Project/Area Number |
22K12616
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Multi-year Fund |
Section | 一般 |
Review Section |
Basic Section 80020:Tourism studies-related
|
Research Institution | Tokyo Metropolitan University |
Principal Investigator |
呉 玲玲 東京都立大学, 都市環境科学研究科, 准教授 (20707814)
|
Project Period (FY) |
2022-04-01 – 2025-03-31
|
Project Status |
Granted (Fiscal Year 2023)
|
Budget Amount *help |
¥3,770,000 (Direct Cost: ¥2,900,000、Indirect Cost: ¥870,000)
Fiscal Year 2024: ¥910,000 (Direct Cost: ¥700,000、Indirect Cost: ¥210,000)
Fiscal Year 2023: ¥1,820,000 (Direct Cost: ¥1,400,000、Indirect Cost: ¥420,000)
Fiscal Year 2022: ¥1,040,000 (Direct Cost: ¥800,000、Indirect Cost: ¥240,000)
|
Keywords | Virtual tourism / virtual tourism / travel constraints |
Outline of Research at the Start |
This research project will examine the possibility of using Virtual Reality (VR) to provide substitute tourism experiences to people under travel constraints. It is expected that this project will contribute to a better understanding of people’s behavior mechanism in the context of virtual tourism. The research findings of this project will provide useful implication for designing virtual tourism experience that can benefit people under travel constraints, including elderly people, disable people, or those who confront disaster events.
|
Outline of Annual Research Achievements |
A SP survey was conducted in Japan to collect information about people’s constraints to participate in virtual tours. Data collected from the survey has been analyzed to clarify the influence of different factors and role of travel constraints in people’s behavior intention in virtual tours. In order to reflect behavior mechanisms and represent people’s behavior intention in virtual tourism in a more reasonable way, the corresponding theories and models (e.g., technology acceptance model, regret minimization model, random parameter model, etc.) was applied and logically integrated. Based on the data analysis, the influential factors on people’s behavior intention in virtual tourism for different types of destination was clarified.
|
Current Status of Research Progress |
Current Status of Research Progress
2: Research has progressed on the whole more than it was originally planned.
Reason
This research project aims to examine the possibility of using Virtual Reality (VR) to provide substitute tourism experiences to people under travel constraints. Concretely speaking, the objectives of this research are: (1) to identify influential factors on behavior intention to participate in virtual tourism; (2) to investigate the role of travel constraints in people’s behavior intention in virtual tourism; (3) to examine the influence of virtual tourism experience on people’s well-being. The first two objectives have been achieved in this year.
|
Strategy for Future Research Activity |
In the next step, a questionnaire survey will be conducted to collect information about people’s well-being before and after their virtual tourism experience. Based on the understanding of influential factors on people’s behavior intention in virtual tourism and the influence of virtual tourism experience on well-being, implication will be derived to design virtual tourism experience that can benefit tourists under travel constraints, including elderly people, disable people, or those who confront disaster events.
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