The development and estimate of a game material to promote critical thinking in elementary and secondary education.
Project/Area Number |
22500883
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Educational technology
|
Research Institution | Mie University |
Principal Investigator |
|
Co-Investigator(Kenkyū-buntansha) |
NAKANISHI Yoshifumi 三重大学, 教育学部, 准教授 (70351228)
|
Project Period (FY) |
2010 – 2012
|
Project Status |
Completed (Fiscal Year 2012)
|
Budget Amount *help |
¥2,730,000 (Direct Cost: ¥2,100,000、Indirect Cost: ¥630,000)
Fiscal Year 2012: ¥260,000 (Direct Cost: ¥200,000、Indirect Cost: ¥60,000)
Fiscal Year 2011: ¥650,000 (Direct Cost: ¥500,000、Indirect Cost: ¥150,000)
Fiscal Year 2010: ¥1,820,000 (Direct Cost: ¥1,400,000、Indirect Cost: ¥420,000)
|
Keywords | カリキュラム / 教授法開発 / クリティカルシンキング / ゲーミング |
Research Abstract |
In this study, the author created a game material to provide students opportunity to exercise critical thinking. This material can stimulate participents to think critically in a meaningful way while they compete each other in the game.The author investigated two experiments to examine the effectiveness of newly-created gamematerial in teaching critical thinking. The study shows the effectiveness of that material, in that it can cultivate in students positive attitudes towards critical thinking and positive images for good critical thinkers.
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Report
(4 results)
Research Products
(14 results)