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A study of the werewolf game : Toward the development of persuasive artificial intelligence considering self model in other player

Research Project

Project/Area Number 15K12180
Research Category

Grant-in-Aid for Challenging Exploratory Research

Allocation TypeMulti-year Fund
Research Field Entertainment and game informatics 1
Research InstitutionHiroshima City University

Principal Investigator

Inaba Michimasa  広島市立大学, 情報科学研究科, 助教 (10636202)

Co-Investigator(Kenkyū-buntansha) 鳥海 不二夫  東京大学, 大学院工学系研究科(工学部), 准教授 (30377775)
片上 大輔  東京工芸大学, 工学部, 教授 (90345372)
大澤 博隆  筑波大学, システム情報系, 助教 (10589641)
篠田 孝祐  電気通信大学, 大学院情報理工学研究科, 助教 (90533191)
Project Period (FY) 2015-04-01 – 2018-03-31
Project Status Completed (Fiscal Year 2017)
Budget Amount *help
¥3,510,000 (Direct Cost: ¥2,700,000、Indirect Cost: ¥810,000)
Fiscal Year 2017: ¥1,040,000 (Direct Cost: ¥800,000、Indirect Cost: ¥240,000)
Fiscal Year 2016: ¥1,040,000 (Direct Cost: ¥800,000、Indirect Cost: ¥240,000)
Fiscal Year 2015: ¥1,430,000 (Direct Cost: ¥1,100,000、Indirect Cost: ¥330,000)
Keywords人狼ゲーム / 人狼知能 / 対話システム / ゲーム情報学 / 対話 / 自然言語処理 / ゲーム / コミュニケーション / 人狼
Outline of Final Research Achievements

Our final objective is making a werewolf player agent that can play with human players. In this study, as a first step, we designed a protocol for enabling agents to have a conversation and conducted studies on agents that communicate using the protocol. We propose a psychological model that considers multiple perspectives to model the play of a human such as inferring the intention of the other side. As one of the psychological models, we constructed "self model" that models the role of others as viewed from their own viewpoint and "others model" that models the role of others as viewed from their viewpoints. Combining these models, we constructed an agent with hierarchical psychological models.
In the study of game informatics, it is important to develop an environment that collects collective intelligence. We developed a R&D infrastructure and held computer werewolf game competitions.

Report

(4 results)
  • 2017 Annual Research Report   Final Research Report ( PDF )
  • 2016 Research-status Report
  • 2015 Research-status Report
  • Research Products

    (17 results)

All 2017 2016 2015 Other

All Journal Article (3 results) (of which Peer Reviewed: 2 results,  Acknowledgement Compliant: 1 results) Presentation (12 results) (of which Int'l Joint Research: 3 results) Book (1 results) Remarks (1 results)

  • [Journal Article] AI Wolf Contest -Development of Game AI Using Collective Intelligence-2017

    • Author(s)
      Fujio Toriumi, Hirotaka Osawa, Michimasa Inaba, Daisuke Katagami, Kosuke Shinoda, and Hitoshi Matsubara
    • Journal Title

      Communications in Computer and Information Science

      Volume: Computer Games Pages: 101-115

    • Related Report
      2017 Annual Research Report
  • [Journal Article] ゲームプログラミング大会を用いた集合知的ゲームAI開発手法 -人狼知能大会の開催と参加エージェントの分析-2017

    • Author(s)
      鳥海不二夫,稲葉通将,大澤博隆,片上大輔,篠田孝祐,松原仁
    • Journal Title

      デジタルゲーム学会論文誌

      Volume: 9

    • Related Report
      2016 Research-status Report
    • Peer Reviewed
  • [Journal Article] 雑談ばかりしてると殺される? 人狼ゲームにおける発話行為タグセットの提案とプレイヤーの行動・勝敗の分析2016

    • Author(s)
      稲葉通将,大畠 菜央実,鳥海不二夫,高橋健一
    • Journal Title

      情報処理学会論文誌

      Volume: 57 Pages: 2392-2402

    • Related Report
      2016 Research-status Report
    • Peer Reviewed / Acknowledgement Compliant
  • [Presentation] 人狼知能大会における自然言語処理部門の構想2017

    • Author(s)
      狩野芳伸,稲葉通将
    • Organizer
      言語処理学会第23回年次大会
    • Related Report
      2017 Annual Research Report
  • [Presentation] Generating human-like discussion by paraphrasing a translation by the AIWolf Protocol using Werewolf BBS Logs2017

    • Author(s)
      Hirofumi Nakamura, Daisuke Katagami, Fujio Toriumi, Hirotaka Osawa, Michimasa Inaba, Kosuke Shinoda and Yoshinobu Kano
    • Organizer
      IEEE converence on Fuzzy Systems 2017
    • Related Report
      2017 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Constructing a Human-like agent for the Werewolf Game using a psychological model based multiple perspectives2016

    • Author(s)
      Noritsugu Nakamura, Michimasa Inaba, Kenichi Takahashi, Fujio Toriumi, Hirotaka Osawa, Daisuke Katagami, Kosuke Shinoda
    • Organizer
      2016 IEEE Symposium Series on Computational Intelligence
    • Place of Presentation
      ギリシャ・アテネ
    • Year and Date
      2016-12-06
    • Related Report
      2016 Research-status Report
    • Int'l Joint Research
  • [Presentation] 人狼知能プロジェクト2015.2016

    • Author(s)
      篠田孝祐,片上大輔,稲葉 通将,鳥海不二夫,大澤 博隆,松原仁
    • Organizer
      言語・音声理解と対話処理研究会
    • Place of Presentation
      東京都
    • Year and Date
      2016-10-05
    • Related Report
      2016 Research-status Report
  • [Presentation] 人狼知能大会におけるエージェントの行動分析2016

    • Author(s)
      鳥海 不二夫,篠田 孝祐,稲葉 通将,大澤 博隆,片上 大輔
    • Organizer
      第36回GI・第41回EC合同研究発表会
    • Place of Presentation
      函館市
    • Year and Date
      2016-08-05
    • Related Report
      2016 Research-status Report
  • [Presentation] Werewolf Game Modeling using Action Probabilities based on Play Log Analysis2016

    • Author(s)
      Hirata Yuya, Inaba Michimasa, Takahashi Kenichi, Toriumi Fujio, Osawa Hirotaka, Katagami Daisuke, Shinoda Kosuke
    • Organizer
      Computers and Games 2016
    • Place of Presentation
      オランダ・ライデン
    • Year and Date
      2016-06-29
    • Related Report
      2016 Research-status Report
    • Int'l Joint Research
  • [Presentation] 人狼知能大会における統計分析とSVMを用いた人狼推定を行うエージェントの設計2016

    • Author(s)
      梶原 健吾, 鳥海 不二夫, 稲葉 通将, 大澤 博隆, 片上 大輔, 篠田 孝祐, 松原 仁, 狩野 芳伸
    • Organizer
      2016年度 人工知能学会全国大会
    • Place of Presentation
      北九州市
    • Year and Date
      2016-06-06
    • Related Report
      2016 Research-status Report
  • [Presentation] 人狼BBSのログデータを用いたAIの自然な議論空間の構築2015

    • Author(s)
      中村洋文,片上大輔,鳥海不二夫,大澤博隆,稲葉通将,篠田孝祐
    • Organizer
      Joint Agent Workshop and Symposium 2015(JAWS2015)
    • Place of Presentation
      山中温泉河鹿荘ロイヤルホテル
    • Year and Date
      2015-09-30
    • Related Report
      2015 Research-status Report
  • [Presentation] 人狼対戦システムにおける視線の動作設計について2015

    • Author(s)
      新羅慧,片上大輔,鳥海不二夫,大澤博隆,稲葉通将,篠田考祐
    • Organizer
      Joint Agent Workshop and Symposium 2015(JAWS2015)
    • Place of Presentation
      山中温泉河鹿荘ロイヤルホテル
    • Year and Date
      2015-09-30
    • Related Report
      2015 Research-status Report
  • [Presentation] コミュニケーションゲーム 「人狼」 を演じるロボットエージェントの作成2015

    • Author(s)
      栢野航,工藤祐介,大澤博隆,片上大輔,鳥海不二夫,稲葉通将,篠田考祐
    • Organizer
      エンターテイメントコンピューティングシンポジウム2015(EC2015)
    • Place of Presentation
      札幌市教育文化会館
    • Year and Date
      2015-09-25
    • Related Report
      2015 Research-status Report
  • [Presentation] 人狼における強化学習を用いたエージェントの設計2015

    • Author(s)
      梶原 健吾 鳥海 不二夫 稲葉 通将
    • Organizer
      第29回人工知能学会全国大会
    • Place of Presentation
      公立はこだて未来大学
    • Year and Date
      2015-05-30
    • Related Report
      2015 Research-status Report
  • [Presentation] プレイログから獲得した行動選択確率を用いた人狼ゲームのシミュレーション2015

    • Author(s)
      平田 佑也 稲葉 通将 高橋 健一 鳥海 不二夫 大澤 博隆 片上 大輔 篠田 孝祐
    • Organizer
      第29回人工知能学会全国大会
    • Place of Presentation
      公立はこだて未来大学
    • Year and Date
      2015-05-30
    • Related Report
      2015 Research-status Report
  • [Book] 人狼知能 だます・見破る・説得する人工知能2016

    • Author(s)
      鳥海不二夫,片上大輔,大澤 博隆,稲葉 通将,篠田孝祐,狩野 芳伸
    • Total Pages
      168
    • Publisher
      森北出版
    • Related Report
      2016 Research-status Report
  • [Remarks] 人狼知能プロジェクト

    • URL

      http://aiwolf.org/

    • Related Report
      2017 Annual Research Report 2016 Research-status Report 2015 Research-status Report

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Published: 2015-04-16   Modified: 2019-03-29  

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