Practical study on regeneration of "borderline villages~through house in Ohara village, Katsuyama city, investigation and repair
Project/Area Number |
20560607
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Architectural history/design
|
Research Institution | Fukui University of Technology |
Principal Investigator |
YOSHIDA Junichi Fukui University of Technology, 工学部, 教授 (40108212)
|
Co-Investigator(Kenkyū-buntansha) |
YOSHIHITO Tame 福井工業大学, 工学部, 講師 (60511920)
|
Project Period (FY) |
2008 – 2010
|
Project Status |
Completed (Fiscal Year 2010)
|
Budget Amount *help |
¥4,550,000 (Direct Cost: ¥3,500,000、Indirect Cost: ¥1,050,000)
Fiscal Year 2010: ¥1,430,000 (Direct Cost: ¥1,100,000、Indirect Cost: ¥330,000)
Fiscal Year 2009: ¥1,430,000 (Direct Cost: ¥1,100,000、Indirect Cost: ¥330,000)
Fiscal Year 2008: ¥1,690,000 (Direct Cost: ¥1,300,000、Indirect Cost: ¥390,000)
|
Keywords | 限界集落 / 再生 / 活性化 / 民家調査 / 修復 / 小原ECOプロジェクト / イベント / 宿泊施設 / 小原集落 / 家屋修復 / 板張り / 大壁 / ウデギ / 古民家調査 / 小原 ECO プロジェクト |
Research Abstract |
(1) repair of houses, leverage : Ohara ECO project began in 2006, already five years after. Carried out three years later in a Research Institute, subsidized. Repair 5 building houses during this period, among three houses already at various events as a lodging and resting place is utilized. Also, as indicated in annex with newspaper articles and TV broadcast material through its activities in Obara village more widely known visitors you can make, and year after year, progressively then, Obara village, activation is progressing. (2) Circumstances might be evocative village community organization to get the play how to play the villages : village recalls, the residents of the original appearance, but few residents Obara village, deserted village of an impending crisis such as village features play impossible is., Our activities utilizing the facilities of the village and the landscape, while attracting people, events and while aimed at reproduction of the village limits, activation of can be evaluated as new when the actual case. (3) architectural engineering education : this activity is students first-hand touching a building, obtained significant results in terms of the learning experience while carpenter supervised by. You could also experience long-term camp life through deepening friendship among students, as well as interaction with local people and volunteers from the campus won't get anywhere, even in the education of students will reap great rewards.
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Report
(5 results)
Research Products
(26 results)