Budget Amount *help |
¥12,870,000 (Direct Cost: ¥9,900,000、Indirect Cost: ¥2,970,000)
Fiscal Year 2019: ¥4,160,000 (Direct Cost: ¥3,200,000、Indirect Cost: ¥960,000)
Fiscal Year 2018: ¥4,160,000 (Direct Cost: ¥3,200,000、Indirect Cost: ¥960,000)
Fiscal Year 2017: ¥1,820,000 (Direct Cost: ¥1,400,000、Indirect Cost: ¥420,000)
Fiscal Year 2016: ¥2,730,000 (Direct Cost: ¥2,100,000、Indirect Cost: ¥630,000)
|
Outline of Final Research Achievements |
This research aims to establish a methodology for creating unrealistic live-action video expressions. Analyzes the process of generating unrealistic video expressions that have been manually produced in the past, and develops and verifies expression methods that generalize commonly used expression principles. Next, we propose a methodology to create new unrealistic video expressions by extending the range of application of this method to video components. The fact that a new unrealistic image was generated from the method developed based on the proposed methodology suggested that this methodology might be effective.
|