Development of a remote collaboration environment using a particle-based volume rendering technique
Project/Area Number |
21300035
|
Research Category |
Grant-in-Aid for Scientific Research (B)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Media informatics/Database
|
Research Institution | Kyoto University |
Principal Investigator |
KOYAMADA Koji 京都大学, 高等教育研究開発推進機構, 教授 (00305294)
|
Co-Investigator(Kenkyū-buntansha) |
SAKAMOTO Naohisa 京都大学, 高等教育研究開発推進機構, 専門業務職員 (20402745)
DATE Susumu 大阪大学, サイバーメディアセンター, 准教授 (20346175)
EBARA Yasuo 大阪大学, 情報基盤推進本部, 講師 (40324686)
|
Project Period (FY) |
2009 – 2011
|
Project Status |
Completed (Fiscal Year 2011)
|
Budget Amount *help |
¥18,070,000 (Direct Cost: ¥13,900,000、Indirect Cost: ¥4,170,000)
Fiscal Year 2011: ¥5,590,000 (Direct Cost: ¥4,300,000、Indirect Cost: ¥1,290,000)
Fiscal Year 2010: ¥5,590,000 (Direct Cost: ¥4,300,000、Indirect Cost: ¥1,290,000)
Fiscal Year 2009: ¥6,890,000 (Direct Cost: ¥5,300,000、Indirect Cost: ¥1,590,000)
|
Keywords | 可視化 / 粒子ボリュームレンダリング / ボリュームレンダリング / 粒子生成 / シミュレーション |
Research Abstract |
When a particle-based volume rendering is applied to a volume dataset, a huge number of particles may be generated if some transfer function is specified. It is pointed out that there is a possibility that the decrease of the frame rate may hamper an effective remote collaboration work. In this research we propose a technique for decreasing the number of particles by modifying the transfer function so that the feature of the transfer function can be kept and enlarging the radius of the particles and confirmed their effectiveness. In addition, we developed a middleware to divide a given volume dataset on the data server for the efficient data communication and confirmed its effectiveness.
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Report
(4 results)
Research Products
(19 results)