Development of Assessment System for Teachers' Instructional Competencies Based on the Instructional Activities Game System
Project/Area Number |
20500831
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Educational technology
|
Research Institution | Tokyo Institute of Technology |
Principal Investigator |
MATSUDA Toshiki Tokyo Institute of Technology, 大学院・社会理工学研究科, 准教授 (60173845)
|
Project Period (FY) |
2008 – 2010
|
Project Status |
Completed (Fiscal Year 2010)
|
Budget Amount *help |
¥4,290,000 (Direct Cost: ¥3,300,000、Indirect Cost: ¥990,000)
Fiscal Year 2010: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2009: ¥1,430,000 (Direct Cost: ¥1,100,000、Indirect Cost: ¥330,000)
Fiscal Year 2008: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
|
Keywords | 教師教育 / システム開発 / インストラクショナルデザイン / ゲーミング・シミュレーション / 教授スキル / 教育評価 / 模擬授業 / 教授活動ゲーム / 教材開発 / 指導案記述項目 |
Research Abstract |
In this study, an assessment system for teachers' instructional competencies is developed based on the Instructional Activities Game (IAG) system. The system also can provide effective feedback to users in order to cultivate their competencies. This study chose mathematics as the main target subject area, though some trials were conducted in other subject areas. Outcomes of this study were a category system for describing lesson plans, some lesson plan data and game boards for achieving the purpose through simulated teaching games, extensions of the IAG system such as extension of rule description function, learner-agents function.
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Report
(4 results)
Research Products
(25 results)