-Reality Environment"PRESENCE(Teleoperators and Virtual Environments). 11・2. 134-143 (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] 長谷川晶一: "フォースディスプレイを用いた剛物体操作のための物体形状と外力の提示方法"日本バーチャルリアリティ学会論文誌. 7・3. 323-328 (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] 金 時学: "7自由度力覚ディスプレイSPIDAR-Gの提案"日本バーチャルリアリティ学会論文誌. 7・3. 403-412 (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] 金 載烋: "SPIDARを用いたsize-weight illusionの検証"日本バーチャルリアリティ学会論文誌. 7・3. 347-354 (2002)

    • Related Report
      2002 Annual Research Report

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Published: 2002-04-01   Modified: 2016-04-21  

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