• Search Research Projects
  • Search Researchers
  • How to Use
  1. Back to previous page

Development of gaming-based modeling methodology

Research Project

Project/Area Number 23530430
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeMulti-year Fund
Section一般
Research Field Business administration
Research InstitutionYokohama National University

Principal Investigator

TANABU Motonari  横浜国立大学, 大学院国際社会科学研究院, 教授 (10313462)

Project Period (FY) 2011 – 2013
Project Status Completed (Fiscal Year 2013)
Budget Amount *help
¥4,030,000 (Direct Cost: ¥3,100,000、Indirect Cost: ¥930,000)
Fiscal Year 2013: ¥1,170,000 (Direct Cost: ¥900,000、Indirect Cost: ¥270,000)
Fiscal Year 2012: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2011: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Keywordsモデリング / ゲーミング / シミュレーション / 認識論 / 方法論 / 代理データ / ビジネスゲーム / 哲学的基礎 / ゲーミング・シミュレーション / 国際情報交流
Research Abstract

As a measure against the problem of verification and validation in gaming simulation modeling, a new method, called surrogate data simulation method, were proposed. In this method, modeler use existing game model and log data of actual gameplay for verifying and/or validating model being built. The method was evaluated through development of mathematical epistemological framework of simulation game, design and implementation of simulator, construction of evaluation model, and experiments in actual business game classes. The data analysis suggested that the proposed method could be effective in modeling simulation game, supporting decision-making during gameplay, and developing players' deeper understanding by using this method as what-if analysis.

Report

(4 results)
  • 2013 Annual Research Report   Final Research Report ( PDF )
  • 2012 Research-status Report
  • 2011 Research-status Report
  • Research Products

    (36 results)

All 2014 2013 2012 2011 Other

All Journal Article (7 results) Presentation (23 results) (of which Invited: 1 results) Remarks (6 results)

  • [Journal Article] ビジネス分析方法論-戦略のヒューマン・ベース・シミュレーション分析2014

    • Author(s)
      田名部元成,佐藤亮
    • Journal Title

      システム/制御/情報

      Volume: 58(7)

    • Related Report
      2013 Final Research Report
  • [Journal Article] ビジネス分析方法論-戦略のヒューマン・ベース・シミュレーション分析2014

    • Author(s)
      田名部元成・佐藤亮
    • Journal Title

      システム/制御/情報

      Volume: 58 Pages: 1-6

    • Related Report
      2013 Annual Research Report
  • [Journal Article] Facilitating Knowledge Acquisition with Surrogate Decision Maker Method in Business Simulation Game2013

    • Author(s)
      Beiyu Yang, Motonari Tanabu
    • Journal Title

      Innovation and Supply Chain Management

      Volume: 7(4) Pages: 157-167

    • NAID

      130003397606

    • Related Report
      2013 Annual Research Report 2013 Final Research Report
  • [Journal Article] The Effectiveness of SDM Method in Business Simulation Game2013

    • Author(s)
      Beiyu Yang, Motonari Tanabu
    • Journal Title

      Developments in Business Simulation and Experiential Learning

      Volume: 40 Pages: 302-313

    • Related Report
      2013 Final Research Report 2012 Research-status Report
  • [Journal Article] ビジネスゲームのための言語の設計と実装2011

    • Author(s)
      田名部元成
    • Journal Title

      横浜経営研究

      Volume: 32(2) Pages: 53-78

    • NAID

      40019252737

    • Related Report
      2013 Final Research Report 2011 Research-status Report
  • [Journal Article] 製造販売型ビジネスゲームにおける需要分配に関する考察2011

    • Author(s)
      田名部元成
    • Journal Title

      横浜経営研究

      Volume: 32(1) Pages: 145-169

    • Related Report
      2013 Final Research Report 2011 Research-status Report
  • [Journal Article] ビジネスインテリジェンスのための教育2011

    • Author(s)
      田名部元成
    • Journal Title

      経営システム

      Volume: 21(5) Pages: 243-250

    • NAID

      10030262493

    • Related Report
      2013 Final Research Report 2011 Research-status Report
  • [Presentation] 社会・経済・ビジネスのためのシミュレーション:ゲーミングからのアプローチ2014

    • Author(s)
      田名部元成
    • Organizer
      第40回横幹技術フォーラム
    • Place of Presentation
      日本大学経済学部(東京)
    • Year and Date
      2014-01-24
    • Related Report
      2013 Final Research Report
  • [Presentation] Cloud-Based Business Gaming Simulation : A New Evolution of YBG2014

    • Author(s)
      Motonari Tanabu
    • Organizer
      41st Annual Conference of the Association for Business Simulation and Experiential Learning
    • Place of Presentation
      フロリダ(米国)
    • Related Report
      2013 Final Research Report
  • [Presentation] Cloud-Based Business Gaming Simulation: A New Evolution of YBG2014

    • Author(s)
      Motonari Tanabu
    • Organizer
      41st Annual Conference of the Association for Business Simulation and Experiential Learning
    • Place of Presentation
      Florida, USA
    • Related Report
      2013 Annual Research Report
  • [Presentation] 社会・経済・ビジネスのためのシミュレーション:ゲーミングからのアプローチ2014

    • Author(s)
      田名部元成
    • Organizer
      第40回横幹技術フォーラム
    • Place of Presentation
      日本大学経済学部
    • Related Report
      2013 Annual Research Report
    • Invited
  • [Presentation] Social Simulation and Its Methodological Implications for IS Research2013

    • Author(s)
      Motonari Tanabu, Yoshiki Matsui
    • Organizer
      JPAIS/ JASMIN International Meeting 2013
    • Place of Presentation
      ミラノ(イタリア)
    • Year and Date
      2013-12-18
    • Related Report
      2013 Final Research Report
  • [Presentation] シミュレーションのシステム哲学的基礎2013

    • Author(s)
      田名部元成
    • Organizer
      科学基礎論学会2013年度秋の研究例会
    • Place of Presentation
      東京大学駒場キャンパス(東京)
    • Year and Date
      2013-11-02
    • Related Report
      2013 Final Research Report
  • [Presentation] A Framework for Learning Through Building Business Games : A Design Science Research Perspective2013

    • Author(s)
      Motonari Tanabu
    • Organizer
      the 40th Annual Meeting of the Association for Business Simulation and Experiential Learning (ASBEL 2013)
    • Place of Presentation
      オクラホマシティ(米国)
    • Year and Date
      2013-03-08
    • Related Report
      2013 Final Research Report
  • [Presentation] Social Simulation and Its Methodological Implications for IS Research2013

    • Author(s)
      Motonari Tanabu, Yoshiki Matsui
    • Organizer
      JPAIS/JASMIN International Meeting 2013
    • Place of Presentation
      Milan, Italy
    • Related Report
      2013 Annual Research Report
  • [Presentation] シミュレーションのシステム哲学的基礎2013

    • Author(s)
      田名部元成
    • Organizer
      科学基礎論学会2013年度秋の研究例会
    • Place of Presentation
      東京大学駒場キャンパス
    • Related Report
      2013 Annual Research Report
  • [Presentation] A Framework for Learning Through Building Business Games: A Design Science Research Perspective2013

    • Author(s)
      Motonari Tanabu
    • Organizer
      the 40th Annual Meeting of the Association for Business Simulation and Experiential Learning
    • Place of Presentation
      Oklahoma City, Oklahoma, USA
    • Related Report
      2012 Research-status Report
  • [Presentation] SDM method for players'domain knowledge acquisition in business simulation game2012

    • Author(s)
      楊蓓玉,田名部元成
    • Organizer
      第2回社会システム部会研究会,計測自動制御学会
    • Place of Presentation
      東京工業大学(横浜市)
    • Year and Date
      2012-08-04
    • Related Report
      2013 Final Research Report
  • [Presentation] Surrogate Decision Maker Method towards Comprehensive Debriefing2012

    • Author(s)
      楊蓓玉,田名部元成
    • Organizer
      日本シミュレーション&ゲーミング学会2012年春期全国大会
    • Place of Presentation
      流通経済大学(松戸市)
    • Year and Date
      2012-06-02
    • Related Report
      2013 Final Research Report
  • [Presentation] Surrogate Decision Maker Method towards Comprehensive Debriefing2012

    • Author(s)
      Beiyu Yang & Motonari Tanabu
    • Organizer
      日本シミュレーション&ゲーミング学会2012年度春季全国大会
    • Place of Presentation
      通経済大学・松戸市
    • Related Report
      2012 Research-status Report
  • [Presentation] SDM method for players’ domain knowledge acquisition in business simulation game2012

    • Author(s)
      Beiyu Yang & Motonari Tanabu
    • Organizer
      第2回社会システム部会研究会
    • Place of Presentation
      東京工業大学・横浜市
    • Related Report
      2012 Research-status Report
  • [Presentation] Facilitating Knowledge Acquisition with SDM Method in business Simulation Game2012

    • Author(s)
      Beiyu Yang & Motonari Tanabu
    • Organizer
      2012 Asian Conference of Management Science & Applications
    • Place of Presentation
      中国・成都
    • Related Report
      2012 Research-status Report
  • [Presentation] Epistemology of Gaming Simulation for Information Systems Research2012

    • Author(s)
      Motonari Tanabu
    • Organizer
      Association for Business Simulation and Experiential Learning 39th Annual Conference
    • Place of Presentation
      San Diego, CA, USA
    • Related Report
      2011 Research-status Report
  • [Presentation] A Throughput Management Strategy for a Production and Distribution Business Game2011

    • Author(s)
      Motonari Tanabu, Yoshiki Matsui, Beiyu Yang, Ryo Sato
    • Organizer
      Decision Sciences Institute 2011 Annual Meeting
    • Place of Presentation
      ボストン(米国).
    • Year and Date
      2011-11-19
    • Related Report
      2013 Final Research Report
  • [Presentation] 代理データシミュレーション手法2011

    • Author(s)
      田名部元成
    • Organizer
      日本シミュレーション&ゲーミング学会2011年秋期全国大会
    • Place of Presentation
      北海道大学(札幌市)
    • Year and Date
      2011-10-22
    • Related Report
      2013 Final Research Report
  • [Presentation] Epistemological Perspectives in Gaming Simulation2011

    • Author(s)
      田名部元成
    • Organizer
      日本シミュレーション&ゲーミング学会2011年秋期全国大会
    • Place of Presentation
      北海道大学(札幌)
    • Year and Date
      2011-10-22
    • Related Report
      2013 Final Research Report
  • [Presentation] Epistemological Perspectives in Gaming Simulation2011

    • Author(s)
      田名部元成
    • Organizer
      日本シミュレーション&ゲーミング学会2011年秋季全国大会
    • Place of Presentation
      北海道大学(札幌)
    • Related Report
      2011 Research-status Report
  • [Presentation] Throughput-based Logistics Strategy for Supply Chain: Preliminary Analysis with a Simulation Game2011

    • Author(s)
      Motonari Tanabu, Yoshiki Matsui, Beiyu Yang, Ryo Sato
    • Organizer
      Decision Sciences Institute 2011 Annual Meeting
    • Place of Presentation
      Boston, MA, USA
    • Related Report
      2011 Research-status Report
  • [Presentation] A Throughput Management Strategy for a Production and Distribution Business Game2011

    • Author(s)
      Motonari Tanabu, Yoshiki Matsui, Beiyu Yang, Ryo Sato
    • Organizer
      Decision Sciences Institute 2011 Annual Meeting, Boston
    • Place of Presentation
      Boston, MA, USA
    • Related Report
      2011 Research-status Report
  • [Presentation] 代理データシミュレーション手法2011

    • Author(s)
      田名部元成
    • Organizer
      日本シミュレーション&ゲーミング学会2011年秋季全国大会
    • Place of Presentation
      北海道大学(札幌)
    • Related Report
      2011 Research-status Report
  • [Remarks] ホームページ

    • URL

      http://jpn.business-simulation.net

    • Related Report
      2013 Final Research Report
  • [Remarks] Research Center for Business Simulation

    • URL

      http://www.business-simulation.net/

    • Related Report
      2013 Annual Research Report
  • [Remarks] ビジネスシミュレーション研究拠点

    • URL

      http://jpn.business-simulation.net/

    • Related Report
      2013 Annual Research Report
  • [Remarks] 横浜国立大学研究者総覧 -田名部元成

    • URL

      http://er-web.jmk.ynu.ac.jp/html/TANABU_Motonari/ja.html

    • Related Report
      2013 Annual Research Report
  • [Remarks] 研究者詳細【田名部元成】

    • URL

      http://er-web.jmk.ynu.ac.jp/html/TANABU_Motonari/ja.html

    • Related Report
      2012 Research-status Report
  • [Remarks] 横浜国立大学ビジネスシミュレーション研究拠点

    • URL

      http://jpn.business-simulation.net/publication

    • Related Report
      2012 Research-status Report

URL: 

Published: 2011-08-05   Modified: 2019-07-29  

Information User Guide FAQ News Terms of Use Attribution of KAKENHI

Powered by NII kakenhi