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Comprehensive Research on a Situational Learning Environment for Japanese Culture Through Virtual Space

Research Project

Project/Area Number 23K20189
Project/Area Number (Other) 20H01733 (2020-2023)
Research Category

Grant-in-Aid for Scientific Research (B)

Allocation TypeMulti-year Fund (2024)
Single-year Grants (2020-2023)
Section一般
Review Section Basic Section 09070:Educational technology-related
Research InstitutionRitsumeikan University

Principal Investigator

稲葉 光行  立命館大学, 政策科学部, 教授 (80309096)

Co-Investigator(Kenkyū-buntansha) THAWONMAS Ruck  立命館大学, 情報理工学部, 教授 (50320122)
中村 彰憲  立命館大学, 映像学部, 教授 (70367134)
細井 浩一  立命館大学, 文学部, 授業担当講師 (00268145)
Project Period (FY) 2020-04-01 – 2025-03-31
Project Status Granted (Fiscal Year 2024)
Budget Amount *help
¥17,680,000 (Direct Cost: ¥13,600,000、Indirect Cost: ¥4,080,000)
Fiscal Year 2024: ¥3,120,000 (Direct Cost: ¥2,400,000、Indirect Cost: ¥720,000)
Fiscal Year 2023: ¥2,730,000 (Direct Cost: ¥2,100,000、Indirect Cost: ¥630,000)
Fiscal Year 2022: ¥2,860,000 (Direct Cost: ¥2,200,000、Indirect Cost: ¥660,000)
Fiscal Year 2021: ¥3,770,000 (Direct Cost: ¥2,900,000、Indirect Cost: ¥870,000)
Fiscal Year 2020: ¥5,200,000 (Direct Cost: ¥4,000,000、Indirect Cost: ¥1,200,000)
Keywords状況学習 / 協調学習 / シリアスゲーム / メタバース / 日本文化
Outline of Research at the Start

本研究は、最新のメタバース技術や仮想空間技術を利用することで、日本文化学習のための新しい手法の提案を目指している。第一の目標は、留学生や研究者と日本人学生・研究者が仮想空間と現実空間を行き来しながら、互いに対話を通じて日本の文化や習慣を学べる協調学習環境を実現することである。第二に、アバターやVR機器を活用して、従来のeラーニングでは難しかった仮想空間での状況学習を可能にするモデルを開発することである。第三の目標は、協調的な遊びやシリアスゲーム、ゲームベースドラーニングを融合させた新しい学びの基盤や学習モデルを策定し、その効果を検証することである。

Outline of Annual Research Achievements

本研究では、日本文化に興味を持つ学習者が、多人数参加型三次元仮想空間(メタバース)を介した対話や協調作業に関わることで、状況に埋め込まれた学習ができる環境の実現を目指している。また本研究では、デザイン実験アプローチに基づく学習実践を通じて、シリアスゲーム、協調的な遊び、ゲームベース学習などの概念を統合した「協調的シリアスゲーム」という学習モデルの確立を目指している。
本研究では、サンドボックス型メタバース環境(SecondLife、Minecraftなど)を用いた協調学習実験に取り組んできた。これらの学習実践では、予め用意されたコンテンツ参照による学びから、学習者による協働的なコンテンツ/空間デザインにも取り組んだ。またこれらの文化的空間を活かした、高齢者介護への援用についても検証を進めるべく仮想空間での複数プレイヤーによる同期技術についても研究を進めた。
学習過程のデータ収集は、オンラインエスノグラフィー、活動ログの自動記録、インタビュー調査によって行った。データ分析の結果、学習者の間には、文化的背景やスキル差による協働への躊躇、協調作業のビジョンの創発的形成、そのビジョンに適した自らの役割調整、個別的なコンテンツ/空間デザイン試行、さらにそれらの全体での共有・再編集、といった変遷が観察された。これはいわば多主体複雑系(ポリエージェントシステム)としての学習共同体の形成過程であり、物理的な制約が少なく、活動の自由度が高いメタバースならではの現象である。
このように本研究では、メタバースを媒介とした創発的・協働的な学習が、文化や習慣などの複雑な現象への深い理解に向かう新たな活動を生み出す可能性が示された。引き続き、メタバースの特徴を生かした新たな協調学習/状況学習モデルの確立を目指して研究を進めていく。

Current Status of Research Progress
Current Status of Research Progress

2: Research has progressed on the whole more than it was originally planned.

Reason

本研究は、メタバースを媒介とした日本文化学習環境の実現と「協調的シリアスゲーム」という学習モデルの確立を目指して進めてきた。
本研究の初年度は、仮想空間による文化学習の基盤となる技術・手法の調査研究を行った。具体的には、(1) AI技術を用いた仮想空間の自動生成、(2) VRヘッドセット等を用いた仮想展示のUI研究、(3) サンドボックス型仮想空間を用いた協調的なコンテンツ構築実験に取り組んだ。
2年度は、学習者がクイズやコンテンツを制作し、自発的で探索的な学びを促す学習実践に取り組んだ。これは日中韓の学部生・大学院生、日本語教師、高校生有志、韓国の児童生徒の協力を得て実施した。
3年度は、同様の協力体制で、インタラクティブ性を持ったゲームコンテンツを学習者同士の対話や協調作業でデザイン・実装する「デザイン実験アプローチ」に基づく学習実験を行った。その結果、知識やコンテンツを共有し、参加者が教え合う「自律的・分散的な協働学習」が見出された。さらに、市民を対象とした学習環境の公開展示を4回行い、多様な世代からフィードバックを得た。
4年度は、学部生・大学院生、高校生有志、日本語教育者・研究者の協力を得て「デザイン実験アプローチ」に基づく学習実験を継続した。成果の実用化に向け、国内発のメタバースプラットフォームClusterを用いて日本語教育学会でオンラインワークショップを開催した。バーチャル茶室で茶道の作法を学ぶタスクを用意し、Zoomのブレークアウトセッションでデブリーフィングを行った。技術的・環境的ハードルがある一方で、雑談力の向上、恥ずかしさや不安の軽減、新たな自分の発見、就職支援の場での活用などのメリットが報告された。
研究最終年度に向け、汎用性を目指した研究者・教育者向けワークショップを実施し、一定の評価を得たことから「おおむね順調に進展している」と判断した。

Strategy for Future Research Activity

研究の最終年度は、研究4年度に実施した日本語教育学会でのワークショップで試みたように、本研究で構築してきたメタバースにおける状況学習の環境・モデルの汎用性を高めるため、学習実践とデブリーフィングを繰り返すことで、学習プロセスの評価基準に関する検討を行う。また、学習実践を通して、メタバースを用いた状況学習のためのルーブリック作成など、学習プロセスの評価手法の研究に取り組む。また、多様な世代の方々が参加するイベントなどで公開展示を行っていく。
さらに、ルーブリック策定のような一定の段階性を持った学習評価の枠組みに加えて、これまでのデザインベース学習の実験で観察された、個別の学習者による自律分散的で拡張的な学習の評価基準の策定にも引き続き取り組む。このような自律分散的な拡張学習は、獲得される知識やスキルをゴールとして設定することが困難であることから、本研究では、学習科学における「活動理論」の中で、特にエンゲストロームが提案する「拡張的学習」の枠組みを手がかりとして、分析単位の活動システム、多声性、矛盾、拡張的サイクル、といった視点から、メタバースにおける文化学習のダイナミズムを把握・評価し、さらに新たな学習環境をデザインしていくための手法の確立に取り組んで行く予定である。
さらに、これまでの研究成果を基に、メタバースを用いた教育手法の実践的なガイドラインを策定し、教育現場での応用を支援する。さらに、研究成果を論文や学会発表などを通じて広く発信し、他の研究者や教育者との連携を図ることで、メタバースを活用した新しい教育の可能性を探求していく予定である。これらの取り組みを通じて、メタバースを活用した教育の新しい可能性を切り開くことを目指し、今後の教育の在り方に貢献していきたいと考えている。

Report

(4 results)
  • 2023 Annual Research Report
  • 2022 Annual Research Report
  • 2021 Annual Research Report
  • 2020 Annual Research Report
  • Research Products

    (114 results)

All 2024 2023 2022 2021 2020

All Journal Article (69 results) (of which Int'l Joint Research: 23 results,  Peer Reviewed: 64 results,  Open Access: 55 results) Presentation (43 results) (of which Int'l Joint Research: 31 results,  Invited: 1 results) Book (2 results)

  • [Journal Article] Audience participation fighting game: Exploring social facilitation for an enhanced APG experience2024

    • Author(s)
      Paliyawan Pujana、Thawonmas Ruck、Sookhanaphibarn Kingkarn、Choensawat Worawat
    • Journal Title

      Heliyon

      Volume: 10(2) Issue: 2 Pages: e23967-e23967

    • DOI

      10.1016/j.heliyon.2023.e23967

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] VR Rhythm Game Featuring Audience Participation2024

    • Author(s)
      Van Khoi Le、 Adrien Villars、 Febri Abdullah、 Mustafa Can Gursesli、 Xiao You、 S. Roman Lara E. de los M.、 Ruck Thawonmas、 Victor Fernandez-Cervantes、 Eleni Stroulia
    • Journal Title

      Proc of 2023 IEEE Games, Entertainment, Media Conference

      Volume: 1~4 Pages: 1-4

    • DOI

      10.1109/gem59776.2023.10390005

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] eXtended meta-uni-omni-Verse (XV): Introduction, Taxonomy, and State-of-the-Art2024

    • Author(s)
      Mann Steve、Yuan Yu、Lamberti Fabrizio、Saddik Abdulmotaleb El、Thawonmas Ruck、Prattic Filippo Gabriele
    • Journal Title

      IEEE Consumer Electronics Magazine

      Volume: 13 Issue: 3 Pages: 1-9

    • DOI

      10.1109/mce.2023.3283728

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Crystallization of Knowledge through Mixed Methods Research2023

    • Author(s)
      Mitsuyuki Inaba、 Sachiko Makabe
    • Journal Title

      Annals of Mixed Methods Research

      Volume: 2 Issue: 2 Pages: 190-196

    • DOI

      10.51108/ammr.2.2_190

    • ISSN
      2436-8407
    • Related Report
      2023 Annual Research Report
    • Open Access
  • [Journal Article] Journey of ChatGPT from Prompts to Stories in Games: the Positive, the Negative, and the Neutral2023

    • Author(s)
      Taveekitworachai Pittawat、Gursesli Mustafa Can、Abdullah Febri、Chen Siyuan、Cala Federico、 Guazzini Andrea、Lanata Antonio、Thawonmas Ruck
    • Journal Title

      Proc. of the 13th International Conference on Consumer Electronics (ICCE-Berlin)

      Volume: - Pages: 202-203

    • DOI

      10.1109/icce-berlin58801.2023.10375663

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Web-Agile Facial Emotion Recognition and Eye-Tracking System (WAFER-ET)2023

    • Author(s)
      Gursesli Mustafa Can、Cala Federico、Abdullah Febri、Thawonmas Ruck、Duradoni Mirko、Guazzini Andrea、Lanata Antonio
    • Journal Title

      Proc. of the 13th International Conference on Consumer Electronics (ICCE-Berlin)

      Volume: - Pages: 147-148

    • DOI

      10.1109/icce-berlin58801.2023.10375633

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Adaptive Background Music According to the Player’s Arousal for DareFightingICE2023

    • Author(s)
      Jun Tanabe、 Ibrahim Khan、 Thai Van Nguyen、 Chollakorn Nimpattanavong and Ruck Thawonmas
    • Journal Title

      Proc. of the 13th International Conference on Advances in Information Technology (IAIT2023)

      Volume: - Pages: 1-6

    • DOI

      10.1145/3628454.3631666

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Am I Fighting Well? Fighting Game Commentary Generation With ChatGPT2023

    • Author(s)
      Chollakorn Nimpattanavong、 Pittawat Taveekitworachai、 Ibrahim Khan、 Thai Van Nguyen、 Ruck Thawonmas、 Worawat Choensawat and Kingkarn Sookhanaphibarn
    • Journal Title

      Proc. of the 13th International Conference on Advances in Information Technology (IAIT2023)

      Volume: - Pages: 1-7

    • DOI

      10.1145/3628454.3629551

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Enhancing Novelty in ChatGPT Responses: Incorporating Random Word Brainstorming2023

    • Author(s)
      Pittawat Taveekitworachai and Ruck Thawonmas
    • Journal Title

      Proc. of the 13th International Conference on Advances in Information Technology (IAIT2023)

      Volume: - Pages: 1-7

    • DOI

      10.1145/3628454.3628456

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Minecraft Video Aesthetics Quality Assessment Model2023

    • Author(s)
      Ryosuke Hasegawa、 Lian Yu、 Jun Tanabe and Ruck Thawonmas
    • Journal Title

      Proc. of the 13th International Conference on Advances in Information Technology (IAIT2023)

      Volume: - Pages: 1-5

    • DOI

      10.1145/3628454.3631667

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] A Cross-Modality Transfer Reinforcement Learning Blind Agent on DareFightingICE2023

    • Author(s)
      Van Nguyen Thai、Khan Ibrahim、Nimpattanavong Chollakorn、Thawonmas Ruck、Pham Hai V.
    • Journal Title

      Proc. of 2023 IEEE Conference on Games

      Volume: - Pages: 1-2

    • DOI

      10.1109/cog57401.2023.10333256

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Achieving Fairness in DareFightingICE Agents Evaluation Through a Delay Mechanism2023

    • Author(s)
      Nimpattanavong Chollakorn、Van Nguyen Thai、Khan Ibrahim、Thawonmas Ruck、Choensawat Worawat、Sookhanaphibarn Kingkarn
    • Journal Title

      Proc. of 2023 IEEE Conference on Games

      Volume: - Pages: 1-4

    • DOI

      10.1109/cog57401.2023.10333247

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] ChatGPT4PCG Competition: Character-like Level Generation for Science Birds2023

    • Author(s)
      Taveekitworachai Pittawat、Abdullah Febri、Dewantoro Mury F.、Thawonmas Ruck、Togelius Julian、Renz Jochen
    • Journal Title

      Proc. of 2023 IEEE Conference on Games

      Volume: - Pages: 1-8

    • DOI

      10.1109/cog57401.2023.10333206

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Fighting Game Adaptive Background Music for Improved Gameplay2023

    • Author(s)
      Khan Ibrahim、Van Nguyen Thai、Nimpattanavong Chollakorn、Thawonmas Ruck
    • Journal Title

      Proc. of 2023 IEEE Conference on Game

      Volume: - Pages: 1-2

    • DOI

      10.1109/cog57401.2023.10333245

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Analyzing Audience Comments: Improving Interactive Narrative with ChatGPT2023

    • Author(s)
      Li Xiaoxu、You Xiao、Chen Siyuan、Taveekitworachai Pittawat、Thawonmas Ruck
    • Journal Title

      Proc. of the 2023 International Conference on Interactive Digital Storytelling (ICIDS 2023)

      Volume: - Pages: 220-228

    • DOI

      10.1007/978-3-031-47658-7_20

    • ISBN
      9783031476570, 9783031476587
    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Breaking Bad: Unraveling Influences and Risks of User Inputs to ChatGPT for Game Story Generation2023

    • Author(s)
      Taveekitworachai Pittawat、Abdullah Febri、Gursesli Mustafa Can、Dewantoro Mury F.、Chen Siyuan、Lanata Antonio、Guazzini Andrea、Thawonmas Ruck
    • Journal Title

      Proc. of the 2023 International Conference on Interactive Digital Storytelling (ICIDS 2023)

      Volume: - Pages: 285-296

    • DOI

      10.1007/978-3-031-47658-7_27

    • ISBN
      9783031476570, 9783031476587
    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] The Chronicles of ChatGPT: Generating and Evaluating Visual Novel Narratives on Climate Change Through ChatGPT2023

    • Author(s)
      Gursesli Mustafa Can、Taveekitworachai Pittawat、Abdullah Febri、Dewantoro Mury F.、Lanata Antonio、Guazzini Andrea、Van Khoi Le、Villars Adrien、Thawonmas Ruck
    • Journal Title

      Proc. of the 2023 International Conference on Interactive Digital Storytelling (ICIDS 2023)

      Volume: - Pages: 181-194

    • DOI

      10.1007/978-3-031-47658-7_16

    • ISBN
      9783031476570, 9783031476587
    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] What Is Waiting for Us at the End Inherent Biases of Game Story Endings in Large Language Models2023

    • Author(s)
      Taveekitworachai Pittawat、Abdullah Febri、Gursesli Mustafa Can、Dewantoro Mury F.、Chen Siyuan、Lanata Antonio、Guazzini Andrea、Thawonmas Ruck
    • Journal Title

      Proc. of the 2023 International Conference on Interactive Digital Storytelling (ICIDS 2023)

      Volume: - Pages: 274-284

    • DOI

      10.1007/978-3-031-47658-7_26

    • ISBN
      9783031476570, 9783031476587
    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Preventing Cheating in an Audience Participation Game by Adding a Virtual Moderator2023

    • Author(s)
      Roman Savchyn、 Febri Abdullah、 Ruck Thawonmas
    • Journal Title

      ART RESEARCH

      Volume: 24(2) Pages: 139-150

    • Related Report
      2023 Annual Research Report
    • Open Access
  • [Journal Article] Improving Data Transfer Efficiency for AIs in the DareFightingICE using gRPC2023

    • Author(s)
      Nimpattanavong Chollakorn、Khan Ibrahim、Van Nguyen Thai、Thawonmas Ruck、Choensawat Worawat、Sookhanaphibarn Kingkarn
    • Journal Title

      Proc. of the 2023 8th International Conference on Business and Industrial Research (ICBIR)

      Volume: - Pages: 286-290

    • DOI

      10.1109/icbir57571.2023.10147629

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Evaluating Learner's Usability Using Codenite Educational Battle Royal Programming Language Game2023

    • Author(s)
      Nobnop Ratchanon、Tongpaeng Yootthapong、Thammapalo Narongrit、Rittidech Chayangkun、Wira Marcel、Thawonmas Ruck
    • Journal Title

      Proc. of the 2023 Joint International Conference on Digital Arts, Media and Technology with ECTI Northern Section Conference on Electrical, Electronics, Computer and Telecommunications Engineering

      Volume: - Pages: 7-10

    • DOI

      10.1109/ectidamtncon57770.2023.10139432

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] メタバース上での「遊び」を媒介とした日本文化学習支援に関する研究2023

    • Author(s)
      稲葉 光行、細井 浩一、Ruck Thawonmas、中村 彰憲、上村 雅之
    • Journal Title

      Replaying Japan Journal

      Volume: 5 Pages: 27-33

    • Related Report
      2022 Annual Research Report
    • Open Access
  • [Journal Article] 対戦型格闘ゲームにおけるプレイヤーの感情状態に合わせたBGMの自動制御2023

    • Author(s)
      田邉 准、Ruck Thawonmas
    • Journal Title

      ゲーム学会第21回全国大会講演論文集

      Volume: PDE1 Pages: 23-24

    • Related Report
      2022 Annual Research Report
    • Peer Reviewed
  • [Journal Article] 波動関数崩壊を用いる建築モデル生成の前処理におけるガウス過程回帰による最適化2023

    • Author(s)
      ZHAO Shuang、THAWONMAS Ruck
    • Journal Title

      ゲーム学会第21回全国大会講演論文集

      Volume: PDE2 Pages: 25-26

    • Related Report
      2022 Annual Research Report
    • Peer Reviewed
  • [Journal Article] 産学公連携イベント「KYOTO HISTORICA」プロジェクトの起源と発展―「日本映画発祥の地、太秦を守る」ための映画祭と地域活性化政策―2023

    • Author(s)
      細井 浩一、中村 彰憲
    • Journal Title

      立命館映像学

      Volume: 16 Pages: 123-146

    • Related Report
      2022 Annual Research Report
  • [Journal Article] Promoting social justice with grounded theory: Applying the grounded text mining approach to deposition analyses2022

    • Author(s)
      Hisako Kakai、Mitsuyuki Inaba
    • Journal Title

      Studies in Symbolic Interaction

      Volume: 56 Pages: 37-46

    • DOI

      10.1108/s0163-239620220000056005

    • ISBN
      9781804553732
    • Related Report
      2023 Annual Research Report 2022 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Estimating the Strength of Authorship Evidence with a Deep-Learning-Based Approach2022

    • Author(s)
      Shunichi Ishihara、Satoru Tsuge、Mitsuyuki Inaba、Wataru Zaitsu
    • Journal Title

      Training

      Volume: 51(148,845) Pages: 149-389

    • Related Report
      2022 Annual Research Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] Exploring learning possibilities for children navigating in-person and virtual communities2022

    • Author(s)
      Yukako Wada、Yoshifumi Bizen、Mitsuyuki Inaba
    • Journal Title

      Frontiers in Psychology

      Volume: 14

    • Related Report
      2022 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Driving scenarios and environmental settings in simulator-based driving assessment systems for stroke: a systematic review2022

    • Author(s)
      Gunt Chanmas、Pittawat Taveekitworachai、Pujana Paliyawan、Ramita Thawonmas、Ruck Thawonmas、Chakarida Nukoolkit、Piyapat Dajpratham
    • Journal Title

      Topics in Stroke Rehabilitation

      Volume: - Issue: 8 Pages: 1-9

    • DOI

      10.1080/10749357.2023.2165273

    • Related Report
      2022 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Investigating the influence of survival selection and fitness estimation method in genotype-based surrogate-assisted genetic programming2022

    • Author(s)
      Harada Tomohiro、Kino Sohei、Thawonmas Ruck
    • Journal Title

      Artificial Life and Robotics

      Volume: 28 Issue: 1 Pages: 181-191

    • DOI

      10.1007/s10015-022-00821-3

    • Related Report
      2022 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Fighting-Game Gameplay Generation Using Highlight Cues2022

    • Author(s)
      Ryota Ishii、Keita Fujimaki、Ruck Thawonmas
    • Journal Title

      IEEE Transactions on Games

      Volume: 14(3) Issue: 3 Pages: 533-538

    • DOI

      10.1109/tg.2021.3097071

    • Related Report
      2022 Annual Research Report 2021 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Improving Deep-Feature Image Similarity Calculation: A Case Study on an Ukiyo-e Card Matching Game Lottery2022

    • Author(s)
      Zhenao Wei、Pujana Paliyawan、Ruck Thawonmas
    • Journal Title

      IEEE Access

      Volume: 10 Pages: 44608-44616

    • Related Report
      2022 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] User Friendly Minecraft Mod for Early Detection of Alzheimer's Disease in Young Adults2022

    • Author(s)
      Satoko Ito、Marcel Wira、Ruck Thawonmas
    • Journal Title

      Proc. of 2022 IEEE Games, Entertainment, Media Conference (GEM)

      Volume: - Pages: 1-4

    • DOI

      10.1109/gem56474.2022.10017770

    • Related Report
      2022 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Rap-Style Commentary Generation in an Audience Participation Fighting Game2022

    • Author(s)
      Thanat Jumneanbun、Marcel Wira、Pujana Paliyawa、Ruck Thawonmas、Kingkarn Sookhanaphibarn and Worawat Choensawat
    • Journal Title

      Proc. of 2022 IEEE Games, Entertainment, Media Conference (GEM)

      Volume: - Pages: 1-4

    • DOI

      10.1109/gem56474.2022.10017646

    • Related Report
      2022 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Toward Dynamic Difficulty Adjustment with Audio Cues by Gaussian Process Regression in a First-Person Shooter2022

    • Author(s)
      Xiaoxu Li、Marcel Wira and Ruck Thawonmas
    • Journal Title

      Lecture Notes in Computer Science, Gobl et al. (Eds.)

      Volume: 13477 Pages: 154-161

    • DOI

      10.1007/978-3-031-20212-4_12

    • ISBN
      9783031202117, 9783031202124
    • Related Report
      2022 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Impressions of the GDMC AI Settlement Generation Challenge in Minecraft2022

    • Author(s)
      Christoph Salge、Claus Aranha、Adrian Brightmoore、Sean Butler、Rodrigo Canaan、Michael Cook、Michael Cerny Green、Hagen Fischer、Christian Guckelsberger、Jupiter Hadley、Jean-Baptiste Herve、Mark R Johnson、Quinn Kybartas、David Mason、Mike Preuss、Tristan Smith、Ruck Thawonmas、Julian Togelius
    • Journal Title

      Proc. of the 17th International Conference on the Foundations of Digital Games (FDG) 2022

      Volume: 45 Pages: 1-16

    • DOI

      10.1145/3555858.3555940

    • Related Report
      2022 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] A Deep Reinforcement Learning Blind AI in DareFightingICE2022

    • Author(s)
      Thai Nguyen、Xincheng Dai、Ibrahim Khan、Ruck Thawonmas and Hai V. Pham
    • Journal Title

      Proc. of the 2022 IEEE Conference on Games (CoG 2022)

      Volume: - Pages: 632-637

    • DOI

      10.1109/cog51982.2022.9893718

    • Related Report
      2022 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Cute Helper: A Study on the Effect of Virtual Character Expressions on Players’ Engagement in a Game for Collecting Artwork Descriptions2022

    • Author(s)
      Albertus Agung、Roman Savchyn、Pujana Paliyawan and Ruck Thawonmas、
    • Journal Title

      Proc. of the 2022 IEEE Conference on Games (CoG 2022)

      Volume: - Pages: 588-589

    • DOI

      10.1109/cog51982.2022.9893683

    • Related Report
      2022 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Science Birds Gameplay With a Smile Interface to Promote the Spectator’s Emotion2022

    • Author(s)
      Febri Abdullah、Mury F. Dewantoro、Ruck Thawonmas and Fitra A. Bachtiar
    • Journal Title

      Proc. of the 2022 IEEE Conference on Games (CoG 2022)

      Volume: - Pages: 584-585

    • DOI

      10.1109/cog51982.2022.9893545

    • Related Report
      2022 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] DareFightingICE Competition: A Fighting Game Sound Design and AI Competition2022

    • Author(s)
      Ibrahim Khan、Thai Van Nguyen、Xincheng Dai、Ruck Thawonmas
    • Journal Title

      Proc. of the 2022 IEEE Conference on Games (CoG 2022)

      Volume: - Pages: 478-485

    • DOI

      10.1109/cog51982.2022.9893624

    • Related Report
      2022 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] メタバースの基礎と本質的な特性について?ビジネスプラットフォームとしての可能性2022

    • Author(s)
      細井 浩一
    • Journal Title

      研究開発リーダー

      Volume: 19(3) Pages: 38-42

    • Related Report
      2022 Annual Research Report
  • [Journal Article] Difference in Perceived Similarity Between Humans and Machines: Case Study on Ukiyo-e Artworks2022

    • Author(s)
      Zhenao Wei, Shizhe Wang, Pujana Paliyawan, and Ruck Thawonmas
    • Journal Title

      ART RESEARCH

      Volume: 22(2)

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] A Card Game for Collecting Human-Perceived Similarity Data of Artwork Images2022

    • Author(s)
      Zhenao Wei, Pujana Paliyawan, Ruck Thawonmas
    • Journal Title

      IEEE Access

      Volume: 10 Pages: 8103-8111

    • DOI

      10.1109/access.2022.3142725

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Investigating the Effect of Survival Selection Policy in Surrogate-assisted Genetic Programming2021

    • Author(s)
      Sohei Kino, Tomohiro Harada, Ruck Thawonmas
    • Journal Title

      27th Int'l Symposium on Artificial Life and Robotics, 7th Int'lSymposium on BioComplexity, and 5th Int'l Symposium on Swarm Behavior and Bio-Inspired Robotics

      Volume: - Pages: 295-300

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed
  • [Journal Article] アルツハイマー型認知症を早期発見するためのMinecraftのMODの提案2021

    • Author(s)
      伊藤聡子, ターウォンマット ラック, パリヤワン プージャナー
    • Journal Title

      芸術科学会論文誌

      Volume: 20 (5) Pages: 254-263

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] An Aerial Cinematographer AI for Settlements in Minecraft-Toward Their Crowd Assessment2021

    • Author(s)
      Hao Jia, Ruck Thawonmas and Pujana Paliyawan
    • Journal Title

      Proc. of the 10th Global Conference on Consumer Electronics (GCCE)

      Volume: - Pages: 853-854

    • DOI

      10.1109/gcce53005.2021.9621905

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] An Audience Participation Game with Difficulty Adjustment and Rap-Style Commentary Based on Audience Inputs2021

    • Author(s)
      Yiming Zhang, Albertus Agung, Pujana Paliyawan and Ruck Thawonmas
    • Journal Title

      Proc. of the 10th Global Conference on Consumer Electronics (GCCE)

      Volume: - Pages: 845-846

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Cuteness in JUSTIN: adding a virtual moderator for entertaining user in an audience participation game2021

    • Author(s)
      Roman Savchyn, Pujana Paliyawan and Ruck Thawonmas
    • Journal Title

      Proc. of the 10th Global Conference on Consumer Electronics (GCCE)

      Volume: - Pages: 843-844

    • DOI

      10.1109/gcce53005.2021.9621802

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] JUSTIN Sings: Adding a Musical-Style Narration Generator to an APGWAP That Collects Ukiyo-e Artworks Descriptions2021

    • Author(s)
      Albertus Agung, Thanat Jumneanbun, Pujana Paliyawan and Ruck Thawonmas
    • Journal Title

      Proc. of the 10th Global Conference on Consumer Electronics (GCCE)

      Volume: - Pages: 421-422

    • DOI

      10.1109/gcce53005.2021.9621816

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] A Maze Game with Singing Interface to Fight Dementia2021

    • Author(s)
      Jaturawit Chaiwong, Pujana Paliyawan, Ruck Thawonmas, Kingkarn Sookhanaphibarn and Worawat Choensawat
    • Journal Title

      Proc. of the 10th Global Conference on Consumer Electronics (GCCE)

      Volume: - Pages: 847-848

    • DOI

      10.1109/gcce53005.2021.9622097

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Toward a PCG-Driven 3D Game for Preclinical Detection of Dementia2021

    • Author(s)
      Tannop Sangvanloy, Pujana Paliyawan, Ruck Thawonmas, Kingkarn Sookhanaphibarn and Worawat Choensawat
    • Journal Title

      Proc. of the 10th Global Conference on Consumer Electronics (GCCE)

      Volume: - Pages: 711-712

    • DOI

      10.1109/gcce53005.2021.9622005

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Improving CPU utilization of interleaving generation parallel evolutionary algorithm with precedence evaluation of tentative solutions and their suspension2021

    • Author(s)
      Noguchi Hayato、Sonoda Akari、Harada Tomohiro、Thawonmas Ruck
    • Journal Title

      SICE Journal of Control, Measurement, and System Integration

      Volume: 14 Issue: 1 Pages: 242-256

    • DOI

      10.1080/18824889.2021.1972386

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Parallel Differential Evolution Applied to Interleaving Generation with Precedence Evaluation of Tentative Solutions2021

    • Author(s)
      Hayato Noguchi, Tomohiro Harada and Ruck Thawonmas
    • Journal Title

      Proc. of the Genetic and Evolutionary Computation Conference (GECCO 2021)

      Volume: - Pages: 706-713

    • DOI

      10.1145/3449639.3459337

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed
  • [Journal Article] Adaptation of Search Generations in Extreme Learning Assisted MOEA/D Based on Estimation Accuracy of Surrogate Model2021

    • Author(s)
      Koki Tsujino, Tomohiro Harada and Ruck Thawonmas
    • Journal Title

      Proc. of 2021 IEEE Congress on Evolutionary Computation (CEC 2021)

      Volume: - Pages: 1519-1526

    • DOI

      10.1109/cec45853.2021.9504819

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed
  • [Journal Article] Preserving Japan: Saving Digital Games for Future Generations2021

    • Author(s)
      Macak Miroslav , Hosoi Koichi
    • Journal Title

      Acta Ludologica

      Volume: 4(1) Pages: 124-130

    • Related Report
      2021 Annual Research Report
    • Peer Reviewed
  • [Journal Article] 持続可能なゲームアーカイブの構築のための専門性についての一考察2021

    • Author(s)
      井上明人、尾鼻 崇、中村彰憲 、細井浩一
    • Journal Title

      アート・リサーチ

      Volume: 21 Pages: 93-102

    • NAID

      120007028226

    • Related Report
      2020 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] ゲームプレイによる空間認識能力と性差2021

    • Author(s)
      松田早紀, 井上明人, 細井浩一
    • Journal Title

      日本デジタルゲーム学会第11回次大会予稿集

      Volume: - Pages: 45-48

    • Related Report
      2020 Annual Research Report
    • Peer Reviewed
  • [Journal Article] Enhancement of Angry Birds Level Generation from Sketches Using Cycle-Consistent Adversarial Networks2020

    • Author(s)
      Mury F. Dewantoro, Febri Abdullah, Pujana Paliyawan, Ruck Thawonmas, Fitra A. Bachtiar
    • Journal Title

      Proc. of the 9th IEEE Global Conference on Consumer Electronics (GCCE 2020)

      Volume: - Pages: 564-565

    • Related Report
      2020 Annual Research Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] Analysis of Relation between Prediction Accuracy of Surrogate Model and Search Performance on Extreme Learning Machine Assisted MOEA/D2020

    • Author(s)
      Koki Tsujino, Tomohiro Harada, Ruck Thawonmas
    • Journal Title

      Proc. of the 59th Annual Conference of the Society of Instrument and Control Engineers of Japan (SICE)

      Volume: - Pages: 820-825

    • Related Report
      2020 Annual Research Report
    • Peer Reviewed
  • [Journal Article] Comparison of Synchronous and Asynchronous Parallelization of Extreme Surrogate-Assisted Multi-Objective Evolutionary Algorithm2020

    • Author(s)
      Tomohiro Harada, Misaki Kaidan, Ruck Thawonmas
    • Journal Title

      Natural Computing

      Volume: nil Issue: 2 Pages: 1-31

    • DOI

      10.1007/s11047-020-09806-2

    • Related Report
      2020 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Interleaving Generation Evolutionary Algorithm with Precedence Evaluation of Tentative Offspring2020

    • Author(s)
      Hayato Noguchi, Akari Sonoda, Tomohiro Harada, Ruck Thawonmas
    • Journal Title

      Proc. of the 59th Annual Conference of the Society of Instrument and Control Engineers of Japan (SICE)

      Volume: - Pages: 832-837

    • Related Report
      2020 Annual Research Report
    • Peer Reviewed
  • [Journal Article] Proposal of Surrogate Model for Genetic Programming Based on Program Structure Similarity2020

    • Author(s)
      Sohei Kino, Tomohiro Harada, Ruck Thawonmas
    • Journal Title

      Proc. of the 59th Annual Conference of the Society of Instrument and Control Engineers of Japan (SICE)

      Volume: - Pages: 808-813

    • Related Report
      2020 Annual Research Report
    • Peer Reviewed
  • [Journal Article] Encourage Players to Smile While Playing Games Bring More Enjoyment2020

    • Author(s)
      Sunee Sae-Lao, Thanat Jumneanbun, Pujana Paliyawan and Ruck Thawonmas
    • Journal Title

      Proc. of the 2020 IEEE Conference on Games (CoG 2020)

      Volume: - Pages: 690-693

    • Related Report
      2020 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Generating Angry Birds-Like Levels With Domino Effects Using Constrained Novelty Search2020

    • Author(s)
      Febri Abdullah, Pujana Paliyawan, Ruck Thawonmas and Fitra Bachtiar
    • Journal Title

      Proc. of the 2020 IEEE Conference on Games (CoG 2020)

      Volume: - Pages: 698-701

    • Related Report
      2020 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] JUSTIN: An Audience Participation Game With A Purpose for Collecting Descriptions for Artwork Images2020

    • Author(s)
      Ngoc Cuong Nguyen, Pujana Paliyawan, Ruck Thawonmas and Hai V. Pham
    • Journal Title

      Proc. of the 2020 IEEE Conference on Games (CoG 2020)

      Volume: - Pages: 344-350

    • Related Report
      2020 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Rap-Style Comment Generation to Entertain Game Live Streaming2020

    • Author(s)
      Thanat Jumneanbun, Sunee Sae-Lao, Pujana Paliyawan, Ruck Thawonmas, Kingkarn Sookhanaphibarn and Worawat Choensawat
    • Journal Title

      Proc. of the 2020 IEEE Conference on Games (CoG 2020)

      Volume: - Pages: 706-707

    • Related Report
      2020 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] Singing with an Angry-Birds-like Game2020

    • Author(s)
      Nowshin Faiza Alam, Albertus Agung, Febri Abdullah, Pujana Paliyawan and Ruck Thawonmas
    • Journal Title

      Proc. of the 2020 IEEE Conference on Games (CoG 2020)

      Volume: - Pages: 772-773

    • Related Report
      2020 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Towards Social Facilitation in Audience Participation Games: Fighting Game AIs whose Strength Depends on Audience Responses2020

    • Author(s)
      Pujana Paliyawan, Kingkarn Sookhanaphibarn, Worawat Choensawat and Ruck Thawonmas
    • Journal Title

      Proc. of the 2020 IEEE Conference on Games (CoG 2020)

      Volume: - Pages: 686-689

    • Related Report
      2020 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research
  • [Journal Article] TOWARDS MUSICAL GAME THERAPY: A SURVEY ON MUSIC THERAPY AND GAMES FOR HEALTH PROMOTION2020

    • Author(s)
      Nowshin Faiza Alam, Pujana Paliyawan, Ruck Thawonmas
    • Journal Title

      CEUR Workshop Proceedings (IICST2020: 5th International Workshop on Innovations in Information and Communication Science and Technology, Malang, Indonesia)

      Volume: 2627 Pages: 7-11

    • Related Report
      2020 Annual Research Report
    • Peer Reviewed / Open Access
  • [Presentation] (Poster) Developing Activities to Enhance?Well-Being?in a Local Community from the Viewpoint of Children: Update on Yawata Children's Conference2024

    • Author(s)
      Mitsuyuki INABA、 Saori Yamanaka、 Risa Akai、 Honoka Shintaku、 Miuna Satoh、 and Shuri Kawano
    • Organizer
      University Communiy Links (UCLinks) International Conference 2024
    • Related Report
      2023 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Developing Activities to Enhance?Well-Being?in a Local Community from the Viewpoint of Children: Update on Yawata Children's Conference2024

    • Author(s)
      Mitsuyuki INABA、 Saori Yamanaka、 Risa Akai、 Honoka Shintaku、 Miuna Satoh、 and Shuri Kawano
    • Organizer
      University Communiy Links (UCLinks) International Conference 2024
    • Related Report
      2023 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Grounded Text Mining Approach (GTxA) :A strategy integrating researchers' insights and computer-based textual processing2023

    • Author(s)
      Mitsuyuki INABA、 Hisako KAKAI
    • Organizer
      MMIRA Asia Regional Confernce 2023
    • Related Report
      2023 Annual Research Report
    • Int'l Joint Research / Invited
  • [Presentation] An Exploratory Study on the Effectiveness of Extensive Reading with Serious Games for JSL Learners2023

    • Author(s)
      Joji Iwamoto、 Shin Juhyung、 Mitsuyuki Inaba
    • Organizer
      Replaying Japan 2023
    • Related Report
      2023 Annual Research Report
    • Int'l Joint Research
  • [Presentation] 対戦格闘ゲームにおけるプレイヤーの感情状態に合わせたBGMの自動制御2023

    • Author(s)
      田邉 准、 Ruck Thawonmas
    • Organizer
      2023年度情報処理学会関西支部大会
    • Related Report
      2023 Annual Research Report
  • [Presentation] Minecraftビデオ美学品質評価モデル2023

    • Author(s)
      長谷川 稜介、 THAWONMAS Ruck
    • Organizer
      ゲーム学会第21回合同研究会 「ゲームと教育」研究部会
    • Related Report
      2023 Annual Research Report
  • [Presentation] 90年代におけるCGアートNFT化にお ける実践報告2023

    • Author(s)
      中村 彰憲
    • Organizer
      ARC Days 2023
    • Related Report
      2023 Annual Research Report
  • [Presentation] デジタルカルチャーにおける歴史的価値向上のデジタルデザイン プロジェクト 発表2023

    • Author(s)
      中村 彰憲
    • Organizer
      2023年度ARC成果発表会
    • Related Report
      2023 Annual Research Report
  • [Presentation] 対戦型格闘ゲームにおけるプレイヤーの感情状態に合わせたBGMの自動制御2023

    • Author(s)
      田邉 准、Ruck Thawonmas
    • Organizer
      ゲーム学会第21回全国大会
    • Related Report
      2022 Annual Research Report
  • [Presentation] 波動関数崩壊を用いる建築モデル生成の前処理におけるガウス過程回帰による最適化2023

    • Author(s)
      ZHAO Shuang、THAWONMAS Ruck
    • Organizer
      ゲーム学会第21回全国大会
    • Related Report
      2022 Annual Research Report
  • [Presentation] A study on promoting cross-cultural understanding among elementary school students through digital game-based learning using Minecraft2022

    • Author(s)
      Juhyung Shin、Mitsuyuki Inaba
    • Organizer
      Replaying Japan 2022
    • Related Report
      2022 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Exploring learning possibilities for children navigating in-person and virtual communities (University Communiy Links 2022 International Hybrid Conference)2022

    • Author(s)
      Mitsuyuki Inaba
    • Organizer
      University Communiy Links 2022 International Hybrid Conference
    • Related Report
      2022 Annual Research Report
    • Int'l Joint Research
  • [Presentation] User Friendly Minecraft Mod for Early Detection of Alzheimer's Disease in Young Adults2022

    • Author(s)
      Satoko Ito、Marcel Wira、Ruck Thawonmas
    • Organizer
      2022 IEEE Games, Entertainment, Media Conference (GEM)
    • Related Report
      2022 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Rap-Style Commentary Generation in an Audience Participation Fighting Game2022

    • Author(s)
      Thanat Jumneanbun、Marcel Wira、Pujana Paliyawa、Ruck Thawonmas、Kingkarn Sookhanaphibarn and Worawat Choensawat
    • Organizer
      2022 IEEE Games, Entertainment, Media Conference (GEM)
    • Related Report
      2022 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Toward Dynamic Difficulty Adjustment with Audio Cues by Gaussian Process Regression in a First-Person Shooter,"2022

    • Author(s)
      Xiaoxu Li、Marcel Wira and Ruck Thawonmas
    • Organizer
      21st International Conference on Entertainment Computing (ICEC 2022)
    • Related Report
      2022 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Impressions of the GDMC AI Settlement Generation Challenge in Minecraft2022

    • Author(s)
      Christoph Salge、Claus Aranha、Adrian Brightmoore、Sean Butler、Rodrigo Canaan、Michael Cook、Michael Cerny Green、Hagen Fischer、Christian Guckelsberger、Jupiter Hadley、Jean-Baptiste Herve、Mark R Johnson、Quinn Kybartas、David Mason、Mike Preuss、Tristan Smith、Ruck Thawonmas、Julian Togelius
    • Organizer
      17th International Conference on the Foundations of Digital Games (FDG) 2022
    • Related Report
      2022 Annual Research Report
    • Int'l Joint Research
  • [Presentation] A Deep Reinforcement Learning Blind AI in DareFightingICE2022

    • Author(s)
      Thai Nguyen、Xincheng Dai、Ibrahim Khan、Ruck Thawonmas and Hai V. Pham
    • Organizer
      Proc. of the 2022 IEEE Conference on Games (CoG 2022)
    • Related Report
      2022 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Cute Helper: A Study on the Effect of Virtual Character Expressions on Players’ Engagement in a Game for Collecting Artwork Descriptions2022

    • Author(s)
      Albertus Agung、Roman Savchyn、Pujana Paliyawan and Ruck Thawonmas,
    • Organizer
      Proc. of the 2022 IEEE Conference on Games (CoG 2022)
    • Related Report
      2022 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Science Birds Gameplay With a Smile Interface to Promote the Spectator’s Emotion2022

    • Author(s)
      Febri Abdullah、Mury F. Dewantoro、Ruck Thawonmas and Fitra A. Bachtiar
    • Organizer
      Proc. of the 2022 IEEE Conference on Games (CoG 2022)
    • Related Report
      2022 Annual Research Report
    • Int'l Joint Research
  • [Presentation] DareFightingICE Competition: A Fighting Game Sound Design and AI Competition2022

    • Author(s)
      Ibrahim Khan、Thai Van Nguyen、Xincheng Dai、Ruck Thawonmas
    • Organizer
      Proc. of the 2022 IEEE Conference on Games (CoG 2022)
    • Related Report
      2022 Annual Research Report
    • Int'l Joint Research
  • [Presentation] ゲームアーカイブの現状と課題2022

    • Author(s)
      細井 浩一
    • Organizer
      デジタルアーカイブ学会 産業とデータ・コンテンツ部会
    • Related Report
      2022 Annual Research Report
  • [Presentation] Interim Report on the Development of VR Showa System Using Unreal Engine 42022

    • Author(s)
      Okude Seiki、Ryogo Nagao、Akinori Nakamura
    • Organizer
      Replaying Japan 2022
    • Related Report
      2022 Annual Research Report
    • Int'l Joint Research
  • [Presentation] 「創造と学習を横断する遊びプロジェクト-Ⅱ」成果報告2022

    • Author(s)
      シン・ジュヒョン, 宮本敬太, 稲葉光行
    • Organizer
      文部科学省国際共同利用・共同研究拠点 「日本文化資源デジタル・アーカイブ国際共同研究拠点」・「日本文化デジタル・ヒューマニティーズ拠点」 プロジェクト/2021年度成果発表会
    • Related Report
      2021 Annual Research Report
  • [Presentation] Activities to preserve and utilize Games in Kyoto and Ritsumeikan from 1998 to 20222022

    • Author(s)
      Koichi Hosoi, Hitomi Mohri
    • Organizer
      Digital Entertainment Conference 2022
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Investigating the Effect of Survival Selection Policy in Surrogate-assisted Genetic Programming2022

    • Author(s)
      Ibrahim Khan, Thai Van Nguyen, Xincheng Dai, Ruck Thawonmas
    • Organizer
      Proc. of the Joint Symposium: 27th Int'l Symposium on Artificial Life and Robotics, 7th Int'l Symposium on BioComplexity, and 5th Int'l Symposium on Swarm Behavior and Bio-Inspired Robotics
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Examples of Achieving “Integration” in Mixed Methods Research: A Mixed Analysis Using Quantitative Text Mining and a Qualitative Content Analysis- (2021 MMIRA Asia Regional/7th JSMMR Annual Conference)??2021

    • Author(s)
      Chikako Okawara, Mitsuyuki Inaba, Sachiko Makabe, Miwako Fukuda, Manami Nozaki ,Michiko Abe and Hisako Kakai
    • Organizer
      2021 MMIRA Asia Regional/7th JSMMR Annual Conference
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Hurdles in Learning and Implementing Mixed Methods Research in Nursing: An Analysis of Focus Group Transcripts Using GTxA (2021 MMIRA Asia Regional/7th JSMMR Annual Conference)??2021

    • Author(s)
      Mitsuyuki Inaba, Chikako Okawara, Sachiko Makabe, Miwako Fukuda Manami Nozaki ,Michiko Abe and Hisako Kakai
    • Organizer
      2021 MMIRA Asia Regional/7th JSMMR Annual Conference
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Examples of Ways to Achieve "Integration" in Mixed Methods Research - A Team Approach to Polyphonic Integration - (2021 MMIRA Asia Regional/7th JSMMR Annual Conference)2021

    • Author(s)
      Hisako Kakai, Taichi Hatta, Chikako Okawara, Mitsuyuki Inaba, Michiko Abe, & Tomoko Kamei
    • Organizer
      2021 MMIRA Asia Regional/7th JSMMR Annual Conference
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] 「創造と学習を横断する遊びプロジェクト-Ⅱ」成果報告2021

    • Author(s)
      宮本敬太, 稲葉光行
    • Organizer
      ARC Days 2021
    • Related Report
      2021 Annual Research Report
  • [Presentation] Toward a Minecraft Mod for Early Detection of Alzheimer’s Disease in Young Adults2021

    • Author(s)
      Satoko Ito, Ruck Thawonmas, Pujana Paliyawan
    • Organizer
      the 14th ACM SIGGRAPH Conference on Motion, Interaction and Games
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] JUSTIN Sings: Adding a Musical-Style Narration Generator to an APGWAP That Collects Ukiyo-e Artworks Descriptions2021

    • Author(s)
      Albertus Agung, Thanat Jumneanbun, Pujana Paliyawan and Ruck Thawonmas
    • Organizer
      Proc. of the 10th Global Conference on Consumer Electronics (GCCE)
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Toward a PCG-Driven 3D Game for Preclinical Detection of Dementia2021

    • Author(s)
      Tannop Sangvanloy, Pujana Paliyawan, Ruck Thawonmas, Kingkarn Sookhanaphibarn and Worawat Choensawat
    • Organizer
      Proc. of the 10th Global Conference on Consumer Electronics (GCCE)
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Cuteness in JUSTIN: adding a virtual moderator for entertaining user in an audience participation game2021

    • Author(s)
      Roman Savchyn, Pujana Paliyawan and Ruck Thawonmas
    • Organizer
      Proc. of the 10th Global Conference on Consumer Electronics (GCCE)
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] An Audience Participation Game with Difficulty Adjustment and Rap-Style Commentary Based on Audience Inputs2021

    • Author(s)
      Yiming Zhang, Albertus Agung, Pujana Paliyawan and Ruck Thawonmas
    • Organizer
      Proc. of the 10th Global Conference on Consumer Electronics (GCCE)
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Maze Game with Singing Interface to Fight Dementia2021

    • Author(s)
      Jaturawit Chaiwong, Pujana Paliyawan, Ruck Thawonmas, Kingkarn Sookhanaphibarn and Worawat Choensawat
    • Organizer
      Proc. of the 10th Global Conference on Consumer Electronics (GCCE)
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] An Aerial Cinematographer AI for Settlements in Minecraft-Toward Their Crowd Assessment2021

    • Author(s)
      Hao Jia, Ruck Thawonmas and Pujana Paliyawan
    • Organizer
      Proc. of the 10th Global Conference on Consumer Electronics (GCCE)
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Parallel Differential Evolution Applied to Interleaving Generation with Precedence Evaluation of Tentative Solutions2021

    • Author(s)
      Hayato Noguchi, Tomohiro Harada and Ruck Thawonmas
    • Organizer
      Proc. of the Genetic and Evolutionary Computation Conference (GECCO 2021)
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Adaptation of Search Generations in Extreme Learning Assisted MOEA/D Based on Estimation Accuracy of Surrogate Model2021

    • Author(s)
      Koki Tsujino, Tomohiro Harada and Ruck Thawonmas
    • Organizer
      Proc. of 2021 IEEE Congress on Evolutionary Computation (CEC 2021)
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Interim Report on the Development of Shochiku Kyoto Studio VR Personal Tour System Using Unreal Engine 42021

    • Author(s)
      Seiki Okude, Lingxuan Shi, Ryogo Nagao, Koki Shibaike, Yuuta Taniguchi, Ryo Watanabe and Aknori Nakamura
    • Organizer
      Replaying Japan Conference 2021
    • Related Report
      2021 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Building a Children-Centered Community in Japan: Constraints and Possibilities in Learning during the COVID-19 Crisis2021

    • Author(s)
      Mitsuyuki INABA
    • Organizer
      University-Community Links 2021 Virtual International Conference
    • Related Report
      2020 Annual Research Report
    • Int'l Joint Research
  • [Presentation] ゲームプレイによる空間認識能力と性差2021

    • Author(s)
      松田早紀, 井上明人, 細井浩一
    • Organizer
      日本デジタルゲーム学会第11回次大会
    • Related Report
      2020 Annual Research Report
  • [Presentation] 構成主義的グラウンデッド・セオリー・アプローチの挑戦2020

    • Author(s)
      グレゴリー・ハドリー, 稲葉光行, 抱井尚子
    • Organizer
      第6回日本混合研究法学会年次大会
    • Related Report
      2020 Annual Research Report
  • [Presentation] アドバンストな混合型データ分析の展望~質的・量的データのシームレスな分析の動向2020

    • Author(s)
      稲葉光行
    • Organizer
      第6回日本混合研究法学会年次大会
    • Related Report
      2020 Annual Research Report
  • [Book] In C. Poth (Ed.), SAGE Handbook of Mixed Methods Research Design2023

    • Author(s)
      Mitsuyuki Inaba, Hisako Kakai
    • Total Pages
      17
    • Publisher
      SAGE
    • ISBN
      9781529723960
    • Related Report
      2023 Annual Research Report
  • [Book] 鈴木 淳一(監)DXデジタルトランスフォーメーション事例100選2023

    • Author(s)
      細井浩一
    • Total Pages
      916
    • Publisher
      エヌ・ティー・エス
    • ISBN
      9784860438524
    • Related Report
      2023 Annual Research Report

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Published: 2020-04-28   Modified: 2024-12-25  

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