Budget Amount *help |
¥44,070,000 (Direct Cost: ¥33,900,000、Indirect Cost: ¥10,170,000)
Fiscal Year 2018: ¥13,000,000 (Direct Cost: ¥10,000,000、Indirect Cost: ¥3,000,000)
Fiscal Year 2017: ¥13,780,000 (Direct Cost: ¥10,600,000、Indirect Cost: ¥3,180,000)
Fiscal Year 2016: ¥17,290,000 (Direct Cost: ¥13,300,000、Indirect Cost: ¥3,990,000)
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Outline of Final Research Achievements |
In this study, we have developed a novel exhibition method that enables us to seamlessly experience AR contents whose correspondence with the real world is important and VR contents that allow us to experience beyond the limitations of the real world. We have developed a mixed reality redirection techniques that enable users to freely enjoy VR content beyond the constraints of the real world, and at the same time eliminate the gap between the real and virtual bodies by changing the correspondence between the movement of the real and virtual body in order to achieve spatial consistency when switching to AR content. The effectiveness of this technology was demonstrated in exhibitions at the Museum of Contemporary Art Tokyo, Grand Front Osaka, Ars Electronica and other venues.
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