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Research on Mixed Reality Redirection for Continuous VR and AR Experiences

Research Project

Project/Area Number 16H01762
Research Category

Grant-in-Aid for Scientific Research (A)

Allocation TypeSingle-year Grants
Section一般
Research Field Entertainment and game informatics 1
Research InstitutionThe University of Tokyo

Principal Investigator

Hirose Michitaka  東京大学, 大学院情報理工学系研究科, 教授 (40156716)

Project Period (FY) 2016-04-01 – 2019-03-31
Project Status Completed (Fiscal Year 2019)
Budget Amount *help
¥44,070,000 (Direct Cost: ¥33,900,000、Indirect Cost: ¥10,170,000)
Fiscal Year 2018: ¥13,000,000 (Direct Cost: ¥10,000,000、Indirect Cost: ¥3,000,000)
Fiscal Year 2017: ¥13,780,000 (Direct Cost: ¥10,600,000、Indirect Cost: ¥3,180,000)
Fiscal Year 2016: ¥17,290,000 (Direct Cost: ¥13,300,000、Indirect Cost: ¥3,990,000)
Keywordsバーチャルリアリティ / 拡張現実感 / 複合現実感 / Redirected Walking / デジタルミュージアム / Redirecred Walking
Outline of Final Research Achievements

In this study, we have developed a novel exhibition method that enables us to seamlessly experience AR contents whose correspondence with the real world is important and VR contents that allow us to experience beyond the limitations of the real world. We have developed a mixed reality redirection techniques that enable users to freely enjoy VR content beyond the constraints of the real world, and at the same time eliminate the gap between the real and virtual bodies by changing the correspondence between the movement of the real and virtual body in order to achieve spatial consistency when switching to AR content. The effectiveness of this technology was demonstrated in exhibitions at the Museum of Contemporary Art Tokyo, Grand Front Osaka, Ars Electronica and other venues.

Academic Significance and Societal Importance of the Research Achievements

学術的には,ARとVRを融合させる新しいインタラクション手法を提案した点に最大の意義がある.VR・AR双方のメリットを両立させた展示手法は例がなく,デジタルミュージアム研究,VR・AR研究の双方の観点から重要な成果を挙げることができた.また,本研究は複数のミュージアムの全面的な協力のもとにおこなわれた.開発した成果は現在も継続的に利用されており,継続的な社会展開が期待できる.本研究は,基本的にはインタラクティブメディアの根幹にかかわる技術開発を含むため,ここで得られた成果はミュージアムに留まらず,インタラクティブな体験が重要な産業や教育分野等で利用可能であり,より広範な波及効果を期待できる.

Report

(4 results)
  • 2019 Final Research Report ( PDF )
  • 2018 Annual Research Report
  • 2017 Annual Research Report
  • 2016 Annual Research Report
  • Research Products

    (70 results)

All 2020 2019 2018 2017 2016

All Journal Article (7 results) (of which Peer Reviewed: 3 results,  Open Access: 4 results) Presentation (60 results) (of which Int'l Joint Research: 22 results,  Invited: 33 results) Book (3 results)

  • [Journal Article] The relationship between the body and the environment in the virtual world: The interpupillary distance affects the body size perception2020

    • Author(s)
      Daisuke Mine, Nami Ogawa, Takuji Narumi, and Kazuhiko Yokosawa
    • Journal Title

      PLOS ONE

      Volume: 15 Issue: 4 Pages: e0232290-e0232290

    • DOI

      10.1371/journal.pone.0232290

    • Related Report
      2018 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Effect of Avatar Appearance on Detection Thresholds for Remapped Hand Movements2020

    • Author(s)
      Nami Ogawa, Takuji Narumi, Michitaka Hirose
    • Journal Title

      IEEE Transactions on Visualization and Computer Graphics

      Volume: - Issue: 7 Pages: 1-1

    • DOI

      10.1109/tvcg.2020.2964758

    • Related Report
      2018 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] クロスモーダル知覚のインタフェース応用2018

    • Author(s)
      鳴海拓志
    • Journal Title

      映像情報メディア学会誌

      Volume: Vol.72, No.1 Pages: 2-7

    • Related Report
      2017 Annual Research Report
  • [Journal Article] Designing a walking tour utilizing on-site virtual time machine2017

    • Author(s)
      仲野潤一,大澤壮平,鳴海拓志,谷川智洋,廣瀬通孝
    • Journal Title

      Transactions of the Virtual Reality Society of Japan

      Volume: 22 Issue: 2 Pages: 241-250

    • DOI

      10.18974/tvrsj.22.2_241

    • NAID

      130005701316

    • ISSN
      1344-011X, 2423-9593
    • Related Report
      2017 Annual Research Report 2016 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Pseudo-haptics応用インタフェースの展望:疑似触力覚提示からその先へ2017

    • Author(s)
      鳴海拓志
    • Journal Title

      システム制御情報学会誌

      Volume: Vol.61 No.11 Pages: 463-468

    • Related Report
      2017 Annual Research Report
  • [Journal Article] Technological applications of multisensory perception2017

    • Author(s)
      鳴海拓志
    • Journal Title

      The Japanese Journal of Psychonomic Science

      Volume: 36 Issue: 1 Pages: 129-132

    • DOI

      10.14947/psychono.36.24

    • NAID

      130006247250

    • ISSN
      0287-7651, 2188-7977
    • Related Report
      2017 Annual Research Report
    • Open Access
  • [Journal Article] ディジタルミュージアムにおけるVR/ARの利用2016

    • Author(s)
      鳴海拓志
    • Journal Title

      人工知能

      Volume: 31(6) Pages: 794-799

    • Related Report
      2016 Annual Research Report
  • [Presentation] Do You Feel Like Passing Through Walls?: Effect of Self-Avatar Appearance on Facilitating Realistic Behavior in Virtual Environments2020

    • Author(s)
      Nami Ogawa, Takuji Narumi, Michitaka Hirose
    • Organizer
      CHI2020
    • Related Report
      2018 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Detection Thresholds for Vertical Gains in VR and Drone-based Telepresence Systems2020

    • Author(s)
      Keigo Matsumoto, Eike Langbehn, Takuji Narumi, Frank Steinicke
    • Organizer
      IEEE VR 2020
    • Related Report
      2018 Annual Research Report
    • Int'l Joint Research
  • [Presentation] クロスモーダルインタフェース再考2020

    • Author(s)
      鳴海拓志
    • Organizer
      第220回CVIM研究会
    • Related Report
      2018 Annual Research Report
    • Invited
  • [Presentation] Unlimited Corridor: A Visuo-haptic Redirection System2019

    • Author(s)
      Keigo Matsumoto, Takuji Narumi,Yuki Ban, Yohei Yanase, Tomohiro Tanikawa, and Michitaka Hirose
    • Organizer
      VRCAI2019
    • Related Report
      2018 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Wider IPD makes people perceive their body to be not so large when large hands are presented2019

    • Author(s)
      Daisuke Mine, Nami Ogawa, Takuji Narumi, Kazuhiko Yokosawa
    • Organizer
      ICAT-EGVE2019
    • Related Report
      2018 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Demonstration Experiment of AR Exhibition System Inducing User Behavior with Visual Incompatibility2019

    • Author(s)
      Isam Ohashi, Toshiyuki Numata, Hiroaki Yata, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
    • Organizer
      International Conference on Human-Computer Interaction
    • Related Report
      2018 Annual Research Report
    • Int'l Joint Research
  • [Presentation] 旋回量操作型リダイレクション手法の検討2019

    • Author(s)
      水谷純也,松本啓吾,鳴海拓志,葛岡英明,廣瀬通孝
    • Organizer
      第24回バーチャルリアリティ学会大会
    • Related Report
      2018 Annual Research Report
  • [Presentation] バーチャル障害物を用いたRedirected Walking手法の検討2019

    • Author(s)
      松本啓吾,鳴海拓志,葛岡英明,廣瀬通孝
    • Organizer
      第24回バーチャルリアリティ学会大会
    • Related Report
      2018 Annual Research Report
  • [Presentation] VR環境下における方向認識の視聴覚統合2019

    • Author(s)
      高培鐘,松本啓吾,鳴海拓志,谷川智洋,廣瀬通孝
    • Organizer
      第24回バーチャルリアリティ学会大会
    • Related Report
      2018 Annual Research Report
  • [Presentation] アンビエントサイネージによるベクションを用いた歩行者の行動誘発2019

    • Author(s)
      沼田俊之,鳴海拓志,谷川智洋,葛岡英明,廣瀬通孝
    • Organizer
      第24回バーチャルリアリティ学会大会
    • Related Report
      2018 Annual Research Report
  • [Presentation] 視覚的違和感を用いた行動誘発型展示システム2019

    • Author(s)
      大橋敢,沼田俊之,矢田浩章,吉田成朗,鳴海拓志,谷川智洋,葛岡英明,廣瀬通孝
    • Organizer
      第24回バーチャルリアリティ学会大会
    • Related Report
      2018 Annual Research Report
  • [Presentation] 現実を編集する:バーチャルリアリティによる知覚・認知の再設計2019

    • Author(s)
      鳴海拓志
    • Organizer
      XRKaigi2019
    • Related Report
      2018 Annual Research Report
    • Invited
  • [Presentation] Illusions for Virtual Reality Interfaces and Human Augmentation2019

    • Author(s)
      Takuji Narumi
    • Organizer
      Location-based Virtual Reality Experiences for Children
    • Related Report
      2018 Annual Research Report
    • Int'l Joint Research / Invited
  • [Presentation] 超臨場感が現実を変える2019

    • Author(s)
      鳴海拓志
    • Organizer
      ビジュアルメディアExpo2019
    • Related Report
      2018 Annual Research Report
    • Invited
  • [Presentation] バーチャルリアリティと感覚のサイエンス2019

    • Author(s)
      鳴海拓志
    • Organizer
      千里ライフサイエンス振興財団セミナー「感覚のサイエンス」
    • Related Report
      2018 Annual Research Report
    • Invited
  • [Presentation] パラレルな”現実”を生きる2019

    • Author(s)
      鳴海拓志
    • Organizer
      ウェブサイエンス研究会 オープンセミナーvol.9「ミラーワールドから考える拡張現実の世界」
    • Related Report
      2018 Annual Research Report
    • Invited
  • [Presentation] バーチャルリアリティによる知覚・認知の制御2019

    • Author(s)
      鳴海拓志
    • Organizer
      生理研研究会「脳神経ダイナミクスの可視化と制御」
    • Related Report
      2018 Annual Research Report
    • Invited
  • [Presentation] Adopting the Roll Manipulation for Redirected Walking2018

    • Author(s)
      Tatsuki Yamamoto, Keigo Matsumoto, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
    • Organizer
      IEEE VR 2018
    • Related Report
      2017 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Reminiscent Window: On-site AR exhibition system for regional community revitalization by archiving and sharing regional cultural resources2017

    • Author(s)
      Tomohiro Tanikawa, Junichi Nakano, Shohei Osawa, Takuji Narumi, Michitaka Hiros
    • Organizer
      HCII2017
    • Place of Presentation
      Vancouver, Canada
    • Year and Date
      2017-05-31
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research / Invited
  • [Presentation] クロスモーダルな表現と体験のデザイン2017

    • Author(s)
      鳴海拓志
    • Organizer
      JEITA ヒューマンインタラクションデザイン専門委員会講演会
    • Place of Presentation
      東京大学,東京
    • Year and Date
      2017-03-27
    • Related Report
      2016 Annual Research Report
    • Invited
  • [Presentation] 知覚の”編集”で現実を変える2017

    • Author(s)
      鳴海拓志
    • Organizer
      IPSJ ONE
    • Place of Presentation
      名古屋大学,愛知
    • Year and Date
      2017-03-18
    • Related Report
      2016 Annual Research Report
    • Invited
  • [Presentation] Turn physically curved paths into virtual curved paths2017

    • Author(s)
      Keigo Matsumoto, Yuki Ban, Takuji Narumi, Yohei Yanase, Tomohiro Tanikawa, and Michitaka Hirose
    • Organizer
      IEEE VR 2017
    • Place of Presentation
      Los Angeles, USA
    • Year and Date
      2017-03-18
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Magic Table: Deformable Props Using Visuo Haptic Redirection2017

    • Author(s)
      Keigo Matsumoto, Takeru Hashimoto, Junya Mizutani, Hibiki Yonahara, Ryohei Nagao, Takuji Narumi, Tomohiro Tanikawa and Michitaka Hirose
    • Organizer
      SIGGRAPH ASIA 2017 Emerging Technologies
    • Related Report
      2017 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Mobius Walker: Pitch and Roll Redirected Walking2017

    • Author(s)
      Tatsuki Yamamoto, Jumpei Shimatani, Isamu Ohashi, Keigo Matsumoto, Takuji Narumi, Tomohiro Tanikawa and Michitaka Hirose
    • Organizer
      IGGRAPH ASIA 2017 Emerging Technologies
    • Related Report
      2017 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Infinite Stairs: Simulating Stairs in Virtual Reality based on Visuo-haptic Interaction2017

    • Author(s)
      Ryohei Nagao, Keigo Matsumoto, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose
    • Organizer
      SIGGRAPH2017 Emerging Technologies
    • Related Report
      2017 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Attention Sharing in a Virtual Environment Attracts Others2017

    • Author(s)
      Takuji Narumi, Yuta Sakakibara, Tomohiro Tanikawa, Michitaka Hirose
    • Organizer
      HCII2017
    • Related Report
      2017 Annual Research Report 2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Basic study on connecting AR and VR for digital exhibition with mobile devices2017

    • Author(s)
      Taiju Aoki, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
    • Organizer
      HCII2017
    • Related Report
      2017 Annual Research Report 2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Guidance Method to Allow a User Free Exploration with a Photorealistic View in 3D Reconstructed Virtual Environments2017

    • Author(s)
      Sho Iwasaki, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
    • Organizer
      HCII2017
    • Related Report
      2017 Annual Research Report 2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Reminiscent Window: On-site AR exhibition system for regional community revitalization by archiving and sharing regional cultural resources2017

    • Author(s)
      Tomohiro Tanikawa, Junichi Nakano, Shohei Osawa, Takuji Narumi, Michitaka Hirose
    • Organizer
      HCII2017
    • Related Report
      2017 Annual Research Report
    • Int'l Joint Research
  • [Presentation] 多感覚知覚が作り出すリアリティ2017

    • Author(s)
      鳴海拓志
    • Organizer
      第9回多感覚研究会
    • Related Report
      2017 Annual Research Report
    • Invited
  • [Presentation] 感覚のハッキング2017

    • Author(s)
      鳴海拓志
    • Organizer
      KYO-SHITSU #16
    • Related Report
      2017 Annual Research Report
    • Invited
  • [Presentation] VR 体験による感覚・行動・自己の変容2017

    • Author(s)
      鳴海拓志
    • Organizer
      新潟大学公開講演会 クロスモーダルが創り出す超現実
    • Related Report
      2017 Annual Research Report
    • Invited
  • [Presentation] 五感に訴えるバーチャルリアリティの新展開2017

    • Author(s)
      鳴海拓志
    • Organizer
      印刷興行会商業印刷部会勉強会
    • Related Report
      2017 Annual Research Report
    • Invited
  • [Presentation] こころと上手につきあっていくためのVR技術2017

    • Author(s)
      鳴海拓志
    • Organizer
      科学・技術交流サロン「人の感性を科学する -認知科学と先端技術の融合にむけて-」第4回
    • Related Report
      2017 Annual Research Report
    • Invited
  • [Presentation] クロスモーダルでつなぐ道具・からだ・こころ2017

    • Author(s)
      鳴海拓志
    • Organizer
      第13回クロスモーダルデザインWS
    • Related Report
      2017 Annual Research Report
    • Invited
  • [Presentation] オンラインで調べる認知と行動:インタフェース研究の観点から2017

    • Author(s)
      鳴海拓志
    • Organizer
      FIT2017シンポジウム「インターネットは心理学にFITするか?」
    • Related Report
      2017 Annual Research Report
    • Invited
  • [Presentation] 研究20連発(鳴海拓志)2017

    • Author(s)
      鳴海拓志
    • Organizer
      FIT2017 情報理工学系研究科研究100連発
    • Related Report
      2017 Annual Research Report
    • Invited
  • [Presentation] 今後のゲームデザインに必須な『sense of ○○』とは何か?2017

    • Author(s)
      鳴海拓志
    • Organizer
      CEDEC 2017
    • Related Report
      2017 Annual Research Report
    • Invited
  • [Presentation] VR で変える五感と自分2017

    • Author(s)
      鳴海拓志
    • Organizer
      デジタルミュージアムフォーラムin函館
    • Related Report
      2017 Annual Research Report
    • Invited
  • [Presentation] VRで変える五感と自分2017

    • Author(s)
      鳴海拓志
    • Organizer
      第3回こころと身体の学際会議
    • Related Report
      2017 Annual Research Report
    • Invited
  • [Presentation] クロスモーダルインタフェースと体験のデザイン2017

    • Author(s)
      鳴海拓志
    • Organizer
      第7回AIITイノベーションデザインフォーラム
    • Related Report
      2017 Annual Research Report
    • Invited
  • [Presentation] バーチャルリアリティが変える身体,心,現実2017

    • Author(s)
      鳴海拓志
    • Organizer
      VRは私たちに何をもたらすのか?─変わりゆく<現実(リアリティ)>と、その社会的インパクトについて,
    • Related Report
      2017 Annual Research Report
    • Invited
  • [Presentation] 視覚触覚間の感覚間相互作用を利用した形状伝送システムの研究開発2016

    • Author(s)
      鳴海拓志
    • Organizer
      戦略的情報通信研究開発セミナー2017
    • Place of Presentation
      機械振興会館,東京
    • Year and Date
      2016-12-21
    • Related Report
      2016 Annual Research Report
    • Invited
  • [Presentation] 感覚の減算で作る新しい体験2016

    • Author(s)
      鳴海拓志
    • Organizer
      第12回クロスモーダルデザインWS
    • Place of Presentation
      早稲田大学,東京
    • Year and Date
      2016-11-20
    • Related Report
      2016 Annual Research Report
    • Invited
  • [Presentation] 人間の面白さを体験するための技術とデザイン2016

    • Author(s)
      鳴海拓志
    • Organizer
      日本基礎心理学会心の実験パッケージ開発委員会アイデアソン2016
    • Place of Presentation
      文京シビックセンター
    • Year and Date
      2016-10-31
    • Related Report
      2016 Annual Research Report
    • Invited
  • [Presentation] 多感覚知覚研究の工学的応用2016

    • Author(s)
      鳴海拓志
    • Organizer
      日本基礎心理学会シンポジウム「多感覚知覚研究の最前線」
    • Place of Presentation
      東京女子大学,東京
    • Year and Date
      2016-10-30
    • Related Report
      2016 Annual Research Report
    • Invited
  • [Presentation] ミュージアムにおけるVR技術の導入とその動向2016

    • Author(s)
      青木大樹,鳴海拓志,谷川智洋,廣瀬通孝
    • Organizer
      第112回人文科学とコンピュータ研究会発表会
    • Place of Presentation
      同志社大学,京都
    • Year and Date
      2016-10-29
    • Related Report
      2016 Annual Research Report
  • [Presentation] バーチャルリアリティと○△×□2016

    • Author(s)
      鳴海拓志
    • Organizer
      東京工芸大学 芸術学部フェスタ2016 トークセッション
    • Place of Presentation
      東京工芸大学,東京
    • Year and Date
      2016-10-10
    • Related Report
      2016 Annual Research Report
    • Invited
  • [Presentation] 全天球画像で構築したVR空間を移動するインタフェース ーバーチャルパッドと傾きインタフェースの比較ー2016

    • Author(s)
      三ヶ尻陽一,青木大樹,鳴海拓志,谷川智洋,廣瀬通孝
    • Organizer
      第21回日本バーチャルリアリティ学会大会
    • Place of Presentation
      つくば国際会議場,茨城
    • Year and Date
      2016-09-14
    • Related Report
      2016 Annual Research Report
  • [Presentation] 地域ARのための過去写真のリフォトグラフィ支援UIに関する研究2016

    • Author(s)
      大澤壮平,仲野潤一,青木大樹,鳴海拓志,谷川智洋,廣瀬通孝
    • Organizer
      第21回日本バーチャルリアリティ学会大会
    • Place of Presentation
      つくば国際会議場,茨城
    • Year and Date
      2016-09-14
    • Related Report
      2016 Annual Research Report
  • [Presentation] VR空間におけるユーザ間の位置・視線方向の共有が鑑賞行動に与える影響の評価2016

    • Author(s)
      榊原佑太,鳴海拓志,谷川智洋,廣瀬通孝
    • Organizer
      第21回日本バーチャルリアリティ学会大会
    • Place of Presentation
      つくば国際会議場,茨城
    • Year and Date
      2016-09-14
    • Related Report
      2016 Annual Research Report
  • [Presentation] 三次元再構成における画像歪みの定量評価に基づくVR空間鑑賞誘導場の提案2016

    • Author(s)
      岩崎翔,鳴海拓志,谷川智洋,廣瀬通孝
    • Organizer
      第21回日本バーチャルリアリティ学会大会
    • Place of Presentation
      つくば国際会議場,茨城
    • Year and Date
      2016-09-14
    • Related Report
      2016 Annual Research Report
  • [Presentation] 視覚だけじゃない これからのVRシステム2016

    • Author(s)
      鳴海拓志,簗瀬洋平,青山一馬
    • Organizer
      CEDEC2016
    • Place of Presentation
      パシフィコ横浜,神奈川
    • Year and Date
      2016-08-24
    • Related Report
      2016 Annual Research Report
  • [Presentation] Guidance Field: Vector Field for Implicit Guidance in Virtual Environments2016

    • Author(s)
      Ryohei Tanaka, Takuji Narumi, Tomohiro Tanikawa, and Michitaka
    • Organizer
      SIGGRAPH 2016 Emerging Technologies
    • Place of Presentation
      Anaheim, USA
    • Year and Date
      2016-07-24
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Unlimited Corridor: Redirected Walking Techniques using Visuo Haptic Interaction2016

    • Author(s)
      Keigo Matsumoto, Yuki Ban, Takuji Narumi, Yohei Yanase, Tomohiro Tanikawa, and Michitaka Hirose
    • Organizer
      SIGGRAPH 2016 Emerging Technologies
    • Place of Presentation
      Anaheim, USA
    • Year and Date
      2016-07-24
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Crowd-Cloud Window to the Past: Constructing a Photo Database for On-Site AR Exhibitions by Crowdsourcing2016

    • Author(s)
      Sohei Osawa, Ryohei Tanaka, Junichi Nakano, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
    • Organizer
      HCII2016
    • Place of Presentation
      Toronto, Canada
    • Year and Date
      2016-07-17
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research / Invited
  • [Presentation] Encouraging People to Interact with Interactive Systems in Public Spaces by Managing Lines of Participants2016

    • Author(s)
      Takuji Narumi, Hiroyuki Yabe, Shunsuke Yoshida, Tomohiro Tanikawa, Michitaka Hirose
    • Organizer
      HCII2016
    • Place of Presentation
      Toronto, Canada
    • Year and Date
      2016-07-17
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research / Invited
  • [Presentation] Increasing User Appreciation of Spherical Videos by Finger Touch Interaction2016

    • Author(s)
      Yuta Sakakibara, Ryohei Tanaka, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
    • Organizer
      HCII2016
    • Place of Presentation
      Toronto, Canada
    • Year and Date
      2016-07-17
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research / Invited
  • [Presentation] 拡張する身体,変容する現実2016

    • Author(s)
      鳴海拓志
    • Organizer
      第2回身体性メディアコンソーシアム
    • Place of Presentation
      Fabcafe,東京
    • Year and Date
      2016-07-15
    • Related Report
      2016 Annual Research Report
    • Invited
  • [Presentation] Multi-sensorial virtual reality and augmented human food interaction2016

    • Author(s)
      Takuji Narumi
    • Organizer
      Workshop on Multisensory Approaches to Human-Food Interaction
    • Place of Presentation
      タイム24ビル,東京
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research / Invited
  • [Book] 図説 視覚の事典2018

    • Author(s)
      日本視覚学会 編
    • Publisher
      朝倉書店
    • Related Report
      2017 Annual Research Report
  • [Book] VR/AR技術の開発動向と最新応用事例2018

    • Author(s)
      鳴海拓志ほか
    • Total Pages
      552
    • Publisher
      技術情報協会
    • Related Report
      2017 Annual Research Report
  • [Book] S&T出版2018

    • Author(s)
      鳴海拓志ほか
    • Total Pages
      653
    • Publisher
      狙いどおりの触覚・触感をつくる技術
    • Related Report
      2017 Annual Research Report

URL: 

Published: 2016-04-21   Modified: 2021-02-19  

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