Project/Area Number |
23K02808
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Multi-year Fund |
Section | 一般 |
Review Section |
Basic Section 09080:Science education-related
|
Research Institution | University of Tsukuba |
Principal Investigator |
|
Project Period (FY) |
2023-04-01 – 2026-03-31
|
Project Status |
Granted (Fiscal Year 2023)
|
Budget Amount *help |
¥2,990,000 (Direct Cost: ¥2,300,000、Indirect Cost: ¥690,000)
Fiscal Year 2025: ¥390,000 (Direct Cost: ¥300,000、Indirect Cost: ¥90,000)
Fiscal Year 2024: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2023: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
|
Keywords | software engineering / engineering education / online/offline teaching / class modality / online learning / classroom modality |
Outline of Research at the Start |
During the Covid-19 pandemic, software engineering classes had to suddenly switch to an online format; after 3 years, classes are held offline again. This project will assess the ongoing impact of changes in classroom modality on student participation and experience in software engineering classes.
|
Outline of Annual Research Achievements |
During the past fiscal year, a thorough literature review was conducted, highlighting the state of the art of software engineering education, mostly outside Japan. Various active and collaborative learning strategies employed during offline classes were researched, with particular interest on the impact of switching from an offline to an online class modality. Based on the experience of teaching a graduate software engineering course to a multicultural group of students, a first set of data was analyzed. The results (reflected in a published journal paper) showed that the sudden switch to online teaching was managed successfully and the active and collaborating teaching activities were successful in fulfilling the course objectives and offering student satisfaction with the course and the learning process. Furthermore, ethical considerations within software engineering were researched and experience was drawn from a computer ethics taught at the local university. The results were presented at an international conference, in a poster, as well as in a panel discussion. The work will continue with gathering more data related to software engineering education and continuously monitoring recent developments in this educational field, in both online and offline environments.
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Current Status of Research Progress |
Current Status of Research Progress
2: Research has progressed on the whole more than it was originally planned.
Reason
The research is progressing as planned.
|
Strategy for Future Research Activity |
In the next fiscal year, data regarding the state of software engineering teaching in Japan will be gathered. A visit at a higher-education institution within Japan is planned, meeting international faculty that teaches software engineering to local and international students. Both students and teaching staff may be interviewed regarding their experience of teaching/being taught offline and online software engineering courses. During teaching the principal investigator’s own software engineering course, surveys will be administered to the large body of students participating in the classes. Data will be gathered with regard to students’ perceptions of attending classes online, during Emergency Remote Teaching, as well as offline (in the classroom). In particular, the students’ expectations, as well as their actual experience, will be surveyed. This is important to understand the sudden switch from face-to-face classes to online classes and, furthermore, the switch back to the classroom.
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