Budget Amount *help |
¥19,500,000 (Direct Cost: ¥15,000,000、Indirect Cost: ¥4,500,000)
Fiscal Year 2010: ¥5,460,000 (Direct Cost: ¥4,200,000、Indirect Cost: ¥1,260,000)
Fiscal Year 2009: ¥7,670,000 (Direct Cost: ¥5,900,000、Indirect Cost: ¥1,770,000)
Fiscal Year 2008: ¥6,370,000 (Direct Cost: ¥4,900,000、Indirect Cost: ¥1,470,000)
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Research Abstract |
The purposes of this research project were(a)to conduct content analysis and longitudinal surveys to find the contextual traits of violent portrayals which could affect children's aggressiveness from television programs and videogame software they were actually exposed to and(b)to develop the program of media literacy education concerning the contextual traits. As results of the analysis and surveys, how to portray injured victims was regarded as an influential contextual trait, and an educational program in which the portrayals of victims were used was made. The result of quasi-experiment conducted in a school showed that this program could deepen children's understanding of portrayals of victims.
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