Formularization of an Information Moral Judgment Education Method by Applying Gaming Methods that Cultivate Problem Solving Ability and Cause Attitude Change
Project/Area Number |
21500904
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Educational technology
|
Research Institution | Edogawa University |
Principal Investigator |
TAMADA Kazue 江戸川大学, メディアコミュニケーション学部情報文化学科, 教授 (20299902)
|
Co-Investigator(Renkei-kenkyūsha) |
MATSUDA Toshiki 東京工業大学, 大学院・社会理工学研究科, 准教授 (60173845)
|
Project Period (FY) |
2009 – 2011
|
Project Status |
Completed (Fiscal Year 2011)
|
Budget Amount *help |
¥3,770,000 (Direct Cost: ¥2,900,000、Indirect Cost: ¥870,000)
Fiscal Year 2011: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2010: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2009: ¥1,170,000 (Direct Cost: ¥900,000、Indirect Cost: ¥270,000)
|
Keywords | 情報モラル / 情報教育 / 授業研究 / 教材開発 / e-learning |
Research Abstract |
In order to encourage students to cultivate a desirable information moral attitude, problem solving ability, and a strong feeling of agreement to the moral, a game simulation method was used to develop a teaching model and design teaching materials ; further, their effects were investigated. The teaching model was formularized on design principles, and versatile design principles were developed. By using the newly developed design principles, guidelines for information design course, which included designing materials applicable for teaching any subject matter, were developed(authoring).
|
Report
(4 results)
Research Products
(33 results)