Development of a Simple Stereoscopic Display System with Multiple Monitors Based on a Trick Art Principle
Project/Area Number |
15K12034
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Research Category |
Grant-in-Aid for Challenging Exploratory Research
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Allocation Type | Multi-year Fund |
Research Field |
High performance computing
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Research Institution | Keio University |
Principal Investigator |
Fujishiro Issei 慶應義塾大学, 理工学部(矢上), 教授 (00181347)
|
Co-Investigator(Kenkyū-buntansha) |
茅 暁陽 山梨大学, 総合研究部, 教授 (20283195)
|
Project Period (FY) |
2015-04-01 – 2017-03-31
|
Project Status |
Completed (Fiscal Year 2016)
|
Budget Amount *help |
¥3,510,000 (Direct Cost: ¥2,700,000、Indirect Cost: ¥810,000)
Fiscal Year 2016: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Fiscal Year 2015: ¥1,950,000 (Direct Cost: ¥1,500,000、Indirect Cost: ¥450,000)
|
Keywords | 立体視 / 3次元錯視 / アナモルフォーシス / 視線追跡 / 没入感 / 立体ディスプレイ |
Outline of Final Research Achievements |
In this research, we reexamined more effective use of projective display hardware to propose a cost-effective stereoscopic display system. A novel method relying primarily on psychological factors of depth perception, mainly through shadowing & shading and motion parallax, was presented to easily generate high-resolution and bright enough 3D images, which are perceivable with the naked eyes of a personnel only with orthogonally-arranged multiple general-purpose display monitors. The system builds upon the principle of anamorphosis to render the partial images of an input object projected to each of the display monitors, and updates the displayed image fragments in real time according as the position of the user's eyes captured by a webcamera. The effectiveness of the proposed method was verified through user evaluation experiments with eye-tracking facility.
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Report
(3 results)
Research Products
(26 results)