Budget Amount *help |
¥4,680,000 (Direct Cost: ¥3,600,000、Indirect Cost: ¥1,080,000)
Fiscal Year 2014: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Fiscal Year 2013: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Fiscal Year 2012: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
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Outline of Final Research Achievements |
The purpose of this study is to develop gaming simulation as a tool for examining the procedure of resolving conflicts regarding environmental and health risks. Generally, simulation games create possibilities for exploring social phenomena that would be difficult to observe directly by recreating the relevant situations in a simple and safe environment. In this research, the process of consensus building among stakeholders was examined using simulation games, which were developed as a tool for both research and education. These games require a group to determine one unanimous preference from a set of options. Participants represent their preferences at the beginning of the game. The game visually represents each participant’s preference and facilitates consensus building on the basis of their preference. When a social decision is made, the deliberation procedure leading up to making the social decision is examined, referring to the mutual preference.
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