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Development of multi-play type artificial school class game

Research Project

Project/Area Number 15K01059
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeMulti-year Fund
Section一般
Research Field Educational technology
Research InstitutionNiigata University

Principal Investigator

Maeda Yoshinobu  新潟大学, 自然科学系, 教授 (90303114)

Project Period (FY) 2015-04-01 – 2018-03-31
Project Status Completed (Fiscal Year 2017)
Budget Amount *help
¥2,730,000 (Direct Cost: ¥2,100,000、Indirect Cost: ¥630,000)
Fiscal Year 2017: ¥650,000 (Direct Cost: ¥500,000、Indirect Cost: ¥150,000)
Fiscal Year 2016: ¥1,040,000 (Direct Cost: ¥800,000、Indirect Cost: ¥240,000)
Fiscal Year 2015: ¥1,040,000 (Direct Cost: ¥800,000、Indirect Cost: ¥240,000)
Keywordsいじめ / マルチエージェントシミュレーション / 付和雷同 / 同調 / 排除 / 卓越 / 包摂 / スクールカースト / 同調行動 / 排除行動 / 行動連鎖 / エージェント / プレイヤ / 割り込み処理 / 頻度依存行動 / サーバ
Outline of Final Research Achievements

In this paper, we proposed an artificial school class game to solve the bullying problem. A multi-player type game, in which many players participate, needs a few hours, so that the players get tired. Oppositely, in a single-player type game, the player do not play seriously because the others are not human but the agent programmed. To solve this issue, we used the single-player type game, but cheated the participant making the half of others to be players. As a result, all the participant were deceived. Especially, they recognized that the following three features, 1) a counterattack behavior against the exclusion behavior, 2) a refusal of the inclusion to others, and 3) an irrational behavior, should be human-like.

Report

(4 results)
  • 2017 Annual Research Report   Final Research Report ( PDF )
  • 2016 Research-status Report
  • 2015 Research-status Report
  • Research Products

    (12 results)

All 2018 2017 2016 2015

All Journal Article (3 results) (of which Peer Reviewed: 1 results,  Open Access: 1 results,  Acknowledgement Compliant: 1 results) Presentation (9 results) (of which Int'l Joint Research: 4 results,  Invited: 1 results)

  • [Journal Article] Measurement of Eye Movement in Visual Search for a Target Symbol and Simulation to Construct a Small-World Network2017

    • Author(s)
      Ryunosuke KODERA, Shigehito TANAHASHI, Atsuhiko IIJIMA, Yoshinobu MAEDA
    • Journal Title

      Advanced Biomedical Engineering

      Volume: 6 Issue: 0 Pages: 129-133

    • DOI

      10.14326/abe.6.129

    • NAID

      130006292456

    • ISSN
      2187-5219
    • Related Report
      2017 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] 人工学級シミュレーションを用いたスケープゴート現象に関する研究2015

    • Author(s)
      山本幸樹,前田義信,松本慎平,加藤浩介,山岸秀一
    • Journal Title

      電子情報通信学会技術研究報告

      Volume: CAS2015-56 Pages: 103-108

    • Related Report
      2015 Research-status Report
    • Acknowledgement Compliant
  • [Journal Article] マルチプレイ型人工学級ゲームを用いた仲間集団の行動特性2015

    • Author(s)
      西田悠, 山本幸樹, 前田義信, 松本慎平, 加藤浩介, 山岸秀一
    • Journal Title

      平成27年度電子情報通信学会信越支部大会講演論文集

      Volume: P-10 Pages: 146-146

    • Related Report
      2015 Research-status Report
  • [Presentation] Construction of artificial school class game enabling to simulate interactions between machine agents and human players2018

    • Author(s)
      S. Sasaki,Y. Maeda
    • Organizer
      6th International Symposium on Fusion Technology
    • Related Report
      2017 Annual Research Report
    • Int'l Joint Research
  • [Presentation] 人工学級ゲームを用いたプレイヤ/エージェント判定実験2018

    • Author(s)
      前田義信,西田悠,佐々木秀麻,石田勇翼
    • Organizer
      電子情報通信学会総合大会,基礎・境界/NOLTA講演
    • Related Report
      2017 Annual Research Report
  • [Presentation] マルチエージェントシミュレーションを用いたスクールカースト現象とエージェントの行動ルールの関係2017

    • Author(s)
      佐々木秀麻,西田悠,前田義信
    • Organizer
      電子情報通信学会技術研究報告,安全・安心な生活とICT研究会
    • Place of Presentation
      新潟大学五十嵐キャンパス,新潟県新潟市
    • Year and Date
      2017-03-03
    • Related Report
      2016 Research-status Report
  • [Presentation] マルチエージェントシミュレーションを用いたスクールカースト現象に関する基礎研究2017

    • Author(s)
      小野凌輔,西田悠,前田義信,松本慎平,加藤浩介,山岸秀一
    • Organizer
      電子情報通信学会技術研究報告,回路とシステム研究会
    • Place of Presentation
      機械振興会館,東京都港区
    • Year and Date
      2017-01-27
    • Related Report
      2016 Research-status Report
  • [Presentation] Implicit hidden small-world network that controls the movement of the eye in a visual search2017

    • Author(s)
      R. Kodera, Y. Maeda
    • Organizer
      IEEE International Conference on Systems, Man, and Cybernetics
    • Related Report
      2017 Annual Research Report
    • Int'l Joint Research
  • [Presentation] 人工学級ゲームを用いたいじめ問題の分析の検討2017

    • Author(s)
      西田悠,前田義信
    • Organizer
      平成29年電気学会 電子・情報・システム部門大会
    • Related Report
      2017 Annual Research Report
  • [Presentation] An effect of frequency-dependent behavior on bullying in school using multi-agent simulation model2016

    • Author(s)
      Y. Nishida, Y. Maeda
    • Organizer
      31st Int. Technical Conf. Circuits/Systems, Computers and Communications
    • Place of Presentation
      沖縄県市町村自治会館,沖縄県那覇市
    • Year and Date
      2016-07-10
    • Related Report
      2016 Research-status Report
    • Int'l Joint Research
  • [Presentation] An effect of production lifespan on markets using multi-agent similation2016

    • Author(s)
      S. Onodera, N. Ito, Y. Maeda
    • Organizer
      31st Int. Technical Conf. Circuits/Systems, Computers and Communications
    • Place of Presentation
      沖縄県市町村自治会館,沖縄県那覇市
    • Year and Date
      2016-07-10
    • Related Report
      2016 Research-status Report
    • Int'l Joint Research
  • [Presentation] 生徒/学生の生活環境改善に向けた地域連携の為の人工学級教育ゲームシステム2015

    • Author(s)
      前田義信
    • Organizer
      地域・産学連携のためのライフイノベーション拠点形成第1回公開シンポジウム
    • Place of Presentation
      ホテルグランヴィア和歌山
    • Year and Date
      2015-08-07
    • Related Report
      2015 Research-status Report
    • Invited

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Published: 2015-04-16   Modified: 2019-03-29  

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