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Game refinement theory - Paradigm shift from performance optimization to comfort in mind

Research Project

Project/Area Number 19K22893
Research Category

Grant-in-Aid for Challenging Research (Exploratory)

Allocation TypeMulti-year Fund
Review Section Medium-sized Section 62:Applied informatics and related fields
Research InstitutionJapan Advanced Institute of Science and Technology

Principal Investigator

IIDA HIROYUKI  北陸先端科学技術大学院大学, その他, 理事 (80281723)

Project Period (FY) 2019-06-28 – 2022-03-31
Project Status Completed (Fiscal Year 2021)
Budget Amount *help
¥6,500,000 (Direct Cost: ¥5,000,000、Indirect Cost: ¥1,500,000)
Fiscal Year 2020: ¥3,250,000 (Direct Cost: ¥2,500,000、Indirect Cost: ¥750,000)
Fiscal Year 2019: ¥3,250,000 (Direct Cost: ¥2,500,000、Indirect Cost: ¥750,000)
Keywords思考の世界の力学 / ゲーム情報学 / 人工知能 / 心地よさ / エンタテインメント / ゲーム洗練度理論 / ゲーム依存 / 思考の世界の運動モデル / 情報加速度 / ゲーミフィケーション / スリル観 / 没入観 / 乗り心地 / 遊び心地 / 共謀数 / ゲーム依存症 / 満足感 / スポーツ競技 / 思考ゲーム / 快適化 / 心地良さの科学
Outline of Research at the Start

乗り心地の科学では,振動や騒音など乗客の不快要因を特定し除外するという不快排除型アプローチが主流であり,その成果は自動運転の現実化と共に重要される.一方,遊び心地の科学では,遊び心地をもたらす要因を特定し,その知見に基づいて当該イベントの遊戯性を評価し,また,新たなゲーム創作に役立てる.ゲーム洗練度理論は,遊び心地の要因としてスリル感に注目し,結果の不確定性に関する数理モデルから二階微分値を求め,ゲーム洗練度の指標として用い,当該ゲームから得られるスリル感の定量的評価に利用されている.本研究では,力学における位置の変位に代えて不確定性の変位を扱う新たな力学(思考の世界の力学)を探求する.

Outline of Final Research Achievements

We developed new theories to understand many facets of games, both from objective and psychological points of view. We proposed two indicators for search-tree algorithms: the probability-based proof number (PPN) and the single conspiracy number (SCN), and applied them to various games. The results revealed interesting information on what each indicator brings to the table. The PPN-based search provided a means for determining the quality of information to operate in a similar fashion to human intuition. Contrarily, the SCN-based search provided a platform to understand the player's experience. Additionally, the SCN-based search approach was linked with the motion in mind, which analyzes various objective and subjective aspects of the game-playing experience by drawing analogies with motion-related concepts from physics. By comparing the SCN with these analogies of motion in games, we found that the underlying computations are directly related to the oscillations that happen in games.

Academic Significance and Societal Importance of the Research Achievements

日本ではマンガ,アニメ,ビデオゲームに代表されるエンタテインメント産業を活発に展開し,我が国の象徴的なものとなっている.一方,エンタテインメントの原理に関する学術的な側面での研究は停滞し,結果として,エンタテインメント産業界でも欧米等の後塵を拝する傾向にある.本研究では,エンタテインメント科学の先駆的役割を果たしたゲーム洗練度理論をベースとして,思考の世界の力学という新たな理論を提唱し,遊戯性の指標を導出した.こうして,これまでにないエンタテインメントの評価法が確立し,さらには,エンタテインメントシステムのより精密なデザインを可能とした.産業面でも様々な分野で快適さを取り込むことが期待される.

Report

(4 results)
  • 2021 Annual Research Report   Final Research Report ( PDF )
  • 2020 Research-status Report
  • 2019 Research-status Report
  • Research Products

    (67 results)

All 2022 2021 2020 2019 Other

All Int'l Joint Research (16 results) Journal Article (35 results) (of which Int'l Joint Research: 14 results,  Peer Reviewed: 35 results,  Open Access: 35 results) Presentation (5 results) (of which Int'l Joint Research: 5 results) Book (1 results) Remarks (8 results) Funded Workshop (2 results)

  • [Int'l Joint Research] 天津大学/華中科技大学/河北工程大学(中国)

    • Related Report
      2021 Annual Research Report
  • [Int'l Joint Research] Universiti Kebangsaan Malaysia/Universiti Sains Malaysia/University Malaysia Sabah(マレーシア)

    • Related Report
      2021 Annual Research Report
  • [Int'l Joint Research] Universitas Komputer Indonesia/UNIVERSITAS SRIWIJAYA(インドネシア)

    • Related Report
      2021 Annual Research Report
  • [Int'l Joint Research] Leiden University(オランダ)

    • Related Report
      2021 Annual Research Report
  • [Int'l Joint Research] Universitas Sriwijaya/Universitas Komputer Indonesia(インドネシア)

    • Related Report
      2020 Research-status Report
  • [Int'l Joint Research] Universiti Sains Malaysia/Universiti Kebangsaan Malaysia/Universiti Malaysia Sabah(マレーシア)

    • Related Report
      2020 Research-status Report
  • [Int'l Joint Research] Hebei University of Engineering/Xidian University(中国)

    • Related Report
      2020 Research-status Report
  • [Int'l Joint Research] Pontificia Universidade Catolica(ブラジル)

    • Related Report
      2020 Research-status Report
  • [Int'l Joint Research] Universiteit Leiden(オランダ)

    • Related Report
      2020 Research-status Report
  • [Int'l Joint Research]

    • Related Report
      2020 Research-status Report
  • [Int'l Joint Research] Pontificia Universidade Catolica(ブラジル)

    • Related Report
      2019 Research-status Report
  • [Int'l Joint Research] 華中科技大学/西安電子科技大学/長安大学(中国)

    • Related Report
      2019 Research-status Report
  • [Int'l Joint Research] Universitas Sriwijaya/UNIKOM(インドネシア)

    • Related Report
      2019 Research-status Report
  • [Int'l Joint Research] UMS/UKM/USM(マレーシア)

    • Related Report
      2019 Research-status Report
  • [Int'l Joint Research] UIT(ミャンマー)

    • Related Report
      2019 Research-status Report
  • [Int'l Joint Research]

    • Related Report
      2019 Research-status Report
  • [Journal Article] A solver of single-agent stochastic puzzle: A case study with Minesweeper2022

    • Author(s)
      Liu Chang、Huang Shunqi、Naying Gao、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      Knowledge-Based Systems

      Volume: 246 Pages: 108630-108630

    • DOI

      10.1016/j.knosys.2022.108630

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] The Dynamics of Minority versus Majority Behaviors: A Case Study of the Mafia Game2022

    • Author(s)
      Ri Hong、Kang Xiaohan、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      Information

      Volume: 13 Issue: 3 Pages: 134-134

    • DOI

      10.3390/info13030134

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Nature of arcade games2022

    • Author(s)
      Gao Yuexian、Liu Chang、Gao Naying、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      Entertainment Computing

      Volume: 41 Pages: 100469-100469

    • DOI

      10.1016/j.entcom.2021.100469

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Capturing potential impact of challenge-based gamification on gamified quizzing in the classroom2021

    • Author(s)
      Anunpattana Punyawee、Khalid Mohd Nor Akmal、Iida Hiroyuki、Inchamnan Wilawan
    • Journal Title

      Heliyon

      Volume: 7 Issue: 12 Pages: e08637-e08637

    • DOI

      10.1016/j.heliyon.2021.e08637

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Addictive Games: Case Study on Multi-Armed Bandit Game2021

    • Author(s)
      Kang Xiaohan、Ri Hong、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      Information

      Volume: 12 Issue: 12 Pages: 521-521

    • DOI

      10.3390/info12120521

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] What Constitutes Fairness in Games? A Case Study with Scrabble2021

    • Author(s)
      Aung Htun Pa Pa、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      Information

      Volume: 12 Issue: 9 Pages: 352-352

    • DOI

      10.3390/info12090352

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] MMORPG Evolution Analysis from Explorer and Achiever Perspectives: A Case Study Using the Final Fantasy Series2021

    • Author(s)
      Wang Haolan、Zhang Zeliang、Khalid Mohd Nor Akmal、Iida Hiroyuki、Li Keqiu
    • Journal Title

      Information

      Volume: 12 Issue: 6 Pages: 229-229

    • DOI

      10.3390/info12060229

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Computing Games: Bridging the Gap Between Search and Entertainment2021

    • Author(s)
      Primanita Anggina、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      IEEE Access

      Volume: 9 Pages: 72087-72102

    • DOI

      10.1109/access.2021.3079356

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Objectivity and Subjectivity in Games: Understanding Engagement and Addiction Mechanism2021

    • Author(s)
      Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      IEEE Access

      Volume: 9 Pages: 65187-65205

    • DOI

      10.1109/access.2021.3075954

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Bridging Ride and Play Comfort2021

    • Author(s)
      Zhang Zeliang、Xiaohan Kang、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      Information

      Volume: 12 Issue: 3 Pages: 119-119

    • DOI

      10.3390/info12030119

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Finding Flow in Training Activities by Exploring Single-Agent Arcade Game Information Dynamics2020

    • Author(s)
      Gao Yuexian、Gao Naying、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      Lecture Notes in Computer Science

      Volume: 12523 Pages: 126-133

    • DOI

      10.1007/978-3-030-65736-9_11

    • ISBN
      9783030657352, 9783030657369
    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] A Paradigm Shift from Optimal Play to Mental Comfort: A Perspective from the Game Refinement Theory2020

    • Author(s)
      Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      International Journal of Informatics, Information System, Computer Engineering

      Volume: 1 Pages: 48-81

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Analysis of Single-Agent Game: Case Study using Minesweeper2020

    • Author(s)
      Tingting Wu、Shunqi Huang、Pa Aung Htung Pa、Akmal Khalid Mohd Nor、Iida Hiroyuki
    • Journal Title

      Proceedings of 2020 International Conference on Advanced Information Technologies (ICAIT)

      Volume: 1 Pages: 105-110

    • DOI

      10.1109/icait51105.2020.9261782

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Attractiveness of Single-Agent Game: Case Study Using Sliding Puzzle2020

    • Author(s)
      Liu Chang、Huang Shunqi、Akmal Khalid Mohd Nor、Iida Hiroyuki
    • Journal Title

      Proceedings of 2020 International Conference on Advanced Information Technologies (ICAIT)

      Volume: 1 Pages: 76-81

    • DOI

      10.1109/icait51105.2020.9261794

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Analysis of Jump & Jump Game and its Possible Enhancement2020

    • Author(s)
      Ri Hong、Akmal Khalid Mohd Nor、Iida Hiroyuki
    • Journal Title

      Proceedings of 2020 International Conference on Advanced Information Technologies (ICAIT)

      Volume: 1 Pages: 82-87

    • DOI

      10.1109/icait51105.2020.9261784

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Informational Analysis of Go, Part 2: Zuozi and Huanqitou2020

    • Author(s)
      Yicong Wu、Liu Chang、Akmal Khalid Mohd Nor、Iida Hiroyuki
    • Journal Title

      Proceedings of 2020 International Conference on Advanced Information Technologies (ICAIT)

      Volume: 1 Pages: 111-116

    • DOI

      10.1109/icait51105.2020.9261773

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Ascertaining the Play Outcome using the Single Conspiracy Number in GoBang*2020

    • Author(s)
      An Yuan、Primanita Anggina、Akmal Khalid Mohd Nor、Iida Hiroyuki
    • Journal Title

      Proceedings of 2020 IEEE Conference on Games (CoG)

      Volume: 1 Pages: 658-661

    • DOI

      10.1109/cog47356.2020.9231621

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Informatical Analysis of Go, Part 1: Evolutionary Changes of Board Size2020

    • Author(s)
      Yicong Wu、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      Proceedings of 2020 IEEE Conference on Games (CoG)

      Volume: 1 Pages: 320-327

    • DOI

      10.1109/cog47356.2020.9231758

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] An Artificial Immune System Approach for Solving Type-E Assembly Line Balancing Problem with Problem-Specific Information2020

    • Author(s)
      Khalid Mohd Nor Akmal、Yusof Umi Kalsom、Iida Hiroyuki
    • Journal Title

      Proceedings of 2020 IEEE 16th International Conference on Control & Automation (ICCA)

      Volume: 1 Pages: 1590-1595

    • DOI

      10.1109/icca51439.2020.9264382

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Player Satisfaction Model and its Implication to Cultural Change2020

    • Author(s)
      Xiaohan Kang、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      IEEE Access

      Volume: 8 Pages: 184375-184382

    • DOI

      10.1109/access.2020.3029817

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Analysis of Business Model Transition Based on Active User and Review Value2020

    • Author(s)
      Rizani Muhammad Nazhif、Khalid Mohd Nor Akmal、Iida Hiroyuki、Malik Reza Firsandaya
    • Journal Title

      Proceedings of FDG '20: International Conference on the Foundations of Digital Games

      Volume: 1 Pages: 1-4

    • DOI

      10.1145/3402942.3409782

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Quantifying attractiveness of incomplete-information multi-player game: case study using DouDiZhu2020

    • Author(s)
      Gao Yuexian、Li Wanxiang、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      Lecture Notes in Electrical Engineering

      Volume: 603 Pages: 301-310

    • DOI

      10.1007/978-981-15-0058-9_29

    • ISBN
      9789811500572, 9789811500589
    • Related Report
      2020 Research-status Report 2019 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Using Games to Study Law of Motions in Mind2020

    • Author(s)
      Iida Hiroyuki、Khalid Mohd Nor Akmal
    • Journal Title

      IEEE Access

      Volume: 8 Pages: 138701-138709

    • DOI

      10.1109/access.2020.3012597

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] A Game Informatical Analysis of Dark Chess by Game Refinement Theory2020

    • Author(s)
      Xiong Shuo、Ye Aoshuang、Iida Hiroyuki
    • Journal Title

      Lecture Notes of the Institute for Computer Sciences

      Volume: 323 Pages: 358-368

    • DOI

      10.1007/978-3-030-51005-3_30

    • ISBN
      9783030510046, 9783030510053
    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Characterizing the Nature of Probability-Based Proof Number Search: A Case Study in the Othello and Connect Four Games2020

    • Author(s)
      Primanita Anggina、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      Information

      Volume: 11 Issue: 5 Pages: 264-264

    • DOI

      10.3390/info11050264

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Analyzing the Improvement Process of Table Tennis Using the Game Refinement Theory2020

    • Author(s)
      JIANGZHOU Li、PRIMANITA Anggina、KHALID Mohd Nor Akmal、IIDA Hiroyuki
    • Journal Title

      Proceedings of the Sriwijaya International Conference on Information Technology and Its Applications (SICONIAN 2019)

      Volume: 1 Pages: 437-442

    • DOI

      10.2991/aisr.k.200424.067

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Nature of Probability-Based Proof Number Search2020

    • Author(s)
      PRIMANITA Anggina、IIDA Hiroyuki
    • Journal Title

      Proceedings of the Sriwijaya International Conference on Information Technology and Its Applications (SICONIAN 2019)

      Volume: 1 Pages: 485-491

    • DOI

      10.2991/aisr.k.200424.075

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] A Key Factor to Maintain Engagement: Case Study Using ‘Login System’2020

    • Author(s)
      NAYING Gao、PRIMANITA Anggina、KHALID Mohd Nor Akmal、IIDA Hiroyuki
    • Journal Title

      Proceedings of the Sriwijaya International Conference on Information Technology and Its Applications (SICONIAN 2019)

      Volume: 1 Pages: 492-497

    • DOI

      10.2991/aisr.k.200424.076

    • Related Report
      2020 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Finding appropriate settings for fairness and engagement of a newly designed game: A case study using Japanese crossword game ‘MyoGo Renju’2020

    • Author(s)
      Xinyue Liu、Luping Fu、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      Entertainment Computing

      Volume: 34 Pages: 100358-100358

    • DOI

      10.1016/j.entcom.2020.100358

    • Related Report
      2019 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Analyzing the Sophistication of Chinese Checkers2020

    • Author(s)
      Yisi Wu、Akmal Khalid Mohd Nor、Iida Hiroyuki
    • Journal Title

      Entertainment Computing

      Volume: 33 Pages: 100363-100363

    • DOI

      10.1016/j.entcom.2020.100363

    • Related Report
      2019 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Nature of Attractive Multiplayer Games: Case Study on China’s Most Popular Card Game?DouDiZhu2020

    • Author(s)
      Gao Yuexian、Li Wanxiang、Xiao Yuhao、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      Information

      Volume: 11 Issue: 3 Pages: 141-141

    • DOI

      10.3390/info11030141

    • Related Report
      2019 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Coopetition in Solving Combinatorial Optimization Problem: Application to the Industrial Assembly Line Balancing Problem2020

    • Author(s)
      Yuexian Gao , Mohd Nor Akmal Khalid , Hiroyuki Iida , Umi Kalsom Yusof
    • Journal Title

      TEST Engineering & Management

      Volume: 82 Pages: 11992-12000

    • Related Report
      2019 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Game refinement theory: Paradigm shift from performance optimization to comfort in mind2019

    • Author(s)
      Agarwal Sakshi、Khalid Mohd Nor Akmal、Iida Hiroyuki
    • Journal Title

      Entertainment Computing

      Volume: 32 Pages: 100314-100314

    • DOI

      10.1016/j.entcom.2019.100314

    • Related Report
      2019 Research-status Report
    • Peer Reviewed / Open Access
  • [Journal Article] Simulating competitiveness and precision in a tournament structure: a reaper tournament system2019

    • Author(s)
      Nhien Pham Hoang Bao, Mohd Nor Akmal Khalid & Hiroyuki Iida
    • Journal Title

      International Journal of Information Technology

      Volume: 12 Issue: 1 Pages: 1-18

    • DOI

      10.1007/s41870-019-00397-5

    • Related Report
      2019 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] An Analysis of Gamification on Dota 2’s Business Model2019

    • Author(s)
      Thavamuni Sagguneswaraan、Ismail Hadzariah、Iida Hiroyuki
    • Journal Title

      Applied Mechanics and Materials

      Volume: 892 Pages: 55-63

    • DOI

      10.4028/www.scientific.net/amm.892.55

    • Related Report
      2019 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Presentation] Analysis of Boardgames using Eye-tracking: Case Study with Gomoku2019

    • Author(s)
      Kang Xiaohan, Zeliang Zhang, Mohd Nor, Akmal Khalid, Hiroyuki Iida, Bing Han
    • Organizer
      TAAI2019
    • Related Report
      2019 Research-status Report
    • Int'l Joint Research
  • [Presentation] Analysis of Card Collection Game 'Hearthstone'2019

    • Author(s)
      Chen Xiao, Anggina Primanita, Mohd Nor, Akmal Khalid, Hiroyuki Iida
    • Organizer
      TAAI2019
    • Related Report
      2019 Research-status Report
    • Int'l Joint Research
  • [Presentation] Nature of Probability-based Proof Number Search2019

    • Author(s)
      Anggina Primanita, Hiroyuki Iida
    • Organizer
      Sriwijaya International Conference of Information Technology and Its Applications (SICONIAN)
    • Related Report
      2019 Research-status Report
    • Int'l Joint Research
  • [Presentation] Analyzing the improvement process of table tennis using the game refinement theory2019

    • Author(s)
      Li Jiangzhou, Anggina Primanita, Mohd Nor Akmal Khalid, Hiroyuki Iida
    • Organizer
      Sriwijaya International Conference of Information Technology and Its Applications (SICONIAN)
    • Related Report
      2019 Research-status Report
    • Int'l Joint Research
  • [Presentation] A key factor to maintain engagement: case study using login system2019

    • Author(s)
      Gao Naying, Anggina Primanita, Mohd Nor Akmal Khalid, Hiroyuki Iida
    • Organizer
      Sriwijaya International Conference of Information Technology and Its Applications (SICONIAN)
    • Related Report
      2019 Research-status Report
    • Int'l Joint Research
  • [Book] Computational Science and Technology2021

    • Author(s)
      Rayner Alfred , Iida Hiroyuki , Haviluddin Haviluddin , Patricia Anthony
    • Total Pages
      585
    • Publisher
      Springer
    • Related Report
      2020 Research-status Report
  • [Remarks] Physics Analogies Help Gamify Classroom Quizzes

    • URL

      https://www.alphagalileo.org/en-gb/Item-Display/ItemId/216167

    • Related Report
      2021 Annual Research Report
  • [Remarks] Physics Analogies Help Gamify Classroom Quizzes

    • URL

      https://www.eurekalert.org/news-releases/938952

    • Related Report
      2021 Annual Research Report
  • [Remarks] Games, computing, and the mind

    • URL

      https://www.eurekalert.org/news-releases/804262

    • Related Report
      2021 Annual Research Report
  • [Remarks] Games, computing, and the mind

    • URL

      https://www.alphagalileo.org/en-gb/Item-Display/ItemId/208513

    • Related Report
      2021 Annual Research Report
  • [Remarks] Using games to study law of motions in mind

    • URL

      https://www.eurekalert.org/pub_releases/2020-07/jaio-ugt073120.php

    • Related Report
      2020 Research-status Report
  • [Remarks] Player Satisfaction Model

    • URL

      https://www.eurekalert.org/pub_releases/2020-10/jaio-tgo102020.php

    • Related Report
      2020 Research-status Report
  • [Remarks] Using games to study law of motions in mind

    • URL

      https://www.alphagalileo.org/en-gb/Item-Display/ItemId/195808?returnurl=https://www.alphagalileo.org/en-gb/Item-Display/ItemId/195808

    • Related Report
      2020 Research-status Report
  • [Remarks] Player Satisfaction Model

    • URL

      https://www.alphagalileo.org/en-gb/Item-Display/ItemId/199629?returnurl=https://www.alphagalileo.org/en-gb/Item-Display/ItemId/199629

    • Related Report
      2020 Research-status Report
  • [Funded Workshop] ASEAN Workshop on Information Science and Technology (AWIST)2021

    • Related Report
      2021 Annual Research Report
  • [Funded Workshop] Artificial Intelligence and Entertainment Science (AIES) Workshop2021

    • Related Report
      2021 Annual Research Report

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Published: 2019-07-04   Modified: 2023-01-30  

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