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Data Mining of Movement and Action Logs of MMORPG Players

Research Project

Project/Area Number 20500146
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeSingle-year Grants
Section一般
Research Field Intelligent informatics
Research InstitutionRitsumeikan University

Principal Investigator

THAWONMAS Ruck  Ritsumeikan University, 情報理工学部, 教授 (50320122)

Project Period (FY) 2008 – 2010
Project Status Completed (Fiscal Year 2010)
Budget Amount *help
¥4,420,000 (Direct Cost: ¥3,400,000、Indirect Cost: ¥1,020,000)
Fiscal Year 2010: ¥1,430,000 (Direct Cost: ¥1,100,000、Indirect Cost: ¥330,000)
Fiscal Year 2009: ¥1,430,000 (Direct Cost: ¥1,100,000、Indirect Cost: ¥330,000)
Fiscal Year 2008: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Keywords行動分析 / 移動分析 / アクセス分析 / ボット発見 / オンラインゲーム / 移動履歴 / アクセス履歴 / 再訪問パターン / 再訪問曲線 / MMORPG / BOT発見 / 行動履歴 / ユーザ分類 / 再訪問分析
Research Abstract

Research findings cover three data mining topics for improving the service quality of online games, i.e., 1. user clustering based on action and/or movement log, 2. detection of misconduct users based on item log, and 3. prediction of retiring users based on game revisit patterns. In addition to online games, these results also have high potential for applications that provide personalized services under ubiquitous IT environment.

Report

(4 results)
  • 2010 Annual Research Report   Final Research Report ( PDF )
  • 2009 Annual Research Report
  • 2008 Annual Research Report
  • Research Products

    (32 results)

All 2011 2010 2009 2008 Other

All Journal Article (19 results) (of which Peer Reviewed: 18 results) Presentation (10 results) Remarks (3 results)

  • [Journal Article] Analysis of Revisitations in Online Games2011

    • Author(s)
      Ruck Thawonmas, Keisuke Yoshida, Jing-Kai Lou, Kuan-Ta Chen
    • Journal Title

      Entertainment Computing

    • Related Report
      2010 Final Research Report
    • Peer Reviewed
  • [Journal Article] Detection of MMORPG Misconducts Based on Action Frequencies, Types and Time-Intervals2010

    • Author(s)
      Ruck Thawonmas, Yoshitaka Kashifuji
    • Journal Title

      Proc. of the 2010 International Conference on Data Mining (DMIN'10), Las Vegas, USA

      Pages: 78-82

    • Related Report
      2010 Final Research Report
    • Peer Reviewed
  • [Journal Article] Determination of Initial Hidden Markov Models with Feature Mapping : An Application to MMOG Player Classification2010

    • Author(s)
      Ruck Thawonmas
    • Journal Title

      Proc. of the 2nd annual Asian GAME-ON Conference on Simulation and AI in Computer Games (GAMEON ASIA 2010), Shanghai, China

      Pages: 46-50

    • Related Report
      2010 Final Research Report
    • Peer Reviewed
  • [Journal Article] 座標分布及び遷移確率に基づいた移動軌跡の比較方法の提案-オンラインゲームへの応用2010

    • Author(s)
      織田淳一, Ruck Thawonmas
    • Journal Title

      ゲーム学会和文論文誌 vol.4,no.1

      Pages: 1-11

    • Related Report
      2010 Final Research Report
    • Peer Reviewed
  • [Journal Article] 座標分布及び遷移確率に基づいた移動軌跡の比較方法の提案-オンラインゲームへの応用2010

    • Author(s)
      織田淳一, Ruck Thawonmas
    • Journal Title

      ゲーム学会和文論文誌

      Volume: 4(1) Pages: 1-11

    • Related Report
      2010 Annual Research Report
    • Peer Reviewed
  • [Journal Article] Analysis of Revisitations in Online Games2010

    • Author(s)
      Ruck Thawonmas, Keisuke Yoshida, Jing-Kai Lou, Kuan-Ta Chen
    • Journal Title

      Entertainment Computing

      Volume: (DOI information:10.1016/j.entcom.2011.01.003) Pages: 7-7

    • Related Report
      2010 Annual Research Report
    • Peer Reviewed
  • [Journal Article] 座標分布及び遷移確率に基づいた移動軌跡の比較方法の提案-オンラインゲームへの応用2010

    • Author(s)
      織田淳一, Ruck Thawonmas
    • Journal Title

      ゲーム学会和文論文誌 4(1)(掲載決定)

    • Related Report
      2009 Annual Research Report
    • Peer Reviewed
  • [Journal Article] Determination of Initial Hidden Markov Models with Feature Mapping : An Application to MMOG Player Classification2010

    • Author(s)
      Ruck Thawonmas
    • Journal Title

      Proc.2nd annual Asian GAME-ON Conference(GAME-ON ASIA'2010)on Simulation and AI in Computer Games

      Pages: 46-50

    • Related Report
      2009 Annual Research Report
    • Peer Reviewed
  • [Journal Article] Analysis of User Trajectories Based on Data Distribution and State Transition : a Case Study with a Massively Multiplayer Online Game Angel Love Online2009

    • Author(s)
      Ruck Thawonmas, Junichi Oda, Kuan-Ta Chen
    • Journal Title

      Proc. of the 10th International Conference on Intelligent Games and Simulation (GAMEON'2009), Dusseldorf, Germany

      Pages: 56-60

    • Related Report
      2010 Final Research Report
    • Peer Reviewed
  • [Journal Article] Comparison of User Trajectories Based on Coordinate Data and State Transitions2009

    • Author(s)
      Junichi Oda, Ruck Thawonmas, Kuan-Ta Chen
    • Journal Title

      Proc. of the Fifth International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIHMSP-2009), Kyoto, Japan

      Pages: 1134-1137

    • Related Report
      2010 Final Research Report
    • Peer Reviewed
  • [Journal Article] Analysis of Area Revisitation Patterns in World of Warcarft2009

    • Author(s)
      Ruck Thawonmas, Keisuke Yoshida, Jing-Kai Lou, Kuan-Ta Chen
    • Journal Title

      Lecture Notes in Computer Science (Stephane Natkin Jerome Dupire (Eds.))(ICEC 2009, Sep. 3-5, 2009, Paris, France) vol.5709

      Pages: 13-23

    • Related Report
      2010 Final Research Report
    • Peer Reviewed
  • [Journal Article] Analysis of User Trajectories Based on Data Distribution and State Transition : a Case Study with a Massively Multiplayer Online Game Angel Love Online2009

    • Author(s)
      Ruck Thawonmas, Junichi Oda, Kuan-Ta Chen
    • Journal Title

      Proc.the 10th International Conference on Intelligent Games and Simulation(GAME-ON 2009)

      Pages: 56-60

    • Related Report
      2009 Annual Research Report
    • Peer Reviewed
  • [Journal Article] Comparison of User Trajectories Based on Coordinate Data and State Transitions2009

    • Author(s)
      Junichi Oda, Ruck Thawonmas, Kuan-Ta Chen
    • Journal Title

      Proc.the Fifth International Conference on Intelligent Information Hiding and Multimedia Signal Processing(IIHMSP-2009)

      Pages: 1134-1137

    • Related Report
      2009 Annual Research Report
    • Peer Reviewed
  • [Journal Article] Analysis of Area Revisitation Patterns in World of Warcarft2009

    • Author(s)
      Ruck Thawonmas, Keisuke Yoshida, Jing-Kai Lou, Kuan-Ta Chen
    • Journal Title

      Lecture Notes in Computer Science 5709(ICEC2009)

      Pages: 13-23

    • Related Report
      2009 Annual Research Report
    • Peer Reviewed
  • [Journal Article] Detection of MMORPG Bots Based on Behavior Analysis2008

    • Author(s)
      Ruck Thawonmas, Yoshitaka Kashifuji, Kuan-Ta Chen
    • Journal Title

      Proc. of ACM SIGCHI International Conference on Advances in Entertainment Technology 2008 (ACE 2008), Yokohama, Japan

      Pages: 91-94

    • Related Report
      2010 Final Research Report
    • Peer Reviewed
  • [Journal Article] Visualization of Online-Game Players based on Their Action Behaviors2008

    • Author(s)
      Ruck Thawonmas, Keita Iizuka
    • Journal Title

      International Journal of Computer Games Technology vol.2008

    • Related Report
      2010 Final Research Report
    • Peer Reviewed
  • [Journal Article] Visualization of Online-Game Players based on Their Action Behaviors2008

    • Author(s)
      Ruck Thawonmas, Keita Iizuka
    • Journal Title

      International Journal of Computer Games Technology

    • Related Report
      2008 Annual Research Report
    • Peer Reviewed
  • [Journal Article] Detection of MMORPG Bots Based on Behavior Analysis2008

    • Author(s)
      Ruck Thawonmas, Yoshitaka Kashifuji, Kuan-Ta Chen
    • Journal Title

      Proc. of ACM SIGCHI International Conference on Advances in Entertainment Technology 2008 (ACE 2008)

      Pages: 91-94

    • Related Report
      2008 Annual Research Report
    • Peer Reviewed
  • [Journal Article] オンラインゲームにおけるエリア再訪問の解析2008

    • Author(s)
      吉田圭佑, Ruck Thawonmas, Kuan-Ta Chen
    • Journal Title

      平成20年度情報処理学会関西支部支部大会講演論文集

      Pages: 201-202

    • Related Report
      2008 Annual Research Report
  • [Presentation] Stay Point による簡略化と動的マップ分割を用いた学習型の軌跡の分類手法2010

    • Author(s)
      織田淳一
    • Organizer
      平成22年度情報処理学会関西支部支部大会
    • Place of Presentation
      大阪大学中之島センター(大阪府)
    • Year and Date
      2010-09-22
    • Related Report
      2010 Final Research Report
  • [Presentation] Detection of MMORPG Misconducts Based on Action Frequencies, Types and Time-Intervals2010

    • Author(s)
      Ruck Thawonmas, Yoshitaka Kashifuji
    • Organizer
      The 2010 International Conference on Data Mining (DMIN'10)
    • Place of Presentation
      Las Vegas, USA
    • Year and Date
      2010-07-12
    • Related Report
      2010 Annual Research Report
  • [Presentation] MMORPGにおける,アクションの頻度,種類,時間間隔に着目した不正行為の発見手法2009

    • Author(s)
      樫藤佳孝
    • Organizer
      ゲーム学会第8回全国大会
    • Place of Presentation
      香川大学総合情報センター(香川県)
    • Year and Date
      2009-12-06
    • Related Report
      2010 Final Research Report
  • [Presentation] オンラインゲームユーザーのゲーム休止・継続の判別におけるデータ不均一問題の解消2009

    • Author(s)
      吉田圭佑
    • Organizer
      ゲーム学会第8 回全国大会
    • Place of Presentation
      香川大学総合情報センター(香川県)
    • Year and Date
      2009-12-06
    • Related Report
      2010 Final Research Report
  • [Presentation] MMORPGにおける,アクションの頻度,種類,時間間隔に着目した不正行為の発見手法2009

    • Author(s)
      樫藤佳孝, Ruck THAWONMAS
    • Organizer
      ゲーム学会第8回全国大会
    • Place of Presentation
      大阪電気通信大学四條畷キャンパス(大阪府)
    • Year and Date
      2009-12-06
    • Related Report
      2009 Annual Research Report
  • [Presentation] オンラインゲームユーザーのゲーム休止・継続の判別におけるデータ不均一問題の解消2009

    • Author(s)
      吉田圭佑, Ruck THAWONMAS, Kuan-Ta Chen
    • Organizer
      ゲーム学会第8回全国大会
    • Place of Presentation
      大阪電気通信大学四條畷キャンパス(大阪府)
    • Year and Date
      2009-12-06
    • Related Report
      2009 Annual Research Report
  • [Presentation] オンラインゲームにおける再訪問パターンを用いたゲーム休止・継続の判別2009

    • Author(s)
      吉田圭佑
    • Organizer
      平成21年度情報処理学会関西支部支部大会
    • Place of Presentation
      大阪大学中之島センター(大阪府)
    • Year and Date
      2009-09-29
    • Related Report
      2010 Final Research Report
  • [Presentation] オンラインゲームにおける再訪問パターンを用いたゲーム休止・継続の判別2009

    • Author(s)
      吉田圭佑, Ruck THAWONMAS, Kuan-Ta Chen
    • Organizer
      平成21年度情報処理学会関西支部
    • Place of Presentation
      神戸大学 大学院工学研究科(兵庫県)
    • Year and Date
      2009-09-29
    • Related Report
      2009 Annual Research Report
  • [Presentation] オンラインゲームにおけるエリア再訪問の解析2008

    • Author(s)
      吉田圭佑
    • Organizer
      平成20年度情報処理学会関西支部大会
    • Place of Presentation
      京都リサーチパーク(京都府)
    • Year and Date
      2008-10-24
    • Related Report
      2010 Final Research Report
  • [Presentation] オンラインゲームにおけるエリア再訪問の解析アクションの頻度と種類によるBOT発見手法2008

    • Author(s)
      樫藤佳孝
    • Organizer
      平成20年度情報処理学会関西支部大会
    • Place of Presentation
      京都リサーチパーク(京都府)
    • Year and Date
      2008-10-24
    • Related Report
      2010 Final Research Report
  • [Remarks]

    • URL

      http://www.ice.ci.ritsumei.ac.jp/~ruck/paper.html

    • Related Report
      2010 Annual Research Report
  • [Remarks]

    • URL

      http://www.ice.ci.ritsumei.ac.jp/~ruck/paper.html

    • Related Report
      2009 Annual Research Report
  • [Remarks]

    • URL

      http://www.ice.ci.ritsumei.ac.jp/~ruck/paper.html

    • Related Report
      2008 Annual Research Report

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Published: 2008-04-01   Modified: 2021-04-07  

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