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Investigation of immersive sensation while playing music games using fNIRS

Research Project

Project/Area Number 16300073
Research Category

Grant-in-Aid for Scientific Research (B)

Allocation TypeSingle-year Grants
Section一般
Research Field Sensitivity informatics/Soft computing
Research InstitutionKwansei Gakuin University

Principal Investigator

KATAYOSE Haruhiko  Kwansei Gakuin University, School of Science and Technology, Department of Informatics, Professor, 理工学部, 教授 (70294303)

Co-Investigator(Kenkyū-buntansha) YAGI Akihiro  Kwansei Gakuin University, School of Humanity, Department of Psychology, Professor, 文学部, 教授 (50166477)
Project Period (FY) 2004 – 2005
Project Status Completed (Fiscal Year 2005)
Budget Amount *help
¥14,100,000 (Direct Cost: ¥14,100,000)
Fiscal Year 2005: ¥7,300,000 (Direct Cost: ¥7,300,000)
Fiscal Year 2004: ¥6,800,000 (Direct Cost: ¥6,800,000)
KeywordsKansei Informatics / Cognitive Science / Information System / 芸術 / 没入感 / 脳活動計測 / 身体性
Research Abstract

In this research, we preliminarily investigated of immersive sensation while playing music games using fNIRS (functional Near Infrared Spectroscopy), together with questionnaire surveys. We conducted two sets of experiments on musical activities : 1)a comparison of activities in subjects hearing music but not paying attention to it, listening to music actively, and playing music using an interactive performance interface called iFP, 2)an investigation regarding interactive play of the effect of sound and vibration, and effect of a steering eurhythmics session, featuring a Japanese drum set. And we added an experiment in order to investigate the effect of partner (opponent) ; vs. computer or man, using a combative game.
We observed decreases in brain activation in the dorsal prefrontal cortex (DPFC) when the subjects listened to their favorite music and when they played music with the use of an interface with which they had been accustomed. The decrease is regarded as indicating an immersive or absorbed sensation. In the second experiment, we observed more brain activation in the DPFC and the temporal cortex while the subjects were beating a genuine Japanese drum compared with while they were beating a toy drum pad. We also obtained data that support the idea that interactive play activates the DPFC. In the additional experiment, we observed more brain activation in the DPFC when the expert subjects played with a human compared with a computer.
Summing up the experimental results, we may say there are, at least, two types of immersive sensation in music activities ; "uplifted" immersive sensation and "fascinated" immersive sensation, each of which can be classified with DPFC activation or deactivation.

Report

(3 results)
  • 2005 Annual Research Report   Final Research Report Summary
  • 2004 Annual Research Report
  • Research Products

    (19 results)

All 2006 2004

All Journal Article (19 results)

  • [Journal Article] 和太鼓の効用に関する脳活動計測2006

    • Author(s)
      山岡晶
    • Journal Title

      情報処理学会研究報告 2006-EC-3

      Pages: 29-34

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2005 Annual Research Report 2005 Final Research Report Summary
  • [Journal Article] fNIRSを用いた対戦型ゲームのエンタテインメント性の初期的検討 〜対 人間と対コンピュータにおける比較〜2006

    • Author(s)
      玉越勢治
    • Journal Title

      情報処理学会研究報告 2006-EC-3

      Pages: 35-41

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2005 Final Research Report Summary
  • [Journal Article] fNIRSによる音楽 聴取時の没入感に関する検討2006

    • Author(s)
      須田一哉
    • Journal Title

      情報処理学会研究報告 2006-MUS-64

      Pages: 41-46

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2005 Final Research Report Summary
  • [Journal Article] Investigation of brain activation while listening to and playing music using fNIRS2006

    • Author(s)
      Haruhiro Katayose
    • Journal Title

      Proc. ICMPC (to appear)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2005 Final Research Report Summary
  • [Journal Article] Investigation of brain activity while beating a Japanese-drum using f-NIRS2006

    • Author(s)
      Akira Yamaoka
    • Journal Title

      IPSJ SIG Technical Reports (in Japanese) 2006-EC-3

      Pages: 29-34

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2005 Final Research Report Summary
  • [Journal Article] A study in the entertainment of fighting video game measured by fNIRS : a comparison vs.human and vs.computer.2006

    • Author(s)
      Seiji Tamakoshi
    • Journal Title

      IPSJ SIG Technical Reports (in Japanese) 2006-EC-3

      Pages: 35-41

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2005 Final Research Report Summary
  • [Journal Article] A study of immersion feeling for listening to music by f-NIRS2006

    • Author(s)
      Kazuya Suda
    • Journal Title

      IPSJ SIG Technical Reports (in Japanese) 2006-MUS-64

      Pages: 41-46

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2005 Final Research Report Summary
  • [Journal Article] Investigation of brain activation while listening to and playing music using fNIRS2006

    • Author(s)
      Haruhiro Katayose
    • Journal Title

      Proc.9^<th> International Conference on Music Perception and Cognition (to appear)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2005 Final Research Report Summary
  • [Journal Article] fNIRSによる音楽聴取時の没入感に関する検討2006

    • Author(s)
      須田一哉
    • Journal Title

      情報処理学会研究報告 2006-MUS-64

      Pages: 41-46

    • Related Report
      2005 Annual Research Report
  • [Journal Article] fNIRSを用いた対戦型ゲームのエンタテインメント性の初期的検討〜対人間と対コンピュータにおける比較〜2006

    • Author(s)
      玉越勢治
    • Journal Title

      情報処理学会研究報告 2006-EC-3

      Pages: 35-42

    • Related Report
      2005 Annual Research Report
  • [Journal Article] 音楽における没入感に関する検討 -技能の拡 張と身体性の視点から-2004

    • Author(s)
      奥平啓太
    • Journal Title

      エンタテインメントコンピューティング2004論文集

      Pages: 39-44

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2005 Final Research Report Summary
  • [Journal Article] Utility System for Constructing Database of Performance Deviations2004

    • Author(s)
      Ken'ichi Toyoda
    • Journal Title

      Proc. ISMIR2004

      Pages: 373-380

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2005 Final Research Report Summary
  • [Journal Article] iFP A Music Interface Using an Expressive Performance Template2004

    • Author(s)
      Haruhiro Katayose
    • Journal Title

      Entertainment Computing 2004, Lecture Notes in Computer Science Vol.3166

      Pages: 529-540

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2005 Final Research Report Summary
  • [Journal Article] Using an Expressive Performance Template in Music Conducting Interface2004

    • Author(s)
      Haruhiro Katayose
    • Journal Title

      Proc. NIME04

      Pages: 124-129

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2005 Final Research Report Summary
  • [Journal Article] A Study of Immersion in Music -Expansion of Skill and Somatic Interaction-2004

    • Author(s)
      Keita Okudaira
    • Journal Title

      Proc.Entertainment Computing 2004, IPSJ Symposium (in Japanese)

      Pages: 39-44

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2005 Final Research Report Summary
  • [Journal Article] Utility System for Constructing Database of Performance Deviations2004

    • Author(s)
      Ken'ichi Toyoda
    • Journal Title

      Proc.ISMIR2004

      Pages: 373-380

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2005 Final Research Report Summary
  • [Journal Article] Using an Expressive Performance Template in Music Conducting Interface2004

    • Author(s)
      Haruhiro Katayose
    • Journal Title

      Proc.NIME04

      Pages: 124-129

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2005 Final Research Report Summary
  • [Journal Article] iFP A Music Interface Using an Expressive Performance Template2004

    • Author(s)
      Haruhiro Katayose, Keila Okudaira
    • Journal Title

      Proc.Entertainment Computing 2004

      Pages: 529-540

    • Related Report
      2004 Annual Research Report
  • [Journal Article] 音楽における没入感に関する検討-技能の拡張と身体性の視点から-2004

    • Author(s)
      奥平啓太, 橋田光代, 片寄晴弘
    • Journal Title

      エンタテインメントコンピューティング2004論文集

      Pages: 39-44

    • Related Report
      2004 Annual Research Report

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Published: 2004-04-01   Modified: 2016-04-21  

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