|Budget Amount *help
¥49,790,000 (Direct Cost: ¥38,300,000、Indirect Cost: ¥11,490,000)
Fiscal Year 2013: ¥10,010,000 (Direct Cost: ¥7,700,000、Indirect Cost: ¥2,310,000)
Fiscal Year 2012: ¥11,440,000 (Direct Cost: ¥8,800,000、Indirect Cost: ¥2,640,000)
Fiscal Year 2011: ¥11,570,000 (Direct Cost: ¥8,900,000、Indirect Cost: ¥2,670,000)
Fiscal Year 2010: ¥16,770,000 (Direct Cost: ¥12,900,000、Indirect Cost: ¥3,870,000)
|Outline of Final Research Achievements
The aim of this project was to clarify the long-term effect of media(e.g. TV, Video Game) with respect to social cognition. We conducted several studies with infants, pre-schoolers, and adults using cutting-edge devices such as NIRS or HD-EEG. The results of these studies suggested the importance and advantage of developmental cognitive neuroscience. For instance, one of our studies revealed that child's motor area was responded to real person performance but not to a demonstration in TV. The other study using EEG/ERP revealed that long-term playing of video-game effected to emotional face perception even after three month later. Also the same type of study with children revealed that this effect on emotional face perception was not observed in school children. These results indicate the need of developmental cognitive neuroscience approach for the future research that aims to solve important problems with children.