A STUDY ON SMOOTH TRANSACTIONS OF INTELLECTUAL PROPERTY-BASED ON TRANSACTION COST APPROACH TO GAME INDUSTRY IN JAPAN, CHINA, AND SOUTH KOREA-
Project/Area Number |
20530324
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Business administration
|
Research Institution | Chiba Institute of Technology |
Principal Investigator |
TOYAMA Masao Chiba Institute of Technology, 社会システム科学部, 准教授 (90306390)
|
Project Period (FY) |
2008 – 2010
|
Project Status |
Completed (Fiscal Year 2010)
|
Budget Amount *help |
¥2,210,000 (Direct Cost: ¥1,700,000、Indirect Cost: ¥510,000)
Fiscal Year 2010: ¥650,000 (Direct Cost: ¥500,000、Indirect Cost: ¥150,000)
Fiscal Year 2009: ¥780,000 (Direct Cost: ¥600,000、Indirect Cost: ¥180,000)
Fiscal Year 2008: ¥780,000 (Direct Cost: ¥600,000、Indirect Cost: ¥180,000)
|
Keywords | 取引コスト / ゲーム産業 / 知的財産 |
Research Abstract |
This study indicates the features of new transactions brought about by the shift from packaged games to online games. The analysis takes into consideration the situation of the packaged game market. In the case of online games, it is possible to achieve transactions different from the existing ones by exploiting the feature wherein the game is online. More specifically, it is important that it becomes comparatively easy to realize continuous transactions through online interaction.
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Report
(4 results)
Research Products
(32 results)