Budget Amount *help |
¥4,420,000 (Direct Cost: ¥3,400,000、Indirect Cost: ¥1,020,000)
Fiscal Year 2011: ¥650,000 (Direct Cost: ¥500,000、Indirect Cost: ¥150,000)
Fiscal Year 2010: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2009: ¥2,470,000 (Direct Cost: ¥1,900,000、Indirect Cost: ¥570,000)
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Research Abstract |
In this research, a desirable methodology was established to reproduce veterans and beginners accurate motions as an avatar in virtual worlds. I developed a total of six kinds of teaching materials based around this approach. In some junior high school classrooms, teachers tried to use these teaching materials to teach motion and skill of rather basic wood craft technique. As a result, I found that the teaching materials were expected to be better than a real teacher's lecture. In the long run, this approach makes it possible to observe basic motions without a teacher in front of students. It has been important to have a teacher present for learning motion skill. However I am convinced that this approach will be adapted to not only Technology learning but also in other learning like Physical training, Dance and so on.
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