Method of envoking emotions using reflection-based pseudo-body responses
Project/Area Number |
24650051
|
Research Category |
Grant-in-Aid for Challenging Exploratory Research
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Allocation Type | Single-year Grants |
Research Field |
Media informatics/Database
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Research Institution | The University of Tokyo |
Principal Investigator |
|
Co-Investigator(Renkei-kenkyūsha) |
HIROSE Michitaka 東京大学, 大学院情報理工学系研究科, 教授 (40156716)
NARUMI Takuji 東京大学, 大学院情報理工学系研究科, 助教 (70614353)
|
Project Period (FY) |
2012-04-01 – 2014-03-31
|
Project Status |
Completed (Fiscal Year 2013)
|
Budget Amount *help |
¥3,900,000 (Direct Cost: ¥3,000,000、Indirect Cost: ¥900,000)
Fiscal Year 2013: ¥1,040,000 (Direct Cost: ¥800,000、Indirect Cost: ¥240,000)
Fiscal Year 2012: ¥2,860,000 (Direct Cost: ¥2,200,000、Indirect Cost: ¥660,000)
|
Keywords | バーチャルリアリティ / 自己知覚理論 / 感情喚起 / インタフェース / 自己帰属感 / 認知メカニズム / インタラクション |
Research Abstract |
This study aims to evoke multiple emotions by presenting combinations of sensory stimulus using VR technologies. Based on the psychological knowledge, especially self-perception theory, we hypothesize that providing a variety of pseudo-physiological responses with contexts can be evoked a greater number of emotions as intended than the number of pseudo-physiological responses used. In this study, we focused on the relationship among facial expression, heartbeat, vital warmth, chest pressure and seven emotions. We implemented several systems to modulate user's bodily responses based on this hypothesis, and showed that these systems could influence the emotional states.
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Report
(3 results)
Research Products
(23 results)