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Development and evaluation of the educational simulation using cellular phone by a practice

Research Project

Project/Area Number 17500664
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeSingle-year Grants
Section一般
Research Field Educational technology
Research InstitutionSetsunan University

Principal Investigator

MATSUNAGA Kimihiro  Setsunan University, Business Administration and Information, Professor (20099831)

Project Period (FY) 2005 – 2007
Project Status Completed (Fiscal Year 2007)
Budget Amount *help
¥2,610,000 (Direct Cost: ¥2,400,000、Indirect Cost: ¥210,000)
Fiscal Year 2007: ¥910,000 (Direct Cost: ¥700,000、Indirect Cost: ¥210,000)
Fiscal Year 2006: ¥800,000 (Direct Cost: ¥800,000)
Fiscal Year 2005: ¥900,000 (Direct Cost: ¥900,000)
KeywordsCellular phone / business simulation / new feature / Teaching practice / モバイル / 教育 / シュミレーション / 実践
Research Abstract

(l)Check of business simulation and execution of experiment
We develop and have experimented on the business simulation since fiscal year 2005. The business simulation practice was executed by using it in this school and the research cooperation school (Sonocla Women's University etc.).
(2)Data reduction
A lot of practice data is generated every time the experiment is executed. The data reduction was repeated. Learner's thought process is guessed, the simulation facilit is improved, the data acquisition system is improved, and the class design has been improved. Learner's mutual collaboration, a competing system, and direct timing of guidance were researched so that the learner might understand an educational target. In addition, the method of using WBT together was investigated in detail for the learner with low understanding level in the luck.
3)Taking summary of study results and report by academic society
The business simulation stem was developed and it practiced it. A part of the finding was announced at the academic society in March, 2008. It is scheduled to deepen consideration further based on the report and to summarize it in the thesis. In addition, the business simulation practice by the large number of people is assumed. It has been understood to have to develop the data reduction system in that case. Moreover, an interesting function of the Robot Player Function when vacancy went out was developed.

Report

(4 results)
  • 2007 Annual Research Report   Final Research Report Summary
  • 2006 Annual Research Report
  • 2005 Annual Research Report
  • Research Products

    (3 results)

All 2008 2006

All Journal Article (1 results) Presentation (2 results)

  • [Journal Article] 高等教育におけるビジネスゲーム実践時の学習者の評価と指導2006

    • Author(s)
      木村彰秀, 松永公廣
    • Journal Title

      摂南大学教育学研究 2

      Pages: 47-62

    • NAID

      110007056451

    • Related Report
      2005 Annual Research Report
  • [Presentation] 携帯電話を用いた教育用ビジネスシミュレーションシステムの開発2008

    • Author(s)
      松永 公廣, 松永 ちとせ
    • Organizer
      情報コミュニケーション学会
    • Place of Presentation
      明治大学
    • Year and Date
      2008-03-22
    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2007 Annual Research Report 2007 Final Research Report Summary
  • [Presentation] Development of educational business simulation system using cellular phone2008

    • Author(s)
      Kimihiro Matsunaga, Chitose Matsunaga
    • Organizer
      Japan Association for Communication, Information and Society The 4th athletic meeting
    • Place of Presentation
      MEIJI University
    • Year and Date
      2008-03-22
    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2007 Final Research Report Summary

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Published: 2005-04-01   Modified: 2016-04-21  

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