Project/Area Number |
23800011
|
Research Category |
Grant-in-Aid for Research Activity Start-up
|
Allocation Type | Single-year Grants |
Research Field |
Media informatics/Database
|
Research Institution | The University of Tokyo |
Principal Investigator |
YUE Yonghao 東京大学, 大学院・新領域創成科学研究科, 助教 (30612923)
|
Project Period (FY) |
2011 – 2012
|
Project Status |
Completed (Fiscal Year 2012)
|
Budget Amount *help |
¥3,250,000 (Direct Cost: ¥2,500,000、Indirect Cost: ¥750,000)
Fiscal Year 2012: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Fiscal Year 2011: ¥1,690,000 (Direct Cost: ¥1,300,000、Indirect Cost: ¥390,000)
|
Keywords | コンピュータグラフィックス / 集光模様 / 透明屈折物体 / 逆問題 / NC機械 / 連続面 / ポアソン方程式 / ファセット / ピクセルアート / グラフ理論 / 混合性整数計画問題 |
Research Abstract |
In this research, we developed methods for automatically computing the geometry of the transparent refractive object which produces a desired caustic pattern specified by the user. First, we developed a method to represent the surface refracting the light (refraction surface) using a discrete set of facets. Then we developed another method for making the object rearrangeable, by incorporating a set of transparent refractive sticks. By rearranging the same set of sticks, we can obtain different caustic patterns (pixel art). Finally, we developed a method for computing continuous refractive surface, and enabled production of high quality caustics, including sharp and thin features.
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