Budget Amount *help |
¥2,600,000 (Direct Cost: ¥2,000,000、Indirect Cost: ¥600,000)
Fiscal Year 2017: ¥650,000 (Direct Cost: ¥500,000、Indirect Cost: ¥150,000)
Fiscal Year 2016: ¥910,000 (Direct Cost: ¥700,000、Indirect Cost: ¥210,000)
Fiscal Year 2015: ¥1,040,000 (Direct Cost: ¥800,000、Indirect Cost: ¥240,000)
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Outline of Final Research Achievements |
Invasion games are based on team competition, so collective tactics and achievement are required. To do this, to distinguish the motions and actions, it is effective to cooperate with the allies by tag, to have idea that to achieve the tactics (purpose). Also, in invasion game, the realization of cooperative play through passes is the aim of the lesson, decision making choices are easier with fewer options. We organized it as a safe pass (backward pass), attracted pass (sideways pass), aggressive and effective pass (forward pass), think about when to pass (opportunity), who to (target), it was suggested that it is effective to increment the object of decision making step by step with these passes.
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