Project/Area Number |
23700715
|
Research Category |
Grant-in-Aid for Young Scientists (B)
|
Allocation Type | Multi-year Fund |
Research Field |
Sports science
|
Research Institution | Jobu University (2012-2013) Tokyo Institute of Technology (2011) |
Principal Investigator |
IDA Hirofumi 上武大学, 商学部, 准教授 (20392194)
|
Research Collaborator |
INOUE Tetsuri 神奈川工科大学, 情報学部, 教授 (30223259)
FUKUHARA Kazunobu 首都大学東京, 人間健康科学研究科, 助教 (10589823)
ARUIN Alexander S. University of Illinois at Chicago, Department of Physical Therapy, Professor
MOHAPATRA Sambit MedStar National Rehabilitation Network, Post doctoral Research Fellow
|
Project Period (FY) |
2011 – 2013
|
Project Status |
Completed (Fiscal Year 2013)
|
Budget Amount *help |
¥4,420,000 (Direct Cost: ¥3,400,000、Indirect Cost: ¥1,020,000)
Fiscal Year 2013: ¥780,000 (Direct Cost: ¥600,000、Indirect Cost: ¥180,000)
Fiscal Year 2012: ¥780,000 (Direct Cost: ¥600,000、Indirect Cost: ¥180,000)
Fiscal Year 2011: ¥2,860,000 (Direct Cost: ¥2,200,000、Indirect Cost: ¥660,000)
|
Keywords | 知覚―動作カップリング / 3D呈示 / 実在感 / 両眼視差 / ヴァーチャル環境 / CAVE / 捕捉行動 / 動作解析 |
Research Abstract |
The present study was conducted to validate a common notion that says 3D display is realistic from the viewpoint of the functional continuity between perception and motion (perception-motion coupling). From the experiment on the catching performance for approaching ball in a full-body immersion virtual environment (CAVE), it was shown that a stereoscopic display increased the percentage of correct catches as compared with a corresponding monoscopic display. Furthermore, this catching performance partially correlated with the performance in a real environment. These results suggest that the binocular depth cues presented in virtual environment are able to contribute to accurate motor control.
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