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VR Diving Training System Using Real-Time Feedback of Infinite Sea-Diving Illusion and Psychological State

Research Project

Project/Area Number 18K19796
Research Category

Grant-in-Aid for Challenging Research (Exploratory)

Allocation TypeMulti-year Fund
Review Section Medium-sized Section 61:Human informatics and related fields
Research InstitutionUniversity of Tsukuba

Principal Investigator

hashimoto yuki  筑波大学, システム情報系, 助教 (10601883)

Co-Investigator(Kenkyū-buntansha) 橋本 朋子 (米村朋子)  明海大学, 総合教育センター, 講師 (90456707)
Project Period (FY) 2018-06-29 – 2021-03-31
Project Status Completed (Fiscal Year 2020)
Budget Amount *help
¥6,370,000 (Direct Cost: ¥4,900,000、Indirect Cost: ¥1,470,000)
Fiscal Year 2020: ¥1,820,000 (Direct Cost: ¥1,400,000、Indirect Cost: ¥420,000)
Fiscal Year 2019: ¥1,820,000 (Direct Cost: ¥1,400,000、Indirect Cost: ¥420,000)
Fiscal Year 2018: ¥2,730,000 (Direct Cost: ¥2,100,000、Indirect Cost: ¥630,000)
Keywords潜水 / スクーバ / バーチャルリアリティ / 訓練 / HMD / 水中VR / 空間移動錯覚 / リアルタイムフィードバック / 心理的指標 / 行動指標
Outline of Final Research Achievements

We implemented and improved a head-mounted display for diving, introduced and optimized an underwater motion capture system, and investigated a body pull-back mechanism in water. As a result, high-precision tracking and high-quality visual feedback in a 4m x 4m range were achieved in shallow water less than 2m deep. User tests indicated that the implemented system had no problems with wearability and could provide a highly realistic underwater experience.
In addition, by combining visual stimuli with a pull-back mechanism, we were able to design a method that allows infinite sea travel within the above range. In the area of biometric sensing, we developed a prototype of a waterproof sensor for heartbeat and gaze, and verified its operation in water.

Academic Significance and Societal Importance of the Research Achievements

本研究成果から,潜水状態のユーザの位置姿勢が高精度・低遅延でフィードバックされる高品位な水中バーチャルリアリティ体験を世界で初めて実現した.これにより,実地訓練に頼らざるを得ない潜水作業者,ダイバー,救助隊等に対して効率的な訓練を提供し,安全性と技術力向上に大きく寄与する.
また,無重力・低重力下における人の知覚特性が容易に検証可能となることから,知覚心理学分野の発展に大きく寄与する.

Report

(4 results)
  • 2020 Annual Research Report   Final Research Report ( PDF )
  • 2019 Research-status Report
  • 2018 Research-status Report
  • Research Products

    (5 results)

All 2020 2019 2018

All Presentation (5 results) (of which Int'l Joint Research: 2 results)

  • [Presentation] 身体引き戻し機構と視覚刺激による水中無限海遊感覚提示手法の検討2020

    • Author(s)
      高野夏樹, 橋本悠希
    • Organizer
      ROBOMECH2020
    • Related Report
      2020 Annual Research Report
  • [Presentation] SCUBA VR: Submersible-Type Virtual Underwater Experience System2019

    • Author(s)
      Denik HatsushikaKazuma NagataYuki Hashimoto
    • Organizer
      IEEE VR 2019
    • Related Report
      2018 Research-status Report
    • Int'l Joint Research
  • [Presentation] Underwater VR Experience System for Scuba Training Using Underwater Wired HMD2018

    • Author(s)
      Denik HatsushikaKazuma NagataYuki Hashimoto
    • Organizer
      OCEANS 2018 MTS/IEEE Charleston
    • Related Report
      2018 Research-status Report
    • Int'l Joint Research
  • [Presentation] 水中で使用可能な有線型HMDの開発及び基礎的性能の検証2018

    • Author(s)
      初鹿デニック長田一馬橋本悠希
    • Organizer
      第23回日本バーチャルリアリティ学会大会
    • Related Report
      2018 Research-status Report
  • [Presentation] 水中対応HMDを用いたスキューバダイビング訓練システムの開発―水中HMDの防水・耐水性の向上と実装―2018

    • Author(s)
      初鹿デニック長田一馬橋本悠希
    • Organizer
      ROBOMECH2018
    • Related Report
      2018 Research-status Report

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Published: 2018-07-25   Modified: 2022-01-27  

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