Development of the undergraduate course materials for critical thinking practice based on ICT
Project/Area Number |
23501173
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Research Category |
Grant-in-Aid for Scientific Research (C)
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Allocation Type | Multi-year Fund |
Section | 一般 |
Research Field |
Educational technology
|
Research Institution | Teikyo University |
Principal Investigator |
|
Co-Investigator(Kenkyū-buntansha) |
WATANABE Hiroyoshi 帝京大学, 理工学部, 教授 (40240519)
|
Co-Investigator(Renkei-kenkyūsha) |
KAJITANI Shinji 東京大学, 総合文化研究科, 准教授 (50365920)
AKAHORI Kanji 日本教育情報化振興会, 会長 (80143626)
|
Research Collaborator |
KAMMYOZU Iwao
|
Project Period (FY) |
2011-04-28 – 2015-03-31
|
Project Status |
Completed (Fiscal Year 2014)
|
Budget Amount *help |
¥5,330,000 (Direct Cost: ¥4,100,000、Indirect Cost: ¥1,230,000)
Fiscal Year 2014: ¥650,000 (Direct Cost: ¥500,000、Indirect Cost: ¥150,000)
Fiscal Year 2013: ¥650,000 (Direct Cost: ¥500,000、Indirect Cost: ¥150,000)
Fiscal Year 2012: ¥1,170,000 (Direct Cost: ¥900,000、Indirect Cost: ¥270,000)
Fiscal Year 2011: ¥2,860,000 (Direct Cost: ¥2,200,000、Indirect Cost: ¥660,000)
|
Keywords | クリティカルシンキング / 授業 / ICT / 教材 / ヒアリング |
Outline of Final Research Achievements |
Investigations were conducted to both the faculty and the student. Education and qualitative requirements of teachers were more important and fundamental than relying on formal methodology such as core curriculum, to introduce actively critical thinking into classes. Teachers' questioning, recitation and showing related cases were deemed effective even without new knowledge, to encourage students' critical thinking. The remote-testing system that we suggested received a positive reputation from more than half of the students, even though some students felt the anxiety and the technical limitations. The author summarized teaching critical thinking materials for teachers as a book. In addition, the author also arranged another text book to which students put together a collection of examples for other students to understand critical thinking. Taking advantage of knowledge obtained, the author's group has developed a card game "Naze Naze Carta", animation screen and web-teaching materials.
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Report
(5 results)
Research Products
(31 results)