Development of computerized adaptive motor learning based on motor performance characteristics in children
Project/Area Number |
23240093
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Research Category |
Grant-in-Aid for Scientific Research (A)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Applied health science
|
Research Institution | University of Tsukuba |
Principal Investigator |
|
Co-Investigator(Kenkyū-buntansha) |
NAKANO Takahiro 名古屋学院大学, スポーツ健康科学部, 准教授 (50422209)
SUZUKI Koya 順天堂大学, スポーツ健康科学部, 准教授 (60412376)
|
Research Collaborator |
JO Hirotaka
KOBAYASHI Yuki
ANDO Kozue
KUMAGAI Saki
NAOMOTO Hikaru
IKADAI Risa
INOUE Mariko
YAMADA Daisuke
MISHIO Shota
YOKOO Tomoharu
OHSAWA Keisuke
MATSUOKA Hiroki
|
Project Period (FY) |
2011-04-01 – 2016-03-31
|
Project Status |
Completed (Fiscal Year 2015)
|
Budget Amount *help |
¥32,630,000 (Direct Cost: ¥25,100,000、Indirect Cost: ¥7,530,000)
Fiscal Year 2014: ¥11,570,000 (Direct Cost: ¥8,900,000、Indirect Cost: ¥2,670,000)
Fiscal Year 2013: ¥13,000,000 (Direct Cost: ¥10,000,000、Indirect Cost: ¥3,000,000)
Fiscal Year 2012: ¥8,060,000 (Direct Cost: ¥6,200,000、Indirect Cost: ¥1,860,000)
|
Keywords | 運動能力 / 学習ノート / ICT教育 / 適応型テスト / コンピュータテスト / 子ども / 項目反応理論 / 運動学習 |
Outline of Final Research Achievements |
Purpose: Computerized adaptive motor learning (CAML) is effective to improve motor skill for children. The CAML is adapted into individual motor skill levels. Constructing the CAML algorithm, the four research objectives were investigated: ① the functional movements and criterion-referenced measurements for PE in elementary school, ② item difficulty and reliability of exercise items of PE, ③ hierarchical causal relationships among the exercise items, ④ construction of the CAML algorithm using by database technology for movies and those segmented picture frames of the motor tasks. Findings: The study notes with criterion-referenced evaluation for the motor learning in PE, and computer software of motor learning by analyzing item characteristics. The study notes were Gymnastics, Swimming, Soccer, Volleyball, Ball throwing, and Judo. These ICT related PE tools were sure to be effective and be contributed to the motor learning.
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Report
(4 results)
Research Products
(8 results)