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The development and evaluation of planning games based on social psychological theories

Research Project

Project/Area Number 18K03014
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeMulti-year Fund
Section一般
Review Section Basic Section 10010:Social psychology-related
Research InstitutionKeio University

Principal Investigator

KIKKAWA TOSHIKO  慶應義塾大学, 商学部(三田), 教授 (70214830)

Co-Investigator(Kenkyū-buntansha) 中村 美枝子  流通経済大学, 社会学部, 教授 (30207922)
杉浦 淳吉  慶應義塾大学, 文学部(三田), 教授 (70311719)
Project Period (FY) 2018-04-01 – 2024-03-31
Project Status Completed (Fiscal Year 2023)
Budget Amount *help
¥4,420,000 (Direct Cost: ¥3,400,000、Indirect Cost: ¥1,020,000)
Fiscal Year 2020: ¥1,690,000 (Direct Cost: ¥1,300,000、Indirect Cost: ¥390,000)
Fiscal Year 2019: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Fiscal Year 2018: ¥1,170,000 (Direct Cost: ¥900,000、Indirect Cost: ¥270,000)
Keywordsシミュレーション&ゲーミング / 計画錯誤 / プランニング / アンパッキング / コミュニケーション
Outline of Final Research Achievements

In the present study, we accomplished two objectives. First, we developed a game to improve people’s ability to plan their behaviors appropriately by introducing the unpacking strategy to existing games. Second, since, for appropriate planning, the ability to refuse unnecessary tasks is also important, we developed a game for this purpose. Although COVID-19 prevented us from evaluating the effects of the games we developed, we tried alternative methods using a small sample of participants or online experiments and then gained satisfactory results for the games.

Academic Significance and Societal Importance of the Research Achievements

現実社会では、期限内に計画を完遂できないとか、また計画そのものも達成可能なものをプランできないということが頻繁に起こっている。本研究の社会的意義として、この問題を解決するために、プランをたてて、それを実施するために、どのように計画を分割して行っていけば良いのかを体験できるゲームを、既存のゲームを活用して成果を得た。また、適切な計画立案には、「できないことは断る」能力が重要であるが、その断る能力を向上させるゲームも開発した。学術的意義としては、ゲームの開発で貢献するとともに、得られた成果については、積極的に論文や書籍として発表している。

Report

(7 results)
  • 2023 Annual Research Report   Final Research Report ( PDF )
  • 2022 Research-status Report
  • 2021 Research-status Report
  • 2020 Research-status Report
  • 2019 Research-status Report
  • 2018 Research-status Report
  • Research Products

    (77 results)

All 2024 2023 2022 2021 2020 2019 2018 Other

All Int'l Joint Research (7 results) Journal Article (38 results) (of which Int'l Joint Research: 15 results,  Peer Reviewed: 32 results,  Open Access: 21 results) Presentation (28 results) (of which Int'l Joint Research: 12 results,  Invited: 4 results) Book (4 results)

  • [Int'l Joint Research] フォアアールベルク応用科学大学(オーストリア)

    • Related Report
      2023 Annual Research Report
  • [Int'l Joint Research] ハノーファ大学(ドイツ)

    • Related Report
      2023 Annual Research Report
  • [Int'l Joint Research] University of Applied Science, FHV(オーストリア)

    • Related Report
      2022 Research-status Report
  • [Int'l Joint Research] University of Applied Science, FHV(オーストリア)

    • Related Report
      2021 Research-status Report
  • [Int'l Joint Research] University of Applied Science, FHV(オーストリア)

    • Related Report
      2020 Research-status Report
  • [Int'l Joint Research] FHV University of Vorarlberg(オーストリア)

    • Related Report
      2019 Research-status Report
  • [Int'l Joint Research] FHV University Vorarlberg(オーストリア)

    • Related Report
      2018 Research-status Report
  • [Journal Article] How to Safely Transfer Knowledge and Skills Derived From Gaming Into the Real World?2024

    • Author(s)
      Marlies P. Schijven and Toshiko Kikkawa
    • Journal Title

      Simulation & Gaming

      Volume: 55(1) Issue: 1 Pages: 3-5

    • DOI

      10.1177/10468781231213398

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Racing Towards Excellence: Lessons From the Formula One Benefiting Healthcare Professionals2023

    • Author(s)
      Marlies P. Schijven and Toshiko Kikkawa
    • Journal Title

      Simulation & Gaming

      Volume: 54(6) Issue: 6 Pages: 595-597

    • DOI

      10.1177/10468781231200764

    • Related Report
      2023 Annual Research Report
    • Open Access / Int'l Joint Research
  • [Journal Article] Improving resilience through gaming2023

    • Author(s)
      Marlies P. Schijven and Toshiko Kikkawa
    • Journal Title

      Simulation & Gaming

      Volume: 54(5) Issue: 5 Pages: 475-476

    • DOI

      10.1177/10468781231192344

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] What Does A Game Need to Become A Classic?2023

    • Author(s)
      Schijven Marlies P.、Kikkawa Toshiko
    • Journal Title

      Simulation &Gaming

      Volume: 54 Issue: 4 Pages: 399-401

    • DOI

      10.1177/10468781231178406

    • Related Report
      2023 Annual Research Report
    • Open Access / Int'l Joint Research
  • [Journal Article] On the Shoulder of the Giants for Creating a Better Future2023

    • Author(s)
      Schijven Marlies P.、Kikkawa Toshiko
    • Journal Title

      Simulation &Gaming

      Volume: 54 Issue: 3 Pages: 239-240

    • DOI

      10.1177/10468781231166046

    • Related Report
      2023 Annual Research Report
    • Open Access / Int'l Joint Research
  • [Journal Article] Why is Serious Gaming Important? Let’s Have a Chat!2023

    • Author(s)
      Schijven Marlies P.、Kikkawa Toshiko
    • Journal Title

      Simulation & Gaming

      Volume: 54 Issue: 2 Pages: 147-149

    • DOI

      10.1177/10468781231152682

    • Related Report
      2023 Annual Research Report 2022 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] 教育とゲーミング2023

    • Author(s)
      吉川肇子
    • Journal Title

      Informatio

      Volume: 20 Pages: 3-4

    • Related Report
      2023 Annual Research Report
    • Open Access
  • [Journal Article] ISERA: An innovative simulation to enhance resilience of aircrew.2023

    • Author(s)
      Kikkawa, T. Haga, S. Shigemori, M. Nakamura, M., and Suzuki, M.
    • Journal Title

      Simulation and Gaming for Social and Environmental Transitions: Proceedings of ISAGA 2023 Conference, La Rochelle University, September 2023

      Volume: - Pages: 460-470

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Moderate tension enables an open discussion: Text analysis of written comments in debriefings2023

    • Author(s)
      Nakamura, M.
    • Journal Title

      Simulation and Gaming for Social and Environmental Transitions: Proceedings of ISAGA 2023 Conference, La Rochelle University, September 2023

      Volume: - Pages: 563-567

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Interactive Courses and Assignments Using Simulation and Gaming in the COVID-19 Era2023

    • Author(s)
      Kikkawa Toshiko
    • Journal Title

      M.L. Angelini and R. Muniz (Eds), Simulation for Participatory Education

      Volume: - Pages: 271-282

    • DOI

      10.1007/978-3-031-21011-2_9

    • ISBN
      9783031210105, 9783031210112
    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] Experiences in the “Persuasion Game” (Settoku-Nattoku Game)—Comparing Online and Face-to-face Environmental Policy Classes at University—2022

    • Author(s)
      前田 洋枝、杉浦 淳吉、安藤 香織
    • Journal Title

      STUDIES IN SIMULATION AND GAMING

      Volume: 32 Issue: 1 Pages: 12-23

    • DOI

      10.32165/jasag.32.1_12

    • ISSN
      1345-1499, 2434-0472
    • Year and Date
      2022-06-30
    • Related Report
      2022 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] When do games end?2022

    • Author(s)
      Schijven, M. P. & Kikkawa, T
    • Journal Title

      Simulation & Gaming

      Volume: 54 Pages: 3-4

    • Related Report
      2022 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Is there any (artificial) intelligence in gaming?2022

    • Author(s)
      Schijven Marlies P.、Kikkawa Toshiko
    • Journal Title

      Simulation & Gaming

      Volume: 53 Issue: 4 Pages: 315-316

    • DOI

      10.1177/10468781221101685

    • Related Report
      2022 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Games for Peace and Welfare2022

    • Author(s)
      Schijven Marlies P.、Kikkawa Toshiko
    • Journal Title

      Simulation & Gaming

      Volume: 53 Issue: 3 Pages: 219-220

    • DOI

      10.1177/10468781221089058

    • Related Report
      2022 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Diversity Games2022

    • Author(s)
      Schijven Marlies P.、Kikkawa Toshiko
    • Journal Title

      Simulation & Gaming

      Volume: 53 Issue: 2 Pages: 95-96

    • DOI

      10.1177/10468781221077325

    • Related Report
      2022 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Subtle manipulation in games2022

    • Author(s)
      Kikkawa, T
    • Journal Title

      Gaming as a Cultural Commons: Risks, Challenges, and Opportunities. Springer Nature

      Volume: - Pages: 171-183

    • DOI

      10.1007/978-981-19-0348-9_10

    • ISBN
      9789811903472, 9789811903489
    • Related Report
      2021 Research-status Report
    • Peer Reviewed
  • [Journal Article] Gaming as Culturl Commons; Terminology and Fundamentals.2022

    • Author(s)
      Kriz, C. K., Sugiura, J. and Kikkawa, T.
    • Journal Title

      Gaming as a Cultural Commons: Risks, Challenges, and Opportunities. Springer Nature

      Volume: - Pages: 3-23

    • DOI

      10.1007/978-981-19-0348-9_1

    • ISBN
      9789811903472, 9789811903489
    • Related Report
      2021 Research-status Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] Code of Conduct for Facilitators and the Ethics of Debriefing.2022

    • Author(s)
      Nakamura, M.
    • Journal Title

      Gaming as a Cultural Commons: Risks, Challenges, and Opportunities. Springer Nature

      Volume: - Pages: 127-147

    • DOI

      10.1007/978-981-19-0348-9_8

    • ISBN
      9789811903472, 9789811903489
    • Related Report
      2021 Research-status Report
    • Peer Reviewed
  • [Journal Article] The current status of Japanese game players and its impact on the society.2022

    • Author(s)
      Matsui, H., Sugiura, J. and Kikkawa, T.
    • Journal Title

      Gaming as a Cultural Commons: Risks, Challenges, and Opportunities. Springer Nature

      Volume: - Pages: 73-89

    • DOI

      10.1007/978-981-19-0348-9_5

    • ISBN
      9789811903472, 9789811903489
    • Related Report
      2021 Research-status Report
    • Peer Reviewed
  • [Journal Article] Bringing Gaming into Education: Cultural Context and Ethical Issues in the Case of SN Games.2022

    • Author(s)
      Sugiura, J.
    • Journal Title

      Gaming as a Cultural Commons: Risks, Challenges, and Opportunities. Springer Nature

      Volume: - Pages: 107-126

    • DOI

      10.1007/978-981-19-0348-9_7

    • ISBN
      9789811903472, 9789811903489
    • Related Report
      2021 Research-status Report
    • Peer Reviewed
  • [Journal Article] Manipulation through gamification and gaming.2022

    • Author(s)
      Willy C.K., Kikkawa, T. and Sugiura, J.
    • Journal Title

      Gaming as a Cultural Commons: Risks, Challenges, and Opportunities. Springer Nature

      Volume: - Pages: 185-199

    • DOI

      10.1007/978-981-19-0348-9_11

    • ISBN
      9789811903472, 9789811903489
    • Related Report
      2021 Research-status Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] Interactive Learning Online: Using Face-to-Face Games and Interactive Reports2021

    • Author(s)
      吉川肇子・中村美枝子・杉浦淳吉
    • Journal Title

      STUDIES IN SIMULATION AND GAMING

      Volume: 31 Issue: 1 Pages: 50-59

    • DOI

      10.32165/jasag.31.1_50

    • NAID

      130008059388

    • ISSN
      1345-1499, 2434-0472
    • Year and Date
      2021-06-25
    • Related Report
      2021 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Development of Consensus Building Game Citizen’s Profiles: A Case Study of City Planning Based on a Social Survey in Neuss City, Germany2021

    • Author(s)
      杉浦淳吉・大沼 進・広瀬幸雄
    • Journal Title

      STUDIES IN SIMULATION AND GAMING

      Volume: 31 Issue: 1 Pages: 27-37

    • DOI

      10.32165/jasag.31.1_27

    • NAID

      130008059383

    • ISSN
      1345-1499, 2434-0472
    • Year and Date
      2021-06-25
    • Related Report
      2021 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Disaster Prevention and Awareness.2021

    • Author(s)
      Kikkawa, T.
    • Journal Title

      Transforming Society and Organizations through Gamification

      Volume: - Pages: 335-350

    • DOI

      10.1007/978-3-030-68207-1_17

    • ISBN
      9783030682064, 9783030682071
    • Related Report
      2021 Research-status Report
    • Peer Reviewed
  • [Journal Article] Differences Between Facilitator-Guided and Self-guided Debriefing on the Attitudes of University Students2021

    • Author(s)
      Kikkawa Toshiko、Kriz Willy Christian、Sugiura Junkichi
    • Journal Title

      Simulation Gaming Through Times and Disciplines.

      Volume: - Pages: 14-22

    • DOI

      10.1007/978-3-030-72132-9_2

    • ISBN
      9783030721312, 9783030721329
    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] Unpacking and Overconfidence in a Production Management Game2021

    • Author(s)
      Nakamura Mieko
    • Journal Title

      Simulation Gaming Through Times and Disciplines.

      Volume: - Pages: 306-319

    • DOI

      10.1007/978-3-030-72132-9_26

    • ISBN
      9783030721312, 9783030721329
    • Related Report
      2020 Research-status Report
    • Peer Reviewed
  • [Journal Article] Disaster prevention and awareness2021

    • Author(s)
      Kikkawa Toshiko
    • Journal Title

      Transforming Society and Organizations through Gamification: From the Sustainable Development Goals to Inclusive Workplaces

      Volume: -

    • Related Report
      2020 Research-status Report
  • [Journal Article] 合意形成ゲーム「市民プロフィール」:ドイツ・ノイス市の都市政策の社会調査事例から2021

    • Author(s)
      杉浦淳吉・大沼進・広瀬幸雄
    • Journal Title

      シミュレーション&ゲーミング

      Volume: 31

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] How to Utilize Unshared Knowledge in a Group Discussion?2020

    • Author(s)
      Nakamura Mieko
    • Journal Title

      Serious Games

      Volume: - Pages: 289-302

    • DOI

      10.1007/978-3-030-61814-8_22

    • ISBN
      9783030618131, 9783030618148
    • Related Report
      2020 Research-status Report
    • Peer Reviewed
  • [Journal Article] 住環境と省エネルギー学習教材としてのすごろくの開発と学習効果2020

    • Author(s)
      杉浦淳吉・三神彩子
    • Journal Title

      シミュレーション&ゲーミング

      Volume: 31 Pages: 45-54

    • NAID

      130007872339

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] ゲームデザイン・トレーニング ―クロスロード留学生版のデザインプロセス―2020

    • Author(s)
      中村美枝子
    • Journal Title

      RKU現代心理学論文集

      Volume: - Pages: 149-184

    • Related Report
      2020 Research-status Report
  • [Journal Article] Interactive Learning Using Gaming Simulation2019

    • Author(s)
      Sugijura, J.,Kouhara,S., Kikkawa, T., Namakura, M. & Matsuda, T.
    • Journal Title

      The Annual Report of Educational Psychology in Japan

      Volume: 58 Issue: 0 Pages: 248-257

    • DOI

      10.5926/arepj.58.248

    • NAID

      130007704352

    • ISSN
      0452-9650, 2186-3091
    • Year and Date
      2019-03-30
    • Related Report
      2019 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Influence of Room Condition on Participants in Simulation and Gaming Activities: Analyses of Debriefing Forms2019

    • Author(s)
      Nakamura, M.
    • Journal Title

      Simulation & Gaming

      Volume: 50 Issue: 5 Pages: 645-661

    • DOI

      10.1177/1046878119873029

    • Related Report
      2019 Research-status Report
    • Peer Reviewed
  • [Journal Article] From Then to Now: Transformation in Simulation and Gaming in Japan2019

    • Author(s)
      Kikkawa, T, & Ohnuma, S.
    • Journal Title

      Simulation & Gaming

      Volume: 50 Issue: 5 Pages: 491-493

    • DOI

      10.1177/1046878119883732

    • Related Report
      2019 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Physical and mental environments for simulation and gaming: The facilitator’s role as a designer of environments2019

    • Author(s)
      Nakamura, M.
    • Journal Title

      Neo-Simulation and Gaming toward Active Learning

      Volume: 1 Pages: 443-452

    • Related Report
      2019 Research-status Report
    • Peer Reviewed
  • [Journal Article] The Effects of Debriefing on the Performance and Attitude of Austrian University Students and Cultural Differences to Japanese Students.2019

    • Author(s)
      Kikkawa, T., Kriz, W.C., & Sugiura, J.
    • Journal Title

      Neo-Simulation and Gaming toward Active Learning

      Volume: 1 Pages: 515-524

    • Related Report
      2019 Research-status Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] "Hidden Goals":a Game Teaching Conflict Resolution2019

    • Author(s)
      Kikkawa, T and Sugiura, J
    • Journal Title

      The Liberal Arts Journal: Faculty of Liberal Arts, Mahidol University

      Volume: 2 Pages: 1-12

    • Related Report
      2018 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] カードゲームのデザインと実践による省エネ行動の学習2018

    • Author(s)
      杉浦淳吉、三神彩子
    • Journal Title

      シミュレーション&ゲーミング

      Volume: 27 Pages: 87-99

    • NAID

      130007688049

    • Related Report
      2018 Research-status Report
    • Peer Reviewed
  • [Presentation] 意見表明の可視化が討論に及ぼす影響 合意形成ゲーム「市民プロフィール」を用いた検討2023

    • Author(s)
      杉浦淳吉・西田公昭・吉川肇子
    • Organizer
      日本社会心理学会第64回大会
    • Related Report
      2023 Annual Research Report
  • [Presentation] 化学反応から社会を考えるゲーミング2023

    • Author(s)
      杉浦淳吉・フランツ レンツ
    • Organizer
      日本シミュレーション&ゲーミング学会2023年度秋期全国大会
    • Related Report
      2023 Annual Research Report
  • [Presentation] Catalyst for serious discussion in a project management game2022

    • Author(s)
      Mieko Nakamura
    • Organizer
      International Simulation and Gaming Association Conference
    • Related Report
      2022 Research-status Report
    • Int'l Joint Research
  • [Presentation] Facilitator in Simulation and Gaming---an Example of Project Management Game2022

    • Author(s)
      Mieko Nakamura
    • Organizer
      The Webinar series *PRATITI …becoming aware* organized by Centre of Excellence in Simulation and Gaming (CoE_SG), Shri Vaishnav Vidyapeeth Vishwavidyalaya, Indore
    • Related Report
      2022 Research-status Report
    • Invited
  • [Presentation] Subtle Manipulation in Games2022

    • Author(s)
      Toshiko Kikkawa
    • Organizer
      The Webinar series *PRATITI …becoming aware* organized by Centre of Excellence in Simulation and Gaming (CoE_SG), Shri Vaishnav Vidyapeeth Vishwavidyalaya, Indore
    • Related Report
      2022 Research-status Report
    • Invited
  • [Presentation] 意見相違の可視化による合意形成:意見表明ボードを用いた検討2022

    • Author(s)
      杉浦淳吉・吉川肇子・西田公昭
    • Organizer
      日本シミュレーション&ゲーミング学会2022年秋期大会
    • Related Report
      2022 Research-status Report
  • [Presentation] Unpacking and disclosing the reasoning behind “a structured instruction improves team performance”2021

    • Author(s)
      Nakamura, M.
    • Organizer
      The 52nd Annual International Conference of the International Simulation and Gaming Association (ISAGA2021)
    • Related Report
      2021 Research-status Report
    • Int'l Joint Research
  • [Presentation] Learning consensus building in conflicting situations using gaming simulation.2021

    • Author(s)
      Sugiura, J. Ohnuma, S., & Hirose, Y.
    • Organizer
      The 32nd International Congress of Psychology PRAGUE2020,
    • Related Report
      2021 Research-status Report
    • Int'l Joint Research
  • [Presentation] 気候変動問題の理解を目指したゲーミング:メタファーとしての化学反応2021

    • Author(s)
      杉浦淳吉・フランツ レンツ
    • Organizer
      日本シミュレーション&ゲーミング学会2021年度秋期全国大会
    • Related Report
      2021 Research-status Report
  • [Presentation] シナリオシミュレーションを用いた安全研修の試み2021

    • Author(s)
      芳賀繁・吉川肇子
    • Organizer
      日本シミュレーション&ゲーミング学会2021年度春期全国大会
    • Related Report
      2021 Research-status Report
  • [Presentation] Simulation & Gaming: Past, Present, and Future2021

    • Author(s)
      Kikkawa, T.
    • Organizer
      The 52nd Annual International Conference of the International Simulation and Gaming Association (ISAGA2021)
    • Related Report
      2021 Research-status Report
    • Int'l Joint Research / Invited
  • [Presentation] Disaster Prevention and Awareness Education Using Simulation and Gaming2021

    • Author(s)
      Kikkawa,T.
    • Organizer
      The 52nd Annual International Conference of the International Simulation and Gaming Association (Webinar Series of ISAGA2021)
    • Related Report
      2021 Research-status Report
    • Int'l Joint Research / Invited
  • [Presentation] オンラインで対話する:オンライン授業でのゲームを使った授業およびレポート2020

    • Author(s)
      吉川肇子・中村美枝子・杉浦淳吉
    • Organizer
      日本シミュレーション&ゲーミング学会2020年度秋期全国大会
    • Related Report
      2020 Research-status Report
  • [Presentation] How to Utilize Unshared Knowledge in a Group Discussion?2020

    • Author(s)
      Nakamura, Mieko
    • Organizer
      Joint International Conference on Serious Games
    • Related Report
      2020 Research-status Report
    • Int'l Joint Research
  • [Presentation] 説得納得ゲームの長期的効果の検証2020

    • Author(s)
      安藤香織・杉浦淳吉・大沼進
    • Organizer
      日本シミュレーション&ゲーミング学会2020年度秋期全国大会
    • Related Report
      2020 Research-status Report
  • [Presentation] Unpacking and overconfidence in a production management game.2019

    • Author(s)
      Nakamura,M.
    • Organizer
      The 50th Conference of International Association of Simulation and Gaming
    • Related Report
      2019 Research-status Report
    • Int'l Joint Research
  • [Presentation] Differences between Facilitator-guided and Self-guided Debriefing on the Attitudes of University Students.2019

    • Author(s)
      Kikkawa, T., Kriz, W.C., & Sugiura, J.
    • Organizer
      The 50th Conference of International Association of Simulation and Gaming
    • Related Report
      2019 Research-status Report
    • Int'l Joint Research
  • [Presentation] Current characteristics of Japanese Tabletop Game players:A preliminary study based on an online survey.2019

    • Author(s)
      Matsui, T., Kikkawa, T., & Sugiura, J.
    • Organizer
      The 50th Conference of International Association of Simulation and Gaming
    • Related Report
      2019 Research-status Report
    • Int'l Joint Research
  • [Presentation] アナログ商用ゲームを用いた社会心理学の教育と研究2019

    • Author(s)
      杉浦淳吉
    • Organizer
      日本シミュレーション&ゲーミング学会
    • Related Report
      2019 Research-status Report
  • [Presentation] 社会の分断と統合プロセスに関するゲーミングアプローチ2019

    • Author(s)
      杉浦淳吉
    • Organizer
      日本シミュレーション&ゲーミング学会
    • Related Report
      2019 Research-status Report
  • [Presentation] 説得納得ゲームにおける説得内容の国際比較2019

    • Author(s)
      杉浦淳吉,安藤香, 大沼進, Huebner, G., Tam, K., & 安達菜穂子
    • Organizer
      日本グループ・ダイナミックス学会
    • Related Report
      2019 Research-status Report
  • [Presentation] 対話的教授法で考える地域活性化2018

    • Author(s)
      吉川肇子、杉浦淳吉、中村美枝子
    • Organizer
      日本シミュレーション&ゲーミング学会秋期大会
    • Related Report
      2018 Research-status Report
  • [Presentation] The Effects of Debriefing on the Performance and Attitude of Austrian University Students and Cultural Differences to Japanese Students2018

    • Author(s)
      Kikkawa, T., Kriz, W.C., and Sugiura, J.
    • Organizer
      The 49th International Conference of Simulation and Gaming
    • Related Report
      2018 Research-status Report
    • Int'l Joint Research
  • [Presentation] インターネットを用いた大規模調査からみたアナログゲームの現状2018

    • Author(s)
      松井啓之、吉川肇子、杉浦淳吉
    • Organizer
      日本シミュレーション&ゲーミング学会秋期大会
    • Related Report
      2018 Research-status Report
  • [Presentation] The effects of debriefing on attitudes of Japanese uniseristy students2018

    • Author(s)
      Kriz, W.C., Kikkawa,T., and Sugiura, J.
    • Organizer
      日本シミュレーション&ゲーミング学会春期大会
    • Related Report
      2018 Research-status Report
  • [Presentation] Effect of economic standing on the persuasion of energy-saving behavior using a gaming simulation.2018

    • Author(s)
      Sugiura, J.
    • Organizer
      25th International Association of People-Environment Studies
    • Related Report
      2018 Research-status Report
    • Int'l Joint Research
  • [Presentation] 説得納得ゲームにおける説得方略の統制による環境行動の促進の検討2018

    • Author(s)
      杉浦淳吉・安藤香織・Huebner, G.・Woznica, A.・安達菜穂子・大沼進
    • Organizer
      日本シミュレーション&ゲーミング学会秋期大会
    • Related Report
      2018 Research-status Report
  • [Presentation] Physical and Mental Environments for Simulation and Gaming: The Important Role of a Facilitator2018

    • Author(s)
      Nakamura, M.
    • Organizer
      The 49th International Conference of Simulation and Gaming
    • Related Report
      2018 Research-status Report
    • Int'l Joint Research
  • [Book] 新版暮らしの中の社会心理学2024

    • Author(s)
      安藤香織・杉浦淳吉
    • Total Pages
      169
    • Publisher
      ナカニシヤ出版
    • ISBN
      9784779517716
    • Related Report
      2023 Annual Research Report
  • [Book] Gaming as a Cultural Commons: Risks, Challenges, and Opportunities.2022

    • Author(s)
      Toshiko Kikkawa, Willy Kriz, & Junkichi Sugiura
    • Total Pages
      212
    • Publisher
      Springer
    • ISBN
      9789811903472
    • Related Report
      2022 Research-status Report
  • [Book] Neo-Simulation and Gaming Toward Active Learning2019

    • Author(s)
      Hamada et al.(Eds)
    • Publisher
      Springer, Singapore
    • ISBN
      9789811380389
    • Related Report
      2018 Research-status Report
  • [Book] ゲームと対話で学ぼう2018

    • Author(s)
      吉川 肇子、Sivasailam Thiagarajan
    • Total Pages
      176
    • Publisher
      ナカニシヤ出版
    • ISBN
      9784779512902
    • Related Report
      2018 Research-status Report

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Published: 2018-04-23   Modified: 2025-01-30  

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