Data Mining of Movement and Action Logs of MMORPG Players
Project/Area Number |
20500146
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Intelligent informatics
|
Research Institution | Ritsumeikan University |
Principal Investigator |
THAWONMAS Ruck Ritsumeikan University, 情報理工学部, 教授 (50320122)
|
Project Period (FY) |
2008 – 2010
|
Project Status |
Completed (Fiscal Year 2010)
|
Budget Amount *help |
¥4,420,000 (Direct Cost: ¥3,400,000、Indirect Cost: ¥1,020,000)
Fiscal Year 2010: ¥1,430,000 (Direct Cost: ¥1,100,000、Indirect Cost: ¥330,000)
Fiscal Year 2009: ¥1,430,000 (Direct Cost: ¥1,100,000、Indirect Cost: ¥330,000)
Fiscal Year 2008: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
|
Keywords | 行動分析 / 移動分析 / アクセス分析 / ボット発見 / オンラインゲーム / 移動履歴 / アクセス履歴 / 再訪問パターン / 再訪問曲線 / MMORPG / BOT発見 / 行動履歴 / ユーザ分類 / 再訪問分析 |
Research Abstract |
Research findings cover three data mining topics for improving the service quality of online games, i.e., 1. user clustering based on action and/or movement log, 2. detection of misconduct users based on item log, and 3. prediction of retiring users based on game revisit patterns. In addition to online games, these results also have high potential for applications that provide personalized services under ubiquitous IT environment.
|
Report
(4 results)
Research Products
(32 results)