Development of Wearable Learning Support System for Fingerspelling by Augmented Reality
Project/Area Number |
15K01491
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Multi-year Fund |
Section | 一般 |
Research Field |
Rehabilitation science/Welfare engineering
|
Research Institution | Nagano National College of Technology |
Principal Investigator |
|
Co-Investigator(Kenkyū-buntansha) |
伊藤 祥一 長野工業高等専門学校, 電子情報工学科, 准教授 (10369978)
|
Project Period (FY) |
2015-04-01 – 2018-03-31
|
Project Status |
Completed (Fiscal Year 2017)
|
Budget Amount *help |
¥4,810,000 (Direct Cost: ¥3,700,000、Indirect Cost: ¥1,110,000)
Fiscal Year 2017: ¥910,000 (Direct Cost: ¥700,000、Indirect Cost: ¥210,000)
Fiscal Year 2016: ¥1,820,000 (Direct Cost: ¥1,400,000、Indirect Cost: ¥420,000)
Fiscal Year 2015: ¥2,080,000 (Direct Cost: ¥1,600,000、Indirect Cost: ¥480,000)
|
Keywords | 指文字 / 手話 / 学習支援 / 拡張現実 / AR / ウェアラブルデバイス / 3Dコンテンツ / ヘッドマウントディスプレイ |
Outline of Final Research Achievements |
A fingerspelling is a kind of sign language, and each of fingerspellings correspond to one Hiragana character. Sign language is used as a communication tool for the hearing-impaired persons, but since the sign language vocabulary is less than the spoken language, it is used accompanied with fingersplleings. The instructor and the learner face each other when the lesson of sing language, the learner would see the opposite form of the sing language. In addition, when using commercially available textbooks, the learner does not know whether the illustration of the textbook is from the viewpoint of the learner. This is also one of the reasons to remember the opposite. We are developing a learning support system using augmented reality technology, learners can learn correct fingerspellings just imitating the form which they see.
|
Report
(4 results)
Research Products
(6 results)