Project/Area Number |
19700087
|
Research Category |
Grant-in-Aid for Young Scientists (B)
|
Allocation Type | Single-year Grants |
Research Field |
Media informatics/Database
|
Research Institution | The University of Electro-Communications |
Principal Investigator |
KODAMA Sachiko The University of Electro-Communications, 電気通信学部, 准教授 (10323883)
|
Project Period (FY) |
2007 – 2009
|
Project Status |
Completed (Fiscal Year 2009)
|
Budget Amount *help |
¥3,900,000 (Direct Cost: ¥3,300,000、Indirect Cost: ¥600,000)
Fiscal Year 2009: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2008: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2007: ¥1,300,000 (Direct Cost: ¥1,300,000)
|
Keywords | 流体 / CG / メディアアート / 芸術情報 / ヒューマンインターフェイス / CGアルゴリズム / 芸術諸学 |
Research Abstract |
First, ferrofluid motion under a strong magnetic field was recorded in high-resolution images. Then, these images were observed to understand the process of generating a ferrofluid spike. Two-dimensional (2D) CG algorithms were developed to generate a 2D ferrofluid spike. We also applied a 2D fluid CG technique (general Navier-Stokes equation for non-elastic fluid)to our new system, in which a ball device is used as an input device that affects the fluid graphics projected on the floor. This interactive system generates real-time fluid graphics (such as a marbling pattern) from the time and location where the ball strikes; one can play with the ball to see fluid patterns and motion, by controlling the ball's rotation, speed, and bounce. The objective of my study is to apply the CG algorithm of generating a ferrofluid spike to media art works.
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