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Participatory Design Environment for Mobile Applications through Simulated Disaster Experiences in Virtual Space

Research Project

Project/Area Number 17K12867
Research Category

Grant-in-Aid for Young Scientists (B)

Allocation TypeMulti-year Fund
Research Field Design science
Research InstitutionThe University of Tokushima

Principal Investigator

SASAO Tomoyo  徳島大学, 人と地域共創センター, 助教 (60789733)

Project Period (FY) 2017-04-01 – 2020-03-31
Project Status Completed (Fiscal Year 2019)
Budget Amount *help
¥4,160,000 (Direct Cost: ¥3,200,000、Indirect Cost: ¥960,000)
Fiscal Year 2019: ¥1,170,000 (Direct Cost: ¥900,000、Indirect Cost: ¥270,000)
Fiscal Year 2018: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2017: ¥1,690,000 (Direct Cost: ¥1,300,000、Indirect Cost: ¥390,000)
KeywordsGoogle Street View / ユーザ評価 / 位置情報 / 空間認知 / コンテクストアウェア / モバイルアプリケーション / ユーザビリティテスト / 評価実験 / 仮想空間 / ユーザ行動 / 参加型デザイン / 仮想都市空間 / 擬似災害体験 / 行動センシング / 地理情報システム(GIS) / 人間生活環境 / ユーザインタフェース / 疑似災害体験
Outline of Final Research Achievements

Mobile disaster assistance apps that use location information must be able to function properly in a pinch, but evaluating usability in real situations is challenging given the costs of recreating the environment of an emergency and the difficulty of including a diverse array of users. For the present research, we constructed an experiment environment that allows for comparisons between the usability of mobile apps in a virtual space extended from Google Street View. We also conducted experiments to explore the features, strengths, and limitations of the virtual space. As a result of these experiments, we were able to visualize walking, body movements during use, and the status of the user's smartphone within the virtual space, as well as demonstrate its potential for supporting the discovery of information useful for making judgments about usability.

Academic Significance and Societal Importance of the Research Achievements

本研究の成果により、位置情報を用いたモバイルアプリケーションの評価を仮想空間内で実施する可能性について、メリットとデメリットを踏まえて今一度検討がされるようになると考えられる。例えば、実空間での実証実験の難しい災害時支援を目的としたアプリケーションが問題なく意図通りに機能しているかをチェックしたり、その場所を訪れた経験のない人の行動・操作を多くのサンプルを集めて定量評価することを支援できる可能性がある。

Report

(4 results)
  • 2019 Annual Research Report   Final Research Report ( PDF )
  • 2018 Research-status Report
  • 2017 Research-status Report
  • Research Products

    (3 results)

All 2019

All Journal Article (1 results) Presentation (2 results) (of which Int'l Joint Research: 1 results)

  • [Journal Article] The Potential of Virtual Real World for Usability Test of Location-Aware Apps2019

    • Author(s)
      Sasao Tomoyo、Si Ruochen、Shibuya Mitsutoshi、Lu Min
    • Journal Title

      Distributed, Ambient and Pervasive Interactions. HCII 2019. Lecture Notes in Computer Science, Springer.

      Volume: 11587 Pages: 172-186

    • DOI

      10.1007/978-3-030-21935-2_14

    • ISBN
      9783030219345, 9783030219352
    • Related Report
      2019 Annual Research Report
  • [Presentation] 仮想空間内での現実世界の体験性を拡張した位置情報アプリケーションのユーザ評価実験環境の可能性2019

    • Author(s)
      笹尾知世, 澁谷光利, 陸 忞, 司 若辰
    • Organizer
      電子情報通信学会 ヒューマンプローブ研究会
    • Related Report
      2018 Research-status Report
  • [Presentation] A Usability Testing Platform for Location Aware Apps in a Virtual Real World2019

    • Author(s)
      Tomoyo Sasao, Ruochen Si, Mitsutoshi Shibuya, Min Lu
    • Organizer
      HCI International 2019
    • Related Report
      2018 Research-status Report
    • Int'l Joint Research

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Published: 2017-04-28   Modified: 2021-02-19  

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