Project/Area Number |
20500091
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Media informatics/Database
|
Research Institution | Toyohashi University of Technology |
Principal Investigator |
MIZUNO Shinji Toyohashi University of Technology, 情報科学部, 准教授 (20314099)
|
Co-Investigator(Kenkyū-buntansha) |
久松 住子 豊橋技術科学大学, 工学部, 助手 (30189782)
|
Project Period (FY) |
2008 – 2010
|
Project Status |
Completed (Fiscal Year 2010)
|
Budget Amount *help |
¥4,160,000 (Direct Cost: ¥3,200,000、Indirect Cost: ¥960,000)
Fiscal Year 2010: ¥1,170,000 (Direct Cost: ¥900,000、Indirect Cost: ¥270,000)
Fiscal Year 2009: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2008: ¥1,690,000 (Direct Cost: ¥1,300,000、Indirect Cost: ¥390,000)
|
Keywords | グラフィクス / 対話的CG作成 / モデリング / NPR / コンピュータグラフィックス / 対話的システム / 幾何モデリング / バーチャルリアリティ / デジタルミュージアム / 仮想彫刻 / デジタルアーカイブ / コンピュータグラフィクス / ノンフォトリアリスティックレンダリング / 対話的CGシステム / 仮想版画 |
Research Abstract |
The purpose of this study is to develop a CG creating system that any users can handle it easily without the special knowledge by adopting art-creating techniques of the real world on the system. I improved a method to deform and paint 3D-CG objects interactively, and developed a new method to render and move those 3D-CG objects in real time. I developed a CG creating system by adopting these methods. The user can explain sculpting, woodblock painting, creating Chinkin and so on in the virtual space.
|