• Search Research Projects
  • Search Researchers
  • How to Use
  1. Back to previous page

The "watching-eyes" effect as a nudge: A social experiment in virtual and real space

Research Project

Project/Area Number 18H01079
Research Category

Grant-in-Aid for Scientific Research (B)

Allocation TypeSingle-year Grants
Section一般
Review Section Basic Section 10010:Social psychology-related
Research InstitutionThe Open University of Japan

Principal Investigator

Mori Tsutako  放送大学, 教養学部, 教授 (30340912)

Co-Investigator(Kenkyū-buntansha) 池田 まさみ  十文字学園女子大学, 教育人文学部, 教授 (00334566)
高比良 美詠子  立正大学, 心理学部, 教授 (80370097)
Project Period (FY) 2018-04-01 – 2022-03-31
Project Status Completed (Fiscal Year 2022)
Budget Amount *help
¥10,530,000 (Direct Cost: ¥8,100,000、Indirect Cost: ¥2,430,000)
Fiscal Year 2021: ¥2,860,000 (Direct Cost: ¥2,200,000、Indirect Cost: ¥660,000)
Fiscal Year 2020: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Fiscal Year 2019: ¥4,030,000 (Direct Cost: ¥3,100,000、Indirect Cost: ¥930,000)
Fiscal Year 2018: ¥2,080,000 (Direct Cost: ¥1,600,000、Indirect Cost: ¥480,000)
Keywords社会的認知 / watching-eyes effect / 向社会的行動 / メタ分析 / VR空間 / 反社会的行動 / ナッジ / 社会実験
Outline of Final Research Achievements

This study investigated "the watching-eyes effect," a phenomenon in which prosocial behavior is promoted under environments with "watching eyes". Although there have been reports of failed replication on this effect recently, a number of detailed meta-analyses and experiments using VR and others have revealed that "watching eyes" do indeed influence our judgments and behaviors, but that the effect on prosocial behavior, in particular, depends on the features of the eyes presented. The results also suggest that this effect may not be due to the "watching-eyes" themselves, but rather to the presence of others perceived through the eyes.

Academic Significance and Societal Importance of the Research Achievements

特に向社会的行動において、呈示される目の特徴により“見つめる目”効果が左右されることを明らかになったことで、学術的には、この効果がしばしば追試に失敗する理由や、効果が生じるメカニズムに示唆を与えることになった。また現段階では、現実社会(実空間)に即座に応用できる知見は得られていないが、仮想空間(VR空間)内の実験を繰り返すことで、“見つめる目”効果を、向社会的行動を引き出すための「ナッジ」として利用できる可能性が拡がることを期待できる。

Report

(5 results)
  • 2022 Final Research Report ( PDF )
  • 2021 Annual Research Report
  • 2020 Annual Research Report
  • 2019 Annual Research Report
  • 2018 Annual Research Report
  • Research Products

    (5 results)

All 2023 2021 2020

All Presentation (5 results) (of which Int'l Joint Research: 4 results)

  • [Presentation] VR空間における他者の存在とその視線が向社会的行動に及ぼす影響2023

    • Author(s)
      森 津太子・池田 まさみ・高比良 美詠子
    • Organizer
      日本社会心理学会第64回大会
    • Related Report
      2021 Annual Research Report
  • [Presentation] What kinds of eyes increase effect sizes of the watching eyes effect?2021

    • Author(s)
      TsutakoMori, Mieko Takahira, and Masami Ikeda
    • Organizer
      32nd International Congress of Psychology (ICP 2020+)
    • Related Report
      2020 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Effects of gaze and image features on attention shift.2021

    • Author(s)
      Masami Ikeda, Tsutako Mori, and Mieko Takahira
    • Organizer
      32nd International Congress of Psychology (ICP 2020+)
    • Related Report
      2020 Annual Research Report
    • Int'l Joint Research
  • [Presentation] A Meta-analysis of the Watching Eyes Effect: The Role of Moderator Variables2020

    • Author(s)
      TsutakoMori, Masami Ikeda, and Mieko Takahira
    • Organizer
      2020 Society for Personality and Social Psychology (SPSP) Annual Convention
    • Related Report
      2019 Annual Research Report
    • Int'l Joint Research
  • [Presentation] The Watching Eyes Effect in Lexical Decision Tasks: A Study Using Eye Tracking2020

    • Author(s)
      Masami Ikeda, Tsutako Mori, and Mieko Takahira
    • Organizer
      2020 Society for Personality and Social Psychology (SPSP) Annual Convention
    • Related Report
      2019 Annual Research Report
    • Int'l Joint Research

URL: 

Published: 2018-04-23   Modified: 2024-01-30  

Information User Guide FAQ News Terms of Use Attribution of KAKENHI

Powered by NII kakenhi