Project/Area Number |
24650127
|
Research Category |
Grant-in-Aid for Challenging Exploratory Research
|
Allocation Type | Single-year Grants |
Research Field |
Library and information science/Humanistic social informatics
|
Research Institution | Tokyo City University |
Principal Investigator |
OKABE Daisuke 東京都市大学, メディア学部, 准教授 (40345468)
|
Project Period (FY) |
2012-04-01 – 2014-03-31
|
Project Status |
Completed (Fiscal Year 2013)
|
Budget Amount *help |
¥2,340,000 (Direct Cost: ¥1,800,000、Indirect Cost: ¥540,000)
Fiscal Year 2013: ¥1,040,000 (Direct Cost: ¥800,000、Indirect Cost: ¥240,000)
Fiscal Year 2012: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
|
Keywords | ファンダム / エスノグラフィ / 学習 / 足場掛け / つくること / 主体 / ネットワーク / ファン資本 |
Research Abstract |
This study seeks to demystify one of a subculture of extreme Japanese and US fans and mavens known as Fandom who get really into digital contents from manga and anime. Japan is home to numerous amateur peer productive events. Fandom is a youth-dominated niche grounded in a DIY and anticommercial ethic of digital creation. Although not characterized by formal forms of evaluation and hierarchy, fandom people, are highly conscious of quality standards for their productions. Fandom events and dedicated online networks for fans are a valuable venue for exchanging information and learning from each other about consumption and production. In this study, I discuss various cultural practices characterizing the fandom community based on our interviews with Japanese and US fan people and fieldwork. I will discuss in detail the following aspects: (1)horizontal learning in fandom culture as wildfire activities (2)relationship of economic consumption and non-commercial exchange among fandom culture.
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